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Here you will find links to various tools, resources, tutorials, documentation, and random stuff pertaining to FE modding/hacking.

In an effort to keep the topic as searchable/ctrl+f-able as possible, I'm breaking everything up into separate posts, and linking to them from this one.

Table of Contents
- Tutorials
- Tools
- Resources
- Documentation
- Catch All Post

If something needs to be added, and hasn't been after a few days of waiting, give me a shout out.

Edited by Primefusion

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Tutorials

=== General ===


=== Events/Chapter Construction ===

 

=== Map Related ===

 

=== Graphics ===

Battle Animations

Battle Frame HUD

Portraits

Palettes

Miscellaneous

 

=== Music ===

 

=== Miscellaneous ===

Edited by Primefusion

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Tools

=== The Essential Tools ===

Nightmare program and modules

More modules in spoiler

 


=== Graphics Related ===


=== Map Related ===

=== Music Related ===

=== Randomizers ===

=== Miscellaneous ===

Nintenlord's Tools (All direct download)
Notice: Nintenlord's Tools (including EA and NUPS) typically require that you have the .NET framework installed on your machine.

  • NL Compressor
    -Supports multiple compression schemes.
    -Extendible compression support. Project template for custom compressions included.
  • Multifile Inserter
    -Inserts multible files of binary data in another file and prints the inserted offsets.
  • Sappy XML File Editor
Edited by Primefusion
Added Zahlman's song editor

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Resources

=== Graphics ===

Battle and Spell Animations
Standardized Battle Animation Palette Sheets
Map Sprite and Class Card Repository (FEU Link)

=== Map Related ===

Vanilla GBAFE Maps in Tiled format
Celice's Map Repository
Prime's Map Pack
Aura Wolf's Crap a Snap Pack
Feaw's Palettes and Tilesets
 

=== Music Related ===
FE7 Native Instrument Map
FE8 Native Instrument Map (FEU Link)
Up to 12 Music Tracks in FE7
Music Resource Topic
Agro's Free-to-use DSFE Midis
 

=== Assembly Hacks/Patches ===

FE6 Only

FE6 Variable WExp
Nintenlord's FE6 Patches
- Steal, Attack Speed, Canto, and Level Reset Hacks.
- Anti-Huffman and Walking Sound Patches

FE7 Only

Apply Status Effects to Weapons
Arms Scroll
Check If All Allies Are Dead
Check If More Than 3 Allies Are Dead
Get FE9 Style Portrait Changing
Forced Promotion
Give a Character HP Regeneration
Give Player Units Personal Battle Themes
Item Icon Bugfix Bugfix (No, I didn't stutter)
FE7 Knight Ring
Make Crit Damage a 2.5x multiplier
Multi-Lord Seizing
Mulitple Seize Hack by Table
New promotion Table
Nintenlord's FE7 Patches
- Steal, Attack Speed, Canto, Level Reset, Character Banner/Forcer, Repairing Merchant, and Restore Japanese Title Screen Hacks.
- Anti-Huffman and Walking Sound Patches
Change Default Options
Set Gold
Sniper Range +1
Special Weapon Bonus Hack

Tactician Name as Lyn's Name
Variable Level Caps by Class
Variable Weapon Effectiveness (FEU Link)


FE8 Only

Autocurser/Status Screen Expansion
FE8 Softcoded Auto Cursor (Brendor)
Making Luck Give Crit
Nintenlord's FE8 Patches
- Steal, Attack Speed, Canto, Level Reset, and No Easy Mode Hacks.
- Anti-Huffman and Walking Sound Patches
Monster Weapon Display fix
Mount and Dismount Hack
Modular Minimug Box Mod

 

FE7 & FE8

Range Fix Patch
DS-Style Weapon Rank Bonuses
Enemy Range Display
More Than 5 Supports Fix
Vantage Patch
Hold L to Disable/Enable battle animations
Starsphere for FE7
Starsphere for FE8 (FEU Link)

 

=== Miscellaneous ===

Nintenlord's Utilities (Has several different utilities and tools)
Burning Hackery (Blazer's Stuff)
Kirb's Resources
FEU Resources
FEGBA Background values with pictures
Battle/Death Quotes via Events: Macros
Fire Emblem Hacking Essentials
Setting and removing the "drop last item" flag via events
EA Syntax Highlighting in Notepad++
FE1 Text Table

 

 

 

Edited by Primefusion

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Oh my goodness, this topic is amazing! Thank you Prime!
f you want you can add the tilesets/palettes I released recently. The post link is in my signature. No zip file... too lazy to make one, but if it's demanded, I can make one (so let me know if I should).

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Oh my goodness, this topic is amazing! Thank you Prime!

f you want you can add the tilesets/palettes I released recently. The post link is in my signature. No zip file... too lazy to make one, but if it's demanded, I can make one (so let me know if I should).

I added a link to your post.

I also got direct links to several of the resources in the "yo this is my stuff" topics so people can see what's actually available. I kept links to a couple of these topics in for posterity, or if not all of the links were used (like NL's Nightmare modules).

Other than that I think I'm done editing the topic for now.

To everyone: Let me know if you see any issues such as organization gripes or if I goofed a link.

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The download link for the status weapons patch is leading to a 404.

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Thanks for adding my Text Table and class Module. I should update my FE12 Item Module, as it still has Blazer's name on it from the original one used for Shadow Dragon.

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It looks like the links got hosed due to the forum upgrade. I'll be trying to fix them over the next few days (there's no way I'm doing it all in one sitting). It looks like the direct download links were spared though.

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Thankfully, I have several of Nintenlord's tools downloaded. I'll be hosting them on my Dropbox now. Fixed links for:
- GBAGE
- NUPS
- MAR Array Inserter
- Tiled Map Inserter
- NL's Compressor

We'll have to be vigilant about links that are down. I'm aware that the Resources and Documentation posts' links are still busted, but let me know about other links that are down.

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So, I finally got around to fixing the links for Resources, Documentation, and the Catch All post. Cheers~
 

On 4/21/2017 at 8:35 PM, Cobalt Doom said:

The link to the more battle images for FE Recolor doesn't work. Does anyone know where I can find the images that don't come with the program?

Sorry for the late replay.
I was trying to figure out what thread had this stuff. But, the only I found was just in the planning stages of having more classes.
We do have a tutorial for creating them yourself. Hope this helps.

 

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