The Magus Report post Posted July 21, 2015 I'm playing a randomized rom of FE6, and I'm trying to figure out how to edit it so that the pre-battle shop sells flux tomes so that any randomized shamans aren't left high and dry. I'm on chapter nine, if that's important to know. Quote Share this post Link to post Share on other sites
Gryz Report post Posted July 22, 2015 Inventory for the preparations armory is located at 08690E60.Pointer to inventory at 08095F10.There appears to be some free space, so I think we can be lazy and add 2 items without moving data or changing the pointer.Add Lightning + Flux and put magic in the normal vendor order (anima, light, dark, staff):690E6A: Edit 0x43 to 0x3B690E6C: Edit 0x00 to 0x3F690E6E: Edit 0x00 to 0x43 Quote Share this post Link to post Share on other sites
The Magus Report post Posted July 22, 2015 Which module should I be using? Or is Nightmare the wrong program? Sorry, I know just about nothing about hacking and can't seem to find any tutorials for shop hacking... ;>_> Quote Share this post Link to post Share on other sites
CT075 Report post Posted July 22, 2015 someone could make a module but at the moment one doesn't exist so you'd need to use a hex editor like hxd Quote Share this post Link to post Share on other sites
The Magus Report post Posted July 22, 2015 (edited) Alright, thanks. Edit: I can't seem to find 08690E60 in the offset(h) column, and I don't see any other pointer columns with enough space for that long a string. Edited July 22, 2015 by The Magus Quote Share this post Link to post Share on other sites
Gryz Report post Posted July 22, 2015 Just remove the 08 (08690E60 is the address in GBA's memory) Quote Share this post Link to post Share on other sites
The Magus Report post Posted July 22, 2015 Thanks! It's working now. Quote Share this post Link to post Share on other sites