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Some Cheat Codes


Alph
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Tearring Saga - SLPS_031.77

If using Epsxe make sure to name you cheat file: SLPS_031.77.txt
For best results enable the cheats on the World Map after you load a save.

There are other codes out there, but I'm only posting the ones that I've personally tested.

#Quick LvUp (Level up after every battle)
D00FD91C 0010
800FD91C 0001

#Perfect LvUp (+1 on every stat)
D0110C6C 0011
80110C6C 0001
D0110CE8 000F
80110CE8 0001
D0110D5C 000F
80110D5C 0001
D0110DD0 000F
80110DD0 0001
D0110E44 0010
80110E44 0001
D0110EC0 0010
80110EC0 0001
D0110F3C 0010
80110F3C 0001
D0110FB8 0010
80110FB8 0001
D0111030 000E
80111030 0001

#All Items in Storage (Enable on map after loading your save, the 4th or maybe 5th skill scroll causes a crash when used)
D0076CCA 1040
8002A974 00CC
D0076CCA 1040
80076CC0 6301
D0076CCA 1040
80076CC2 2662
D0076CCA 1040
80076CC6 A622

#Blue Star Weapon after one use
D0111610 0014
80111612 1400
D0111638 0004
8011163A 1400

#Weapon Restrictions Lifted (Works for most things if there is an animation, Useful for the Foehammer Staff & Aura Rain)
D002C176 1060
8002C176 1400
D002C24E 1060
8002C24E 1000
D002C372 1080
8002C372 1000

#Runan Class
80173206 00XX (Replace XX with Class Modifier) (Next Character's Class is +DC or possibly +D8)

Class Modifiers: (Incomplete list)
00 - All SSkill Class
01 - Stealth Knight (Mounted)
02 - Stealth Knight (On Foot)
03 - Mage Knight (Mounted)
04 - Mage (Fire)
05 - Troubadour (Mounted)
06 - Troubadour (On Foot)
07 - Paladin (Mounted)
08 - Paladin (On Foot)
09 - Cavalier (Mounted)
0A - Cavalier (On Foot)
0B - KingsGuard (Mounted) - Can use all standard weap types
0c - KingsGuard (On Foot) - Sword Only?
0d - Knight Captain (Mounted) - Sword & Spear
0e - Knight Captain (On Foot) - Sword & Spear
0f - Gold Knight (Mounted) - Sword & Spear
10 - Gold Knight (On Foot) - Sword
11 - Black Knight (Mounted) - Sword & Spear
12 - Black Knight (On Foot) - Sword
13 - Arrow Knight (Mounted) - Sword & Bow
14 - Arrow Knight (On Foot) - Sword & Bow
15 - Hussar (Mounted) - Bow
16 - Hussar (On Foot) - Bow
17 - Mameluke (Mounted) - Sword & Bow
18 - Mameluke (On Foot) - Bow
19 - Arrow Knight (Mounted) - Sword & Bow
23 - Dragon Knight (Mounted) sword & spear
25 - Dragon Lord (Mounted) Sword & Spear
33 - Seargent (On Foot) Sword & Spear & Axe
35 - Prince (On Foot) Sword
36 - PRincess (On Foot) Sword
37 - Armor Knight - Sword
3A - Duke (On Foot) - Sword
3B - Emperor (All magic & Dark Magic, not light) (buggy)
3C - Mangonel
3D - Soldier - Spear
3f - Sniper - Bow
40 - Dark Soldier
41 - Ballista
42 - Trebuchet
43 - Knight Lord (On Foot) - Sword
44 - Lord (On Foot) - Sword
45 - Stealth Hunter - Bow and Sword
46 - Prince - Sword

4A - Blank Class (Sword & All Magic except dark)

57 - Warrior - Axe
5A - Mercenary - Sword
5E - Axe Man
61 - Myrmydon - Sword
67 - Savage - Axe
69 - Ruffian - Sword
6A - Saint - Staff
6B - Sage (All basic Mag + Light)
6C - Priest (Staff)
6D - Mage (lightening & Wind) Male
6E - Cleric (Staff)
6F - Mage (Fire & Light) Male
70 - Diabolist (All basic Magic + Dark + Staff)
71 - Dark Priest (All basic Magic + Dark + Staff)
72 - Dark Mage (All basic Magic + Dark)
73 - Mage (Wind lightening fire)
74 - Shaman (Staves & Summon)
75 - Sorcerer (Dark Magic)
76 - Witch (All mag + Dark)
77 - Ogre (Axe)
78 - ArchOgre (Axe)
79 - Zombie

Edited by Alph
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The Warp Skill scroll is the one named BA in the inventory. Lets your characters warp anywhere.

If you give everyone a Dragon scale + Dragon shield, the enemies won't even attack you, cause they think you're too powerful.

Edited by Alph
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I was wondering how I should get cheats to run with the Emulator. Thanks a lot. The Runan cheat in particular will be lots of fun. I bet there will be a lot of things to discover.

Although I would like to note that it looks like the Runan cheat only changes his class if it is used before a battle preparations screen. So if you for example start a new game, Runan will appear as a Knight Lord as usual.

Edit: I will make a few notes here:

47 and 48 are the mounted and dismounted version of an badass looking, unnamed Knight class respectively. The dismounted version is just an recoloured Prince with black armor and a red cape but the mounted version seems to be a bit different, holding a very noteable shield that I don't remember from any other class. The class has 7 movement mounted and 5 dismounted, and can use Swords and Axes in both forms. Besides of the idle animations, the dismounted knight has a functional walking animation for the map screen, otherwise nothing else seems to work. The class also can't switch between mounted and dismounted.

49 is an unnamed mage/fighter hybrid with swords, fire, wind and thunder as well as 4 movement. I think the sprite is unique, although similar to the male Sage. The robes are all blue and the hair color is basically the same as Mahter's. The class is wearing a skirt or shorts and a yellow Sash. The idle animation works, nothing else does.

4A is rather interesting in that it has a very dark appearance, yet has access to light magic.

4B and 4C are another mounted Bow/Sword class. There is no name and nothing but the idle animation works.

4D and 4E are yet another unnamed class with sword and bow. Although this one has the appearance of a knight with sword and shield. It actually looks quite interesting.

Now 4F, 50 and 51 are interesting. 51 is the actual Leda Princess class, 50 is an unfinished version of the Leda Princess class with nothing working but the idle animation again and 4F is a mounted version. It has no name but it has the same abilities and clearly features Tia as the rider in all of her golden glory. Unfortunately, just like with the other classes, the idle animation is the only thing that works, so it's no wonder that Tia can't call her pony in the final game.

52-53, Redheaded rider with green armor and nothing but swords. No name again.

54 is the Hero class.

81 is the Golem

82 is the Stone Golem

83 is the Zombie Dragon

84 is the Naga Dragon. Wow, so the class is real after all. Unfortunately, just like it's black pallet swap, it can't move.

85 is the Dark Dragon

Edited by BrightBow
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  • 4 years later...
  • 2 years later...

Here is a more complete list with most of the gaps filled.

Note you can change class using Duckstation, use the built in memory scanner to find the address of a character's bottom Weapon slot type, then add 32(hex) to that address and you will get the class address, you can then add that manually in the Duckstation memory scanner. For the class change to work and persist do this on a battle map, not on the world map. Remember get the address of the bottom weapon slot type (the 4th one) and then add 32( in hex), not the item slots, those are different.

For the weapons and item type codes:

The Weapon Quantity address is the next byte after the type, and I think that a value of 121 (decimal) is the max quantity (uses) value.

Also the codes in my first post are for Epsxe, I don't think they work on Duckstation.

I will post the item digits at the bottom of the post:

 

Class Modifiers: (More Complete List)
00 - All SSkill Class
01 - Stealth Knight (Mounted)
02 - Stealth Knight (On Foot)
03 - Mage Knight (Mounted)
04 - Mage (Fire)
05 - Troubadour (Mounted)
06 - Troubadour (On Foot)
07 - Paladin (Mounted)
08 - Paladin (On Foot)
09 - Cavalier (Mounted)
0A - Cavalier (On Foot)
0B - KingsGuard (Mounted) - Can use all standard weap types
0c - KingsGuard (On Foot) - Sword Only?
0d - Knight Captain (Mounted) - Sword & Spear
0e - Knight Captain (On Foot) - Sword & Spear
0f - Gold Knight (Mounted) - Sword & Spear
10 - Gold Knight (On Foot) - Sword
11 - Black Knight (Mounted) - Sword & Spear
12 - Black Knight (On Foot) - Sword
13 - Arrow Knight (Mounted) - Sword & Bow
14 - Arrow Knight (On Foot) - Sword & Bow
15 - Hussar (Mounted) - Bow
16 - Hussar (On Foot) - Bow
17 - Mameluke (Mounted) - Sword & Bow
18 - Mameluke (On Foot) - Bow
19 - Arrow Knight (Mounted) - Sword & Bow
1A - Bow Knight
1B - Great Knight
1C - Great Knight
1D - Wyvern Knight
1E - Wyvern Knight
1F - Shadow Knight
20 - Shadow Knight
21 - Pegasus Knight
22 - Pegasus Knight
23 - Dragon Knight (Mounted) sword & spear
24 - Wyvern Knight
25 - Dragon Lord (Mounted) Sword & Spear
26 - Blank
27 - Pegasus Rider
28 - Wyvern Rider
29 - Lance Rider
2A - Bow Rider
2B - Axe Rider
2C - Shadow Rider
2D - Bishop
2E - Blade Sodlier
2F - Bow Soldier
30 - Spear Soldier
31 - Lady Knight
32 - Axe Soldier
33 - Seargent (On Foot) Sword & Spear & Axe
34 - Sniper
35 - Prince (On Foot) Sword
36 - PRincess (On Foot) Sword
37 - Armor Knight - Sword
38 - General
39 - Blank?
3A - Duke (On Foot) - Sword
3B - Emperor (All magic & Dark Magic, not light) (buggy)
3C - Mangonel
3D - Soldier - Spear
3E - Bowman
3F - Sniper - Bow
40 - Dark Soldier
41 - Ballista
42 - Trebuchet
43 - Knight Lord (On Foot) - Sword
44 - Lord (On Foot) - Sword
45 - Stealth Hunter - Bow and Sword
46 - Prince - Sword
47 - Blank?
48 - Blank?
49 - Blank?
4A - Blank Class (Sword & All Magic except dark)
4B - Blank?
4C - Blank
4D - Blank
4E - Blank
4F - Blank
50 - Blank
51 - Leeda Princess
52 - Blank
53 - Blank
54 - Hero
55 - Swordmaster
56 - Blank
57 - Warrior - Axe
58 - Blank
59 - Privateer
5A - Mercenary - Sword (sellsword)
5B - Swordmaster
5C - Myrmidon
5D - Mercenary
5E - Axe Man
5F - Archer
60 - Thief
61 - Myrmydon - Sword
62 - Dancer
63 - Hunter
64 - Chief
65 - Bandit
66 - Pirate
67 - Savage - Axe
68 - Rogue
69 - Ruffian - Sword
6A - Saint - Staff
6B - Sage (All basic Mag + Light)
6C - Priest (Staff)
6D - Mage (lightening & Wind) Male
6E - Cleric (Staff)
6F - Mage (Fire & Light) Male
70 - Diabolist (All basic Magic + Dark + Staff)
71 - Dark Priest (All basic Magic + Dark + Staff)
72 - Dark Mage (All basic Magic + Dark)
73 - Mage (Wind lightening fire)
74 - Shaman (Staves & Summon)
75 - Sorcerer (Dark Magic)
76 - Witch (All mag + Dark)
77 - Ogre (Axe)
78 - ArchOgre (Axe)
79 - Zombie
7A - Entombed
7B - Bonewalker
7C - Wight
7D - Mogall
7E - Arch Mogall
7F - Harpy
80 - Gargoyle
81 - Earthborn
82 - Stoneborn
83 - DracoZombie
84 - Mother Dragon
85 - Pretender God
86 - Wind Dragon
87 - Water Dragon
88 - Earth Dragon
89 - Fire Dragon
8a - Civilian
8b - Child
8c - Civilian
8d - Quarter
8e - Queen
8f - King
90 - Godess
91 - Fleet
92 - Shaman
93 - Blank
94 - Shaman
95 - Blank
96 - Shaman
97 - Blank
98- Shaman
99 - Blank
9A - Total Blank
9B - Total Blank
9C - Total Blank

 

TearRing Saga: Utna Heroes Saga (U) Item Digits (I haven't tested all these, someone else found them)
Code:    
00:Nothing
01:Slim Sword
02:Iron Sword
03:Steel Sword
04:Silver Sword
05:Rapier
06:Estoc
07:Iron Claymore
08:Steel Claymore
09:Killing Edge
0A:Scimitar
0B:Master Sword
0C:Shield Sword
0D:Thunder Sword
0E:Swordbreaker
0F:Main Gauche
10:Armor Slayer
11:Thief Sword
12:Shamshir
13:Holy Sword
14:*Schram
15:*Meinstar
16:*Likud
17:*Dullahan
18:Sol Sword
19:Luna Sword
1A:Stella Sword
1B:*Liebe Calibur
1C:*Canaan Calibur
1D:*Seria Calibur
1E:*Leda Calibur
1F:Iron Sword Spear?
20:Slim Spear
21:Iron Spear
22:Steel Spear
23:Silver Spear
24:Master Spear
25:Hand Spear
26:Needle Spear
27:Lance
28:*Canaan Spear
29:Pilum
2A:Javelin
2B:Devil Spear
2C:Dragon Spear
2D:*Seria Spear
2E:*Leda Spear
2F:Broken Spear
30:Hand Axe
31:Iron Axe
32:Steel Axe
33:Scissor Axe
34:Hatchet
35:Silver Axe
36:Poleaxe
37:*Devil Claw
38:Hammer
39:*Dolorous Harken
3A:*Devil Hand
3B:*Opus
3C:Shield Axe
3D:Dragon Axe
3E:Master Axe
3F:Broken Axe
40:Hand Bow
41:Iron Bow
42:Silver Bow
43:Steel Bow
44:Dragon Arrow
45:*Harpy Rod
46:Master Bow
47:Longbow
48:Bowgun
49:Repeater Bow
4A:Arbalest
4B:Spinning Bow
4C:Gatling Bow
4D:Ballista
4E:Trebuchet
4F:Broken Bow
50:Fire
51:Hellfire
52:Volcano
53:Meteor
54:Efreet
55:Thunder
56:Lightning
57:*Mjollnir
58:Indra
59:Evil Thunder
5A:Wind
5B:Blizzard
5C:*Wundergust
5D:Tornado
5E:*Sylphide
5F:*Sun Flame
60:Moonlight
61:*Starlight
62:*Prelude
63:*Aura Rain
64:Evil Worm
65:Llanura
66:Death
67:*Azhi Dahaka
68:Acheron
69:*Black Rain
6A:Black Hole
6B:Earthquake
6C:Land Blast
6D:Pow Crush
6E:*Small Breath
6F:*Dark Breath
70:*Large Breath
71:Healing
72:Far Healing
73:*Memory
74:*Repair
75:*Defense
76:*Foehammer
77:*Silence
78:*Strength
79:*Magic
7A:Zombie
7B:Skeleton
7C:Ogre
7D:Gargoyle
7E:Harpy
7F:Golem
80:*Teleport
81:Herb
82:Healing Fruit
83:Healing Drop
84:Charm
85:Knight Proof
86:Hero Proof
87:Wisdom Proof
88:Door Key
89:?? Key
8A:*Guild Key
8B:Canaan Emblem
8C:Liebe Emblem
8D:Seria Emblem
8E:Leda Emblem
8F:Canaan Ring
90:Liebe Ring
91:Seria Ring
92:Leda Ring
93:POW+
94:SKL+
95:AGI+
96:LUK+
97:DEF+
98:MAG+
99:MHP+
9A:MOV+
9B:*Goddess Shield
9C:*Seria Codex
9D:*Liebe Codex
9E:*Dragon Mail
9F:*HolyDragonScale
A0:Crest
A1:*Flame Shield
A2:*Thunder Shield
A3:*Wind Shield
A4:Silver Shield
A5:Steel Shield
A6:Iron Shield
A7:Wood Shield
A8:Magic Shield
A9:Gold Bag
AA:Repair Hammer
AB:*Hygaeia
AC:*Elixir
AD:Bridge Key
AE:*Pegasus Flute
AF:AE Terra skill
B0:AF Astra skill
B1:B0 Sol Skill
B2:B1 Luna Skill
B3:B2 CRASHES Game (don't use)
B4:B3 Vantage Skill
B5:B4 Pavise Skill
B6:B5 Nihil Skill - negates enemy skills
B7:B6 Wrath Skill
B8:B7 Etc Skill - buggy? (might not work)
B9:B8 Draco Skill
BA:B9 Steal Skill
BB:BA Warp Skill
BC:Guilty Heart
BD:BC locktouch
BE:BD flurry
BF:Removement Book
C0:BF Paragon skill
C1:C0 Slayer Skill
C2:C1 Forester Skill
C3:C2 plainsman Skill
C4:C3 mountaineer skill
C5:C4 seafearer skill
C6:C5 Frontiersman skill
C7:C6 Desert Skill
C8:C7 Urbanite skill
C9:Super Proof
CA:Lan's Mirror
CB:WLV+
CC:Dragon Flute

Edited by Alph
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  • 1 month later...
  • 2 weeks later...
On 12/23/2022 at 9:57 PM, thanh vo said:

80173206 +dc =?

80173206 + d8=?

help me, I want cc sasha

I would use the Duckstation method I posted instead.
I haven't used Epsxe in a long time, and I'm not sure what the offsets are.

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  • 8 months later...

Interesting classes are 84 Holy Dragon and 85 Dark Dragon, which can not  move, trade, use item or lv up.

So must learn skill Warp from book and get some Dragon Weapons from item cheats

# Runan weapon 1
301731C8 0011
301731C9 007F
301731CA 00FF
# Runan weapon 2 
301731CC 006e
301731CD 007F
301731CE 00FF
# Runan weapon 3 +36
301731D0 006f
301731D1 007F
301731D2 00FF
# Runan weapon 4
301731D4 0070
301731D5 007F
301731D6 00FF

# Runan item 1
301731D8 00BB
301731D9 0001
# Runan item 2
301731DC 009E
301731DD 0001
# Runan item 3
301731E0 009F
301731E1 0001
# Runan item 4
301731E4 00A4
301731E5 007F
301731E6 00FF

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  • 1 month later...
On 9/16/2023 at 8:55 PM, thanhbi said:

Change Class at beginn

#Arkis
801733BE 00xx
#Kreiss
801732E2 00xx
#Garo
8017349A 00xx
#Shasa
80173576 00xx
#Kate
80173652 00xx

Could you please give me all characters modifier codes? I really love this game and want them change to better class.

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  • 5 months later...

Haven't poked at weapon addresses yet. Hope this helps for Holmes' route.

# Holmes Item 1 - Occult Scroll x1

3018A850 000000C9

3018A851 00000001

 

Nevermind, the inventory addresses I provided were not stable (using Duckstation). Will update if I figure something out.

Edited by Zephelion
Cheat codes were not stable.
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  • 2 weeks later...

There's two addresses for a weapon slot, like where Ruanan holds the Rapier is slot 1
Quantity and Type

In Duckstation if you are searching for held weapons addresses, set the search type to 1 byte decimal, first search for the uses value like 25, then put a weapon with 50 uses in that slot instead, and search for 50. keep doing this until you are left with one address, that is the quantity value of that slot, now subtract one from that address in hex and you will have the type address, add it as a new address manually. When you enter the type of weapon you want do it in decimal, it makes it easier, convert the byte value to decimal for the weapon type address.

 

you should now have the quantity address of the slot and the type address of the slot, as two separate addresses. Enter the weapon type in decimal, and set the quant to 120 decimal, you can then freeze both addresses and then keep dumping that weapon into storage like loads of 120 use estocs.

You might need to re-find the addresses each time the game is loaded.

Edited by Alph
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