RandomSwordmaster Posted July 19, 2015 Share Posted July 19, 2015 (edited) Upon trying to test my hack and load up a new game in Lyn Mode, right when tactician creation is done, the screen stays black and starts giving the annoying loud screech of death, and stays that way. I have no idea if it's text errors that's causing it, or messed up events. Here's my event file. EDIT: Yep, definitely something fucked up with the text. eslicer.txt Edited July 19, 2015 by RandomSwordmaster Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 19, 2015 Share Posted July 19, 2015 can you put the events in the post so i don't have to download the file to look at it Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted July 19, 2015 Author Share Posted July 19, 2015 (edited) Nah, it's something with the text that's fucked up. EDIT: here's the events anyway if u need them. //Made by Camtech075 of SerenesForest//Modified by Nintenlord#define DISABLE_TUTORIALS#include EAstdlib.eventEventPointerTable(0x07,ThisChapter)ORG 0x1000110ThisChapter:POIN TurnBasedEventsPOIN CharacterBasedEventsPOIN LocationBasedEventsPOIN MiscBasedEventsPOIN Dunno Dunno DunnoPOIN TutorialPOIN TrapData TrapDataPOIN Units UnitsPOIN $0 $0 $0 $0 $0 $0POIN BeginningScene EndingSceneEslicer:UNIT Eliwood Myrmidon 0x00 Level(20,Ally,False) [2,27] [2,27] [Armourslayer] NoAIUNIT 0x75 Bishop 0x00 Level(20,Ally,False) [29,29] [29,29] [TorchStaff] NoAIUNITBlockers:UNIT 0x6D Knight 0x00 Level(1,Enemy,False) [8,28] [8,28] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [8,27] [8,27] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [8,26] [8,26] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,28] [15,28] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,27] [15,27] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,26] [15,26] [slimLance] GuardUNIT 0x6E Knight 0x00 Level(1,Enemy,False) [24,28] [24,28] [MemberCard] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,27] [24,27] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,23] [24,23] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,22] [24,22] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,21] [24,21] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [17,23] [17,23] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [17,22] [17,22] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [17,21] [17,21] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(20,Enemy,True) [2,21] [2,21] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(20,Enemy,True) [3,20] [3,20] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [5,18] [5,18] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [5,17] [5,17] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [5,16] [5,16] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [13,18] [13,18] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [13,17] [13,17] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [13,16] [13,16] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [26,16] [26,16] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [27,17] [27,17] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [28,18] [28,18] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,13] [24,13] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,12] [24,12] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [24,11] [24,11] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,13] [15,13] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,12] [15,12] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,11] [15,11] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [2,9] [2,9] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [3,9] [3,9] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [6,8] [6,8] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [6,7] [6,7] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [6,6] [6,6] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [6,5] [6,5] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [6,4] [6,4] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [6,3] [6,3] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,8] [15,8] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,7] [15,7] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,6] [15,6] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,5] [15,5] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,4] [15,4] [slimLance] GuardUNIT 0x6D Knight 0x00 Level(1,Enemy,False) [15,3] [15,3] [slimLance] GuardUNITEvil:UNIT Legault Paladin 0x00 Level(20,Enemy,False) [28,5] [28,5] [slimLance] GuardUNITTrapperone1:UNIT 0x6D General 0x00 Level(20,Enemy,False) [23,23] [23,23] [slimLance] GuardUNITTrapperone2:UNIT 0x6D General 0x00 Level(20,Enemy,False) [23,22] [23,22] [slimLance] GuardUNITTrapperone3:UNIT 0x6D General 0x00 Level(20,Enemy,False) [23,21] [23,21] [slimLance] GuardUNITTrapperone4:UNIT 0x6D General 0x00 Level(20,Enemy,False) [26,23] [26,23] [slimLance] GuardUNITTrapperone5:UNIT 0x6D General 0x00 Level(1,Enemy,False) [26,22] [26,22] [slimLance] GuardUNITTrapperone6:UNIT 0x6D General 0x00 Level(20,Enemy,False) [26,21] [26,21] [slimLance] GuardUNITTrappertwo1:UNIT 0x6D General 0x00 Level(20,Enemy,False) [8,23] [8,23] [slimLance] GuardUNITTrappertwo2:UNIT 0x6D General 0x00 Level(20,Enemy,False) [8,21] [8,21] [slimLance] GuardUNITTrappertwo3:UNIT 0x6D Knight 0x00 Level(1,Enemy,False) [8,22] [8,22] [slimLance] GuardUNITTrappertwo4:UNIT 0x6D General 0x00 Level(20,Enemy,False) [4,23] [4,23] [slimLance] GuardUNITTrappertwo5:UNIT 0x6D General 0x00 Level(20,Enemy,False) [4,22] [4,22] [slimLance] GuardUNITTrappertwo6:UNIT 0x6D General 0x00 Level(20,Enemy,False) [4,21] [4,21] [slimLance] GuardUNITChesttrap:UNIT 0x6D General 0x00 Level(1,Enemy,False) [1,11] [1,11] [slimLance] GuardUNIT 0x6D General 0x00 Level(1,Enemy,False) [1,13] [1,13] [slimLance] GuardUNIT 0x6E Knight 0x00 Level(1,Enemy,False) [2,12] [2,12] [Vulnerary] GuardUNITGHEBSPAWN:UNIT Lucius Warrior 0x00 Level(1,Enemy,False) [28,12] [28,12] [silverAxe] PursueWithoutHeedUNITMONIKER:UNIT Jaffar Sage 0x00 Level(20,NPC,False) [15,12] [15,12] [Excalibur] NoAIUNITList:SHLI HeroCrestFirstTrap:WarpIn(Trapperone1,23,23)WarpIn(Trapperone2,23,22)WarpIn(Trapperone3,23,21)WarpIn(Trapperone4,26,23)WarpIn(Trapperone5,26,22)WarpIn(Trapperone6,26,21)ENUNTEX1 0x904REMAENDASecondTrap:WarpIn(Trappertwo1,8,23)WarpIn(Trappertwo2,8,22)WarpIn(Trappertwo3,8,21)WarpIn(Trappertwo4,4,23)WarpIn(Trappertwo5,4,22)WarpIn(Trappertwo6,4,21)ENUNTEX1 0x905REMAENDADelTrap2:WarpOut(Trapperone1)WarpOut(Trapperone2)WarpOut(Trapperone3)WarpOut(Trapperone4)WarpOut(Trapperone5)WarpOut(Trapperone6)ENUNENDADelTrap1:WarpOut(Trappertwo1)WarpOut(Trappertwo2)WarpOut(Trappertwo3)WarpOut(Trappertwo4)WarpOut(Trappertwo5)WarpOut(Trappertwo6)ENUNENDAGhebishere:WarpIn(Lucius,28,12)ENUNTEX1 0x909REMAENDAGhebFight:DefenderMiss(0x00)AttackerCritical(120,0x01)BLDTGhebSuicide:TEX1 0x906WarpIn(Jaffar,15,12)FIGH Lucius Jaffar GhebFight 00000000TEX1 0x910REMAWarpOut(Jaffar)TEX1 0x908REMAENDAEnding:TEX1 0x91AREMAMNCH 0x00ENDAGOver:TEX1 0x91BREMAKILL EliwoodENDAFreeGold:MONE 0x00 0x0001TEX1 0x91CREMALOU1 ChesttrapENDATurnBasedEvents:TURN 0x00 BeginningScene [1,1] 0x0 0x00TURN 0x00 GOver [25,25] 0x0 0x00TURN 0x00 Ghebishere [18,18] 0x8 0x0TURN 0x00 GhebSuicide [20,20] 0x8 0x00TURN 0x00 FirstTrap [6,6] 0x0 0x00TURN 0x00 DelTrap1 [7,7] 0x0 0x00TURN 0x00 SecondTrap [12,12] 0x0 0x00TURN 0x00 DelTrap2 [13,13] 0x0 0x00END_MAINCharacterBasedEvents:END_MAINLocationBasedEvents:SecretShop(List,1,1)END_MAINMiscBasedEvents:CauseGameOverIfLordDiesAREA 0x15 FreeGold [0,13] [1,12]DefeatBoss(Ending)END_MAINDunno://DO NOT TOUCHWORD $00Tutorial://DO NOT TOUCHWORD $00TrapData:ENDTRAPALIGN 4Units:UNITBeginningScene:FADI 10LOU1 BlockersENUNLOU1 EvilENUNLOU1 EslicerENUNFADU 10TEX1 0x903ENUNREMAENDAEndingScene:MNCH 0x00ENDAMESSAGE Events end at offset currentOffset Edited July 19, 2015 by RandomSwordmaster Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 19, 2015 Share Posted July 19, 2015 (edited) POIN TurnBasedEvents POIN CharacterBasedEvents POIN LocationBasedEvents POIN MiscBasedEvents POIN Dunno Dunno Dunno POIN Tutorial POIN TrapData TrapData POIN Units Units POIN $0 $0 $0 $0 $0 $0 POIN BeginningScene EndingScene this is not the correct pointer array for FE7 e: i guarantee you this is the problem Edited July 19, 2015 by CT075 Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted July 19, 2015 Author Share Posted July 19, 2015 (edited) derp.....brain fail Either way, I've isolated it to a problem with the text...so time to fire up FEditor Adv and do some debugging. Edited July 19, 2015 by RandomSwordmaster Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.