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Laguz + Branded Only Run Kind-of-Playlog


Vapo
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SANAKI  

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  1. 1. Should I be allowed to use Sanaki because of her being Micaiah's sister?

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Vika and Muarim are definites due to the poll, Stefan and Soren will be taken, along with Volug. The other 5 is currently undecided but possible candidates are:

Ranulf

Mordy

Janaff

Lyre (lol)

Lethe

Skrimir

Giffca (not sure though, Giffca with Laguz Gem is basically Cain with no turn 1 player phase action, which is a bit too op)

Nealuchi (maybe, he has a case of LEA syndrome)

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You do know you forgot Ulki and Kysha/Kyza, right? Or maybe you're not using them?

Definitely won't be using Kysha, he does badly in the two most important Tiger stats.

Ulki is way better than Janaff. He can dodge arrows too.

Oh, I forgot about Ulki's dodging skills, I always kind of migrate to Janaff in my runs because he has a higher base. Might use Ulki then.

Anyway, update later today hopefully.

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PART 2: OF COUNTRIES AND KINGS

subtitled: what are laguz lol

2-P:

lol

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Don't listen to the haters Elincia I believe in you(r uselessness in this run)!

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At least she can peace talk.

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Anyway, screw politics, it's time to fight!

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Elincia and Marcia go in the corner and unequip their weapons.

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Nealuchi attacks the Dracoknight and gets in range of Leanne (who will probably die in 3-11 because I suck).

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Nealuchi luckily still manages to double the enemies with Leanne in his pocket, so he'll be fine fighting.

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The Nealuchi solo is happening! (kind of)

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Um, excuse you Marcia, that laguz is a PRINCESS, check your privilege.

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Anyways, back to your scheduled programming.

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...I may have a problem.

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Nealuchi kills one of them, and Elincia tanks the other one's axe with her face. Or, well, she would have if she wasn't a dodge-tank.

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Nealuchi's transform gauge was low, so I untransformed him and abused how ranged attacks missing fills up the gauge, due to the Dracoknight next to Elincia having a Hand Axe.

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...it doesn't work out that well with Nealuchi though, only filling up 10. .-.

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Eh, at least he gains 6 per turn.

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Nealuchi's hitrates are looking pretty bad for laguz standards. D=

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On Turn 6 EP, every single enemy on the map rushed Nealuchi. This is bad. ._.

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Nealuchi manages to kill one, but his gauge won't hold out against all of them...

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This is looking very bad - untransformed Nealuchi gets doubled and he's 3 hits away from untransforming. So what do I do?

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YOLO

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Thanks to the enemy AI on this map, the boss captured Leanne, but due to it being the last turn, he won't be able to take her away. 8D

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Nealuchi gets in to some battles but isn't strong enough to finish them, and isn't able to due to the map ending.

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Marcia dialogue/10

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I understand completely.

2-1:

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Now, I could just skip this chapter due to there not being any laguz, but I decided I want to try out some crazy stuff in the three chapters we don't have anyone under laguz/branded.

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Let's go!

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The plan: Brom will get the two villages above the ledge, while Neph is going to head down for Heather-recruiting purposes.

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Will probably sell this if I'm in need of funds, Luck is kind of useless.

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The only magic I'll be using in this playthrough is through the form of Micaiah.

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Sorry stranger, but sword > axe. Learn your weapon triangle.

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Free money!

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IT'S HEATHER OUR FRIENDLY NEIGHBOURHOOD LESBIAN

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Yeeep.

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How are names cute?

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The middle part of that isn't something Heather likes apparently.

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Yay, Neph can actually double now! :D

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So anyway, the fun part. My plan involves stealing the Venin Edge so Ike can have some fun with it in Part 3.

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Let's just say getting a Disarm proc involved a bit of rigging. Not as much as I expected though, only one reset.

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I did it! :D

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:newyears:

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Anyway, time for the boss.

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With giving Neph a Herb, the boss gets her to 9 HP, which is in Wrath range.

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Luckily the Javelin dude doesn't do enough damage to kill her.

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...this is going to take a bit of rigging.

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Reset count: 2

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Reset count: 3

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:newyears:

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um, excuse me? im tumblr user r4dicalf3minist and i am otherkin and identify with bumpkin, how dare you insult my kind?

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I got a turn bonus? o.o

Next time: 2-2, 2-3 and 2-E because Part 2 gameplay is boring and has a grand total of 4 laguz.

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Excuse you filthy cishet oppressor how dare you insult the bumpkin tumblr community?! we go through such struggles every DAY! Whenever one of you scumlords hits a bump on the road you are actually killing our well known family and friends. It's people like you that make me want to set myself on fire. Please if you cannot recognise the bumpkin community just leave reality. thx xoxox

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I personally use Ashera Icons to make Miccy max luck early for BXP purposes...

Also, Nealuchi too OP

Edited by AlexMH3
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I've watched a video, where Nealuchi could ORKO Ludveck with two wrath criticals. Though he requires S strike to do enough damage.

This was the video my comment was referring to.

However this was on HM and LTC.

On easy mode the number of enemies is lower and their hitrate is worse, so it should be possible. Nealuchi just needs two criticals.

Thankfully easy mode has a quick save, so you could try it out. A bosskill on EM gives you (almost) a level up, even for laguz.

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@Catalena, Supershyguy64: Thank you! :D

Just 2-2 right now because it's dark and I can't take high quality pics:

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Nephenee and Brom confirmed rebels whaaaaaat?

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And we're already at the midpoint of Part 2. Wow.

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If you wanted to see it coming you should have opened your eyes, Lucia.

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Sorry Elincia, this is Fire Emblem, that's impossible.

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Once again, I don't think the people in this chapter grasp the concept of not being able to see with your eyes closed.

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omg it's 2 out of the only 3 units we can use in combat this chapter

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Life advice with Lethe.

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ugh

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If anything, at least Lucia grasps the concept of this playthrough.

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That...sounds really creepy.

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So kind that he's the boss of 2-E!

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And by the hard way, she means laguz solo because laguzmasterrace.

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The 2-2 squad. Half of our party is laguz, for a chapter where we don't have deployment choice this is rather good.

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Probably shouldn't be wasting Laguz Stone uses on a chapter this easy, but Lethe can't really fight untransformed well at all, especially compared to Mordy.

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Turn 1 formation. All beorc have their weapons unequipped. Then again, the only weapons of theirs I really care about are Heather's Venin Edge for shenanigans later on. Everything else will be sold for maximum grass smoking.

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Side goal of this chapter is train up Nealuchi's strike rank a bit so he can maybe do the 2-E LTC strat you guys showed me.

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...

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Holy frick, Raven FoW sight range is horrible.

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...that's bad.

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Luckily Leanne exists to Heather can block the path to 1-shotting Nealuchi.

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Neph got beat up quite a bit on enemy phase. Her defense is pretty bad for a Halberdier, she should probably take some tips from Aran. Then again this is the last time she's ever going to see combat so it doesn't really matter anymore. ._.

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At least Mordy is useful.

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The saga begins.

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Grinding that strike rank on Halberdiers than Nealuchi 3HKO probably isn't the most efficient method.

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Nealuchi's gauge is at 3 at this point. I would have him fight untransformed but his untransformed offense is pitiful and, to top it off, the enemy Generals have exactly 17 defense to counter his 17 attack.

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Mordecai is doubling! Probably not something I'll be able to see ever again.

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Mordecai = Muarim v2

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totes didnt rig strength so he could kill a general/10

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I was considering rigging a crit on the boss to kill it...

but then I realised I'm an idiot and Nealuchi has Canto.

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That's better.

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Next chapter will be pretty fun, seeing as we have no laguz. I'll probably try to get Astrid to 3rd tier.

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Because the first thing I do with new languages is read people's minds and tell their thoughts to them!

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Seriously though, I haven't read the Part 2 story in a while and I forgot how good it actually was.

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Not sure where this bexp will be going.

Next time: Astrid solo of 2-3 and me attempting (and probably horribly failing) to LTC 2-E.

Edited by Vapo
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So since the last post I've started doing a similar playthrough and i remember doing the midnight laguz smackdown level. I got both of my kitties to level 22 and bird boy was already 24 from soloing the first mission. S strike OP SS strike OpieOP

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Was planning on doing 2-3 and 2-E together but Astrid solo of 2-3 ended up being very long. D=

Anyway,

2-3:

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Crimean Royal Fails amirite 8D

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I feel like it'd be cool if a civil war did happen, so you could have a bit more time with the CRKs.

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*Astrid's Charge.

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omg it's a branded character

Except they're like 5 so we can't exactly fight with them. .-.

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Makalov = confirmed gay?

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Free money! Not like you have a shortage of it in this game anyway though.

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Classic Kieran.

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I would bexp Astrid for this but I want to save my bexp for the laguz in 2-E.

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I buy Astrid the bows on the market. Spoiler alert: she'll end up needing pretty much every last use.

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Marcia takes the 2-3 Hammer to give it to Neph in 2-E, to give it to the GM convoy in 3-2 to be used in 4-E-2. The planning is real.

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Who needs troops when you have Astrid, our lord and saviour?

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IT'S TIME

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Base Astrid ORKO's something whaaaat?

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First turn setup. AI are set to Halt.

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Astrid takes quite a bit of a beating from the Halberdier EP, so I get the allied units to surround her.

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Like this.

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Strength, I like it.

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Astrid Cantos here for full protection.

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Alright, everything set up. From here on out Astrid has a safe spot to snipe the enemies near her and have any damage be meatshielded by the allied units/Geoffrey.

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Astrid/10

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Base Astrid exp gain is insane. 60 exp a kill.

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And 30 for a chip.

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Nice, nice.

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Astrid isn't ceasing to impress me this chapter. :D

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The reinforcements kind of stockpile up here, but luckily most of them ignore Astrid for now.

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gotta go fast

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Some of the enemies have ranged weapons, but due to our wall of meatshields Astrid won't get hit by them.

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It isn't impenetrable though, as demonstrated by this mage.

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iamokaywiththis.jpg

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R.I.P all but 6 of the allied units. You probably won't be missed, sorry.

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ASTRID FOR TOP TIER

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...

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LOL

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Astrid is gaining levels amazingly fast. She's also getting fairly Strength blessed. Not complaining though.

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Your job has been fulfilled.

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And Astrid caps Res!

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I love the crazy things you can pull off in Easy Mode. Partly why I decided to go EM for this playthrough.

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oma (oh my astrid because astrid = god)

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So anyway, I move up a bit and set up this chokepoint thingy. Geoffrey and Kieran both have Vulneraries to chug, so they'll survive. May the Astrid rampage begin!

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Decent I guess?

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I'll take Speed.

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GEOFFREY GOT A LEVEL UP FROM DODGE EXP LOL

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And Astrid caps HP!

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Astrid is now officially the same level as Geoffrey. Easy Mode/10

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There's the Luck cap.

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The hardcore Astrid grinding was so strong she broke one of her bows. I wasn't lying when I said she needed almost every last use.

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The middle is cleared with an obviously amazing turncount of 45 turns. fight me dondon

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My Astrid continues to remain 2 points Str blessed. I'm not sure why, but I'll take it.

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23 total shots left for Astrid. ._.

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I forgot enemy AI in this game isn't as stupid as FE13 AI. They actually know that healing hedges exist. .__.

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Bad level up contest, Astrid vs Volug gogogogogogogogo

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The Tier 3 is so close I can smell it. Kind of.

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0 for Hit and Crit. Astrid for top tier amirite?

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Full inventories are cool.

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And she hits Level 20!

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Kieran actually does something to preserve Astrid's weapon use.

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Astrid 3HKO's the boss. Wow.

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SHE CRIT LOL

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I'M DYING

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57 turns. Definitely worth it.

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It's probably not a good idea to, y'know, have the guy with an EYEPATCH be watch for flares.

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The sass is too real.

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And the Astrid solo is finished!

Next time: I attempt (and probably fail) to LTC 2-E.

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I like the idea of this and I'll admit I was considering doing the exact same thing at some point. I think it'll be interesting to see what some of your guys look like for endgame since the laguz have such ridiculous caps and such low exp gain. I wonder how many of them you'll be able to fully max even with Paragon. I've always wondered how effective a trained Volug, Ranulf, etc. would be since they usually have such short term use in most playthroughs (i.e. people don't really "train" them per se).

Edited by darkkfan
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I like the idea of this and I'll admit I was considering doing the exact same thing at some point. I think it'll be interesting to see what some of your guys look like for endgame since the laguz have such ridiculous caps and such low exp gain. I wonder how many of them you'll be able to fully max even with Paragon. I've always wondered how effective a trained Volug, Ranulf, etc. would be since they usually have such short term use in most playthroughs (i.e. people don't really "train" them per se).

I reckon with EM bexp and Paragon I'll be able to fully max at least the 8 I'm taking to Endgame. Something I'm considering for Endgame is bexping Rafiel so that he can get that chant that fully refills laguz gauges, so I can use them turn 1.

Can i get a LyreOP? Both of these are from today.

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O.O

Anyway, important thingy: so I recently acquired Dolphin, which allows me to easily take screenshots, straight to my computer as I go. With school coming up soon and less time where I can be alone to take the pics to update this, redoing this run on Dolphin would mean I could then pump out updates like, once a day. However that would mean I would have to start over, and thus end up with different stats and levels for my units. So,

Option A: I keep the file on my physical copy for this, at the cost of updates being infrequent and irregular, but with all the stats and items and stuff staying the same

Option B: I redo everything up to 2-E on Dolphin then continue the run from there, allowing much more frequent updates to this, but at the cost of stuff being slightly different. The pictures for this would also be better quality which is cool.

Make your picks!

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