Rawkstar Posted April 16, 2015 Share Posted April 16, 2015 Forgive me if I missed it, but I haven't seen a thread dedicated to the cut scenes that we can expect to see in the game. Just wanted to make this thread to talk about the CGI that we've been seeing in the trailers, especially the most recent one! The art-style of the cut-scenes seem to be very similar to those of Awakening, which I personally really enjoyed. The animations are extremely fluid and just so unique to the series, I'm loving the way it's looking. But what's even better is the number of characters that we can confirm to see in the cut-scenes. If there's one thing that really bothered me about Awakening, it was how we only saw Robin, Chrom, Lucina, Emm, Lissa, Validar, Grima, and Risen/soldiers in the cutscenes. Of the massive cast we had in Awakening, we saw 7ish characters, 3 of which weren't even playable (one is in the after-game, but that's different). With the new trailers released for Fire Emblem If, we already know that we're going to see WAY more characters in these cut scenes, and that excites me a lot! Characters we're guaranteed to see include: Kamui, Dancer, Ryouma, Takumi, Hinoka, Sakura, Marx, Garon, Camilla, Dark Mage guy, Blonde Nohrian healer?, the Hoshido leader, and the poor bastard who was being executed. That's already WAY more characters than we saw in the cut scenes of Awakening. It seems like we're going to be seeing a lot more cutscenes than we have in previous games, even if Fire Emblem IF is split into two separate paths. So, what are your thoughts on this? Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 16, 2015 Share Posted April 16, 2015 Sounds good to me. Since, sadly, the engine the game uses isn't wonderful for showing off the characters in normal cutscenes (the 3D models, at least; obviously portraits are fine), the prospect of more CGI is definitely a positive. Quote Link to comment Share on other sites More sharing options...
Vineron Posted April 16, 2015 Share Posted April 16, 2015 More cutscenes are always welcome, they were beautiful in Awakening and they look to be just as good, but with a larger host of characters appearing in them. What's not to like? Quote Link to comment Share on other sites More sharing options...
Neoleo21 Posted April 16, 2015 Share Posted April 16, 2015 In all likelyhood, given that Nintendo probably expanded the budget on this game and the two versions thing, there might be at least twice the amount of CG cutscenes awakening had this time around. Quote Link to comment Share on other sites More sharing options...
Ambulz Posted April 16, 2015 Share Posted April 16, 2015 I think IS is going all out this time, but in a different way than how they went all out for Awakening. Awakening was all about the past, but I think If can shape up to be a very outstanding checkpoint for the future of Fire Emblem. It's all so prettyyyy~ Quote Link to comment Share on other sites More sharing options...
Ryo Posted April 16, 2015 Share Posted April 16, 2015 Is it too ambitious to wish that they'll use more 3D CGI like the one at the beginning of the first trailer, at least for important cutscenes like the opening sequence? :X Quote Link to comment Share on other sites More sharing options...
NuggetofButt Posted April 16, 2015 Share Posted April 16, 2015 I, too, am very excited for the prospect of more cutscenes. They're really great for giving us a better view of how the characters feel and the atmoshpere. The choice scene already makes me feel pressured to make the 'right choice' and we've only seen but a few short moments of it. Yes, I am very much looking forward to great and more cutscenes. Quote Link to comment Share on other sites More sharing options...
Neoleo21 Posted April 16, 2015 Share Posted April 16, 2015 Is it too ambitious to wish that they'll use more 3D CGI like the one at the beginning of the first trailer, at least for important cutscenes like the opening sequence? :X I think art style is more what you're asking for, everything in the game is 3D CGI made to look more like 2D anime (and in games like SMT x FE, the difference can be almost indistinguishable). Quote Link to comment Share on other sites More sharing options...
sforzur Posted April 16, 2015 Share Posted April 16, 2015 Judging on the two trailers alone, If should have a bit more than Awakening, at the very least; I don't want to be overly optimistic, but I'd love if it wound up being twice as much, given having two separate versions for both paths works around the small capacity of the 3DS cartridge. The trailer for the Awakening had a snippet of nearly half of the scenes, if I'm remembering correctly, and unless the shots with Kamira/Camilla and the blonde mage from Nohr really are only 2 seconds long, there should be lots of transitions. The whole war sequence with the decision seems fairly long on its own. With that said, I'm curious to see how many route-exclusive scenes we'll get; the recent preview implies at least one per path -- potentially two or three. Quote Link to comment Share on other sites More sharing options...
Sroy Posted April 16, 2015 Share Posted April 16, 2015 I am excited for the cutscenes, and I hope they are abundant and they all look as good as the trailer. Quote Link to comment Share on other sites More sharing options...
Respite&Nepenthe Posted April 16, 2015 Share Posted April 16, 2015 I concur with most everyone that the cut scenes are beautiful, but an abundance of them won't be worth a whit if the gameplay and story are lacking. I'd rather have a lackluster game that's fun and unique than a hot mess. Quote Link to comment Share on other sites More sharing options...
Sroy Posted April 16, 2015 Share Posted April 16, 2015 I concur with most everyone that the cut scenes are beautiful, but an abundance of them won't be worth a whit if the gameplay and story are lacking. I'd rather have a lackluster game that's fun and unique than a hot mess. Oh, of course gameplay and story come first. I think everyone here can agree on that, beautiful cutscenes would just be a welcome addition to a great story with great gameplay. Quote Link to comment Share on other sites More sharing options...
Kikirini Posted April 16, 2015 Share Posted April 16, 2015 I also loved the cutscenes in Awakening, so seeing them return is great. Though I do hope we don't get TOO many cutscenes... Quote Link to comment Share on other sites More sharing options...
Ayra Posted April 16, 2015 Share Posted April 16, 2015 I also loved the cutscenes in Awakening, so seeing them return is great. Though I do hope we don't get TOO many cutscenes... I'm not worried about that personally. While it looks like we'll be getting more of them than in Awakening (which is good considering how amazing they look), I'd be very surprised if there's a huge amount of them. And I think we're safe from those 10+ minutes cutscenes you see in other game. Quote Link to comment Share on other sites More sharing options...
Neoleo21 Posted April 16, 2015 Share Posted April 16, 2015 I concur with most everyone that the cut scenes are beautiful, but an abundance of them won't be worth a whit if the gameplay and story are lacking. I'd rather have a lackluster game that's fun and unique than a hot mess. The CGI cutscenes I recall were made by an (extremely talented) outside team to the people working on the gameplay, so I don't think this will be an issue. Quote Link to comment Share on other sites More sharing options...
Rawkstar Posted April 16, 2015 Author Share Posted April 16, 2015 Judging on the two trailers alone, If should have a bit more than Awakening, at the very least; I don't want to be overly optimistic, but I'd love if it wound up being twice as much, given having two separate versions for both paths works around the small capacity of the 3DS cartridge. The trailer for the Awakening had a snippet of nearly half of the scenes, if I'm remembering correctly, and unless the shots with Kamira/Camilla and the blonde mage from Nohr really are only 2 seconds long, there should be lots of transitions. The whole war sequence with the decision seems fairly long on its own. With that said, I'm curious to see how many route-exclusive scenes we'll get; the recent preview implies at least one per path -- potentially two or three. I was thinking that the majority of the scenes will be route exclusive, I don't see how they could do the same scenes between the two paths. If this is the case (most are route exclusive), then it's almost guaranteed to have twice as many as Awakening. Of course that's simply a theory. In either event, we're seeing tons of shots, I'm really excited to see how it's utilized. I also loved the cutscenes in Awakening, so seeing them return is great. Though I do hope we don't get TOO many cutscenes... As long as Kojima doesn't get involved, we should be fine :P (Though I really wouldn't mind 15 minute scenes....) Quote Link to comment Share on other sites More sharing options...
Tsuky Posted April 16, 2015 Share Posted April 16, 2015 I love the cutscenes in Awakening and in this game, so I doubt I will ever think that the game contains too many cutscenes. The more, the better :D Quote Link to comment Share on other sites More sharing options...
TKHikaru13 Posted April 16, 2015 Share Posted April 16, 2015 While I think that some of these cutscenes are for the trailer only, I would really really love to see more cutscenes than Awakening had. Awakening had what, six of them? And most of them were under a minute long. I think the longest one is Emmeryn's sacrifice and even then that one's a minute and a half. I'd definitely love to see more, and preferably longer cutscenes. I'm not saying like metal gear long, but definitely longer than what Awakening had. Quote Link to comment Share on other sites More sharing options...
sforzur Posted April 16, 2015 Share Posted April 16, 2015 I was thinking that the majority of the scenes will be route exclusive, I don't see how they could do the same scenes between the two paths. If this is the case (most are route exclusive), then it's almost guaranteed to have twice as many as Awakening. Of course that's simply a theory. In either event, we're seeing tons of shots, I'm really excited to see how it's utilized. The only scenes we've caught a glimpse of that absolutely cannot occur within the same path (unless Kamui somehow manages to betray both sets of royalty down the road...) would be the ones where characters condemn them for their decision. If they do exist, most of the unique scenes would probably be too spoiler-filled to release outside of the game. Assuming every shot within the trailer makes it to the game, most of them seem to occur before chapter 6. The abduction scene is likely to be the prologue, the scene with Aqua singing before a lake is set before the split, the battle itself is chapter 6... Anything with just Aqua and/or Kamui can be shared between the different routes. There's also nothing preventing the scenes showcasing the rest of the main cast from occurring early, but due to how cramped that'd be, I agree that they'll wind up being either route-exclusive or used strictly for promotional purposes. Quote Link to comment Share on other sites More sharing options...
Aura Of Twilight Posted April 16, 2015 Share Posted April 16, 2015 As long as Kojima doesn't get involved, we should be fine :P (Though I really wouldn't mind 15 minute scenes....) That would be pretty awesome actually if done right. It sucks the 3ds probably isn't powerful enough to do that though. Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted April 17, 2015 Share Posted April 17, 2015 That would be pretty awesome actually if done right. It sucks the 3ds probably isn't powerful enough to do that though. Not really, moreso storage space is a factor. Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 17, 2015 Share Posted April 17, 2015 I can't say any cutscene length would bother me, as long as the game keeps alive its wonderful tradition of allowing me to skip them when I'm not in the mood or just playing the game for the sixth time. Though realistically there's both a disc space limitation, as mentioned, and budget limitation on how many they could have. Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted April 17, 2015 Share Posted April 17, 2015 I'm curious about how the "choice" cut scene will function. We've seen what can be deduced as the chapter 6 map, fighting from the Hoshido side so one would presume the choice (and cutscene) happens before you start the map. What will be the chapter goal? Fight ALL of the opposite side family? That would be a pretty brutal battle for something as early as chapter 6. Quote Link to comment Share on other sites More sharing options...
Vineron Posted April 17, 2015 Share Posted April 17, 2015 (edited) Doubt the cutscenes will be much longer than Awakening's considering it is a handheld system as opposed to home consoles, but who knows. And as mentioned above, storage space. Edited April 17, 2015 by Vineron Quote Link to comment Share on other sites More sharing options...
Thane Posted April 17, 2015 Share Posted April 17, 2015 I've got a question: how much of the cutscences we've seen so far belong solely to the intro cinematic? I realize it's not difficult to say right now, but we should be able to speculate. For instance, I highly doubt the upskirt scene with Hinoka is part of the game; I've got no real proof, but I have a hard time seeing where she would just drop out of the sky and jump on a Pegasus in the middle of the air (and do some fan service while she's at it) as part of the actual storyline. Then again, I might've said the same thing about Lucina and Chrom's fight. Quote Link to comment Share on other sites More sharing options...
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