shiningpikablu252 Posted October 16, 2016 Share Posted October 16, 2016 Anyone know what the statistical data for the Myrmidon class that appears in Hidden Truths 1 is? I kind of need this data for the wiki: http://www.fireemblemwiki.org/wiki/Myrmidon About the only things I could figure out is that max HP is 40 (feeding Owain the Seraph Robe), and that Owain initially caps his Speed at 25 combining the max Speed figure with his modifier (of course, we have to assume Anankos has the power to change his modifiers, keeping in mind that HP caps aren't affected by the modifiers--whether or not he actually does so, we don't know). And before anyone tells me to just assume they're the same as the Samurai's, that's like assuming the Pegasus Knight (promotional DLC Minerva) is identical to the Sky Knight, or the Cleric (Before Awakening Lissa) is identical to the Shrine Maiden--which both of those assumptions are known false. (Case in point from what I've observed myself: If Owain's modifiers are the same in Hidden Truths 1 as in his Odin form, that would put the Myrmidon Speed cap at 26, since Odin's Speed modifier is -1. The Samurai Speed cap is 25.) Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted October 16, 2016 Share Posted October 16, 2016 I have no evidence whatsoever, but could they just be the Awakening classes ported over? Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted October 21, 2016 Share Posted October 21, 2016 (edited) Question regarding castles. Say I have save file A and save file B. If I never update my file B's castle but uses file B to buy skills online, when people visit my castle, which file's castle will people see? Edited October 21, 2016 by Magician Lugh Quote Link to comment Share on other sites More sharing options...
Fastesthe1 Posted October 22, 2016 Share Posted October 22, 2016 Question regarding castles. Say I have save file A and save file B. If I never update my file B's castle but uses file B to buy skills online, when people visit my castle, which file's castle will people see? So are you saying that the last time you updated, it was file A? If so, how I believe it works it that the players would see that the Avatar from file B has visited, but if they were to go to your castle, they would see file A's. This happened to me a few times as I would see that the player who visited me used one name, but when I got to the castle it was something different. In short, it would be the last castle you updated. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted October 22, 2016 Share Posted October 22, 2016 So are you saying that the last time you updated, it was file A? If so, how I believe it works it that the players would see that the Avatar from file B has visited, but if they were to go to your castle, they would see file A's. This happened to me a few times as I would see that the player who visited me used one name, but when I got to the castle it was something different. In short, it would be the last castle you updated. Thanks for the response. I want to start a new file but still want to continue rack up points for my overall battle and visit points so I've only updated file A's castle since it has more things to offer. Quote Link to comment Share on other sites More sharing options...
nyainou Posted October 25, 2016 Share Posted October 25, 2016 What's the total amount of gold you can get from the main campaign in Conquest Lunatic, and the total amount of gold you can get from paralogues? Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 25, 2016 Share Posted October 25, 2016 (edited) What's the total amount of gold you can get from the main campaign in Conquest Lunatic, and the total amount of gold you can get from paralogues?The answer varies in both cases - chapter 16 has you lose money out of the end-of-chapter reward every Enemy Phase, and Percy's paralogue has Dragon Veins that give you 500 gold for every enemy unit within their area of effect when used. Edited October 25, 2016 by Levant Mir Celestia Quote Link to comment Share on other sites More sharing options...
Captain Karnage Posted October 25, 2016 Share Posted October 25, 2016 It kinda depends on how quickly you get ch 16 done, as every turn you loose 300g from a pool of 10,000 Overall I think the total is somewhere below 100,000 Quote Link to comment Share on other sites More sharing options...
Cyas Posted October 25, 2016 Share Posted October 25, 2016 What's the total amount of gold you can get from the main campaign in Conquest Lunatic, and the total amount of gold you can get from paralogues? I believe it's 124700G, assuming you 2-turn C16. Nina's gives 3k, Percy's gives an unspecified amount of Gold, Forrest's gives 5k; that is assuming neutral and CQ paralogues. Quote Link to comment Share on other sites More sharing options...
nyainou Posted October 25, 2016 Share Posted October 25, 2016 I believe it's 124700G, assuming you 2-turn C16. Nina's gives 3k, Percy's gives an unspecified amount of Gold, Forrest's gives 5k; that is assuming neutral and CQ paralogues. Alright, thank you. And thank you to those who replied before you (Captain Karnage and Levant Mir Celestia) Quote Link to comment Share on other sites More sharing options...
Princess Blucy Posted October 26, 2016 Share Posted October 26, 2016 (edited) I'm hopelessly confused about how statues and Blue Shield units work together, so could someone kindly explain in great detail. Please and thank you! <3 Edited October 26, 2016 by JuicyBlucy Quote Link to comment Share on other sites More sharing options...
iridium137 Posted October 26, 2016 Share Posted October 26, 2016 Is there any way to disable the wake-up and blow-off-steam events that occur when I enter the private quarters? Quote Link to comment Share on other sites More sharing options...
GoXDS Posted October 27, 2016 Share Posted October 27, 2016 Is there any way to disable the wake-up and blow-off-steam events that occur when I enter the private quarters? nope Quote Link to comment Share on other sites More sharing options...
Fastesthe1 Posted October 28, 2016 Share Posted October 28, 2016 I'm hopelessly confused about how statues and Blue Shield units work together, so could someone kindly explain in great detail. Please and thank you! <3 Like all your other units, Gold statues will increase the cap of your Blue Shield units. This can only work with Gold statues because Bronze only affects the owner of the statue, while Silver affects only those the owner has a Support with (and since Blue Shield units can't Support at all, they'll never receive a Silver statue's bonus). Gold affects all units, including your Blue Shield ones. I hope that answers your question. Quote Link to comment Share on other sites More sharing options...
Agro Posted October 28, 2016 Share Posted October 28, 2016 What determines the order of procs if a unit has multiple combat skills? For example, if Sophie has Rend Heaven, Sol and Luna, etc. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 28, 2016 Share Posted October 28, 2016 What determines the order of procs if a unit has multiple combat skills? For example, if Sophie has Rend Heaven, Sol and Luna, etc. I'd assume it's by activation rate, like was the case in Awakening. Quote Link to comment Share on other sites More sharing options...
~Silver Posted October 29, 2016 Share Posted October 29, 2016 Does Hinata's Personal Skill (Triple Threat, when user is under half HP, half the damage received by Swords, Lances or Axes is also dealt to the enemy) stack with Counter? Quote Link to comment Share on other sites More sharing options...
Brand_Of_The_Exalt Posted October 29, 2016 Share Posted October 29, 2016 (edited) Does Hinata's Personal Skill (Triple Threat, when user is under half HP, half the damage received by Swords, Lances or Axes is also dealt to the enemy) stack with Counter? It should. I don't see any reason why counter would stack with Divine Retribution (Azama's personal) and not with Triple Threat. Edited October 29, 2016 by Brand_Of_The_Exalt Quote Link to comment Share on other sites More sharing options...
Princess Blucy Posted October 29, 2016 Share Posted October 29, 2016 It should. I don't see any reason why counter would stack with Divine Retribution (Azama's personal) and not with Triple Threat. it doesn't sadly, I don't know why it doesn't, but it doesn't Quote Link to comment Share on other sites More sharing options...
Princess Blucy Posted October 29, 2016 Share Posted October 29, 2016 (edited) it doesn't sadly, I don't know why it doesn't, but it doesn'tactually ignore what I said they do stack, but only when the conditions for triple threat are met, I edited Hinata's Wikia page to reflect thisEdit: I have photos https://imgur.com/a/ifVZC Edited October 29, 2016 by JuicyBlucy Quote Link to comment Share on other sites More sharing options...
Brand_Of_The_Exalt Posted October 29, 2016 Share Posted October 29, 2016 (edited) actually ignore what I said they do stack, but only when the conditions for triple threat are met, I edited Hinata's Wikia page to reflect this Edit: I have photos https://imgur.com/a/Do9qd Thanks for the confirmation then! That makes sense. Edited October 29, 2016 by Brand_Of_The_Exalt Quote Link to comment Share on other sites More sharing options...
BANRYU Posted October 29, 2016 Share Posted October 29, 2016 My question is this: give me a rundown or overview of some of the top PvP strats. (if this is a topic too complex for this thread then let me know and I'll make a new topic for it) Quote Link to comment Share on other sites More sharing options...
Topaz Light Posted November 1, 2016 Share Posted November 1, 2016 (edited) Are amiibo class skills considered DLC skills, and, if so, can DLC skills be passed down to Bond Units?I ask because I came up with an interesting Dread Fighter build centered around making the most of the Ganglari, the Berserker's Axe, and particularly the Sacrificial Knife; that build involving the following skill combination: In Extremis Vantage Vengeance Quixotic Life and Death Awakening Or alternatively: In Extremis Vantage Nohrian Trust Quixotic Life and Death Awakening and then add Kaze or the Nohr + Hoshido Bond Unit Naoki with... Miraculous Save Vengeance Miracle Aegis Pavise Lethality, Luna, or Ignis As a pair-up partner. I'm thinking either Spear Master, Ballistician, or Grandmaster for their class. I was hoping it would be possible to use the Nohr + Valla Bond Unit Caraway for it, due to him having In Extremis as his personal skill. The problem is, though, that, well, Caraway is male, and the build I had in mind requires a skill from the Great Lord class, which obviously can't be legitimately accessed by male characters. Would it be possible to have one of his "parents" pass down Awakening to him? I know I can always just use Scarlet for this build, and her modifiers are decently suited for it, but I feel like it'd be more fun to use a Bond Unit, which would also come with the added bonus of getting a unique-looking character and being able to control the Bond Unit's modifiers; I'm thinking something like +Strength/-HP, but I'm open to other suggestions. Incidentally, as a reminder, Awakening does not have an associated skill manual. The only amiibo class skills with manuals are Heavy Blade, Veteran Intuition, Aether, Strengthtaker, Speedtaker, and Warp. Edited November 1, 2016 by Topaz Light Quote Link to comment Share on other sites More sharing options...
Guardian Posted November 1, 2016 Share Posted November 1, 2016 I was hoping it would be possible to use the Nohr + Valla Bond Unit Caraway for it, due to him having In Extremis as his personal skill. The problem is, though, that, well Caraway is male, and the build I had in mind requires a skill from the Great Lord class, which obviously can't be legitimately accessed by male characters. Would it be possible to have one of his "parents" pass down Awakening to him? I know I can always just use Scarlet for this build, and her modifiers are decently suited for it, but I feel like it'd be more fun to use a Bond Unit, which would also come with the added bonus of getting a unique-looking character and being able to control the Bond Unit's modifiers; I'm thinking something like +Strength/-HP, but I'm open to other suggestions. Sadly, you can't pass down DLC/Amiibo(?) skills down to Bond Units, much like you can't pass down those skills to Child Units. Quote Link to comment Share on other sites More sharing options...
twistedxgrace Posted November 3, 2016 Share Posted November 3, 2016 I know this question is kind of silly, but I just want to make sure: Does demolishing the Fire Orb after recruiting Flora get rid of her? Likewise, does demolishing character statues revert their stat caps back to normal? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.