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Who would be a better great lord?


derekai
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Hi! Now that I have recruited all the first gen characters, it's time to pick the chosen one to use my seal on.

The candidates at the moment:

Flora (Her passive seems good for low HP build)

Midoriko (With a Lodestar dad, mom not chosen yet so it can be anyone)

Oboro!Sophie

Elise!Ophelia (Just getting the skills and class change back to magic class?)

Bought Crimson (So no support with anyone)

I think thats all so far. Who would be the best one?

Edited by derekai
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Of the ones you listed, Oboro would be good for having Lancefaire. Elise!Ophelia has sword faire, although she's more of a magic unit (but could use Vantage + Awakening easily).

To point out one you perhaps forgot about, any Matoi could also use it pretty well… she will always have Swordfaire and Vantage access and Prodigy might help boost its damage.

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Of the ones you listed, Oboro would be good for having Lancefaire. Elise!Ophelia has sword faire, although she's more of a magic unit (but could use Vantage + Awakening easily).

To point out one you perhaps forgot about, any Matoi could also use it pretty well… she will always have Swordfaire and Vantage access and Prodigy might help boost its damage.

^this as discussed already but out of your list Elise!Ophelia all the way her person skill + awakening + vantage + Excalibur/Mjolnir +7 and Odins black tome +7 = powerhouse!
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Yeah… Ophelia!Elise might not be the best choice for the Great Lord class itself (as she is much more magically leaning than physically leaning), but she could make an amazing use of its Awakening skill.

And in fairness, she does get Swordfaire for use with its A-rank swords if she did want the class itself… its just that she doesn't have a good strength growth.

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Yeah Ophelia!Elise might not be the best choice for the Great Lord class itself (as she is much more magically leaning than physically leaning), but she could make an amazing use of its Awakening skill.

And in fairness, she does get Swordfaire for use with its A-rank swords if she did want the class itself its just that she doesn't have a good strength growth.

^also noting giving her aether and astra for insult to injury! Edited by SapphireFalconWing
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This is also one of the reasons that Matoi, as well as any other female who inherits the Samurai class (one example: marry Hana to a man who has a daughter with her and they'll get her Samurai class) could be an interesting option for Great Lord…. Vantage + Swordfaire access. Indeed, even Elise!Ophelia meets this criterion.

Oboro!Matoi and Hinoka!Matoi get the distinction of getting both the classes that give its two faires (Trueblade and Holy Lancer). I need to think about which other women could do it (perhaps some could with breeding + marriage seals), so that gives them extra versatility.

And of course anyone who gets the Lance Fighter class tree would be interesting for it since they still get B-rank lances, although Swords are probably more important for that class.

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I can see Hana!Velour being a brilliant Great Lord.I mean she would have great Str, and could use the same set-up as Hinoka!Matoi but with Swordfaire instead.

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Yes, you're right… She would have a more consistent damage…

Specifically, Hana!Velour has +5 STR, right? Hinoka!Matoi has +1 STR, but Prodigy that gives a +4 damage if the enemy has a primary attack stat higher than her own value in that stat…. Hinoka!Matoi caps out at 31 Str, so against Physical opponents with 32 or greater strength (note: this argument is assuming caps and will different in-game) they'll have equal damage outputs when in that class and using Swordfaire. Against magical opponents, Matoi will have an equal damage output against foes with 26 or more magic.

Velour will be superior against physical opponents with 31 or less STR or magical opponents with 25 or less magic. As 25 is the lowest cap (before mods) that exists for magic at all, and those are in physical classes, not magic classes, in practice they'll always perform equally against mages, while Velour will be superior against foes with 31 or less STR and the two will be tied at 32 or more strength opponents.

Of course, Velour's personal doesn't boost her stats (its a regenerative luck-based healing skill) while Matoi's Prodigy damage boost gives her parity to Hana!Velour against a decent variety of opponents (basically all mages, White Bloods/Nohr Prince, Weapon Masters, Shura, Blacksmith, Holy Lancer, Mountain Priest, Great Merchant, Dread Fighter, Great Knight, General, Bersekerer, Hero, Wyvern Lord, Dark Knight, Managarmr, etc.). Note that this is also applying Matois' mods but not the opponents… in Streetpass or PvP battles against player intentionally breeding for attack stats (or even unintentionally getting those stats just from the child bonus) the range of classes against which she gets these bonuses will expand.

This basically means that Matoi gets a similar offense to Hana!Velour Great Lord most of the time without needing to focus as much of her modifiers into her attack stat; she gets similar damage while her modifiers are actually focused on skill, defense, and resistance.

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Look over the mods and classes a bit more:

I'll bold things that they both have (and thus have parity with)

Hana!Velour:

+5 STR, +1 Mag, +0 SKL, +2 Spd, +0 Lck, +0 DEF, +1 Res

Personal Skill: Scavenge: At the start of the Turn, Luck% chance of recovering 10% HP

Classes (for skill access): Garou, Fighter/Hero/Berserker, Samurai/Trueblade/Weapons Master

Buddies: Kanna (Avatar's secondary tree), Sophie (Cavalier tree), Kinu (Spellcaster tree), Eponine (Outlaw tree)

Marriage: Can marry Nohrians, shared characters, Kisaragi (Bowman tree), and Hisame (Samurai tree; redundant)

In comparison:

Hinoka!Matoi:

+1 STR, +0 MAG, +2 SKL, +0 SPD, +0 LCK, + 3 Def, +2 Res

Personal Skill: Prodigy: At the start of the battle, if the enemy’s Strength or Magic (whichever is highest) is higher than Matoi’s corresponding stat, damage +4

Classes (for skill access): Pegasus Warrior/Falcon Warrior/Golden Kite Warrior, Samurai/Trueblade/Weapons Master, Lance Fighter/Holy Lancer/Basara

Buddies: Sophie (Cavalier tree), Mitama (Priestess Tree), Syalla (Spellcaster tree), Eponine (Outlaw tree)

Can marry: Hoshidans, shared characters, Seigbert (Cavalier), and Ignis (Knight)

So, Hana!Velour is faster than Hinoka!Matoi… she gets a +2 SPD lead over her, which means when capped as Great Lord she'll have 36 SPD to Matoi's 34 SPD.

So before anything like Rallies, Tonics, Pair-Up, Statues, etc., and relying only on her own skills, Velour can double 31 SPD opponents.

But Matoi has Swallow Strike (always available, she starts with it), which increases her ability to double on the player phase So if she equipped this, Matoi can double 34 SPD opponents on the player phase and 29 SPD opponents on the enemy phase, again using the same conditions applied to Velour.

Velour CAN get Swallow Strike… she can buddy or marry a Kanna derived from a Pegasus Warrior secondary Avatar, or she can marry Shigure. If she did this, she would become better at player-phase doubling than Matoi would… however, this also means that she's used up her marriage seal or her buddy seal now, so she has less flexibility in picking up further skillsets if she wants to gain this capacity; it causes an opportunity cost. Matoi already has Swallow Strike, so she doesn't need use her marriage or buddy options to get it and has the freedom to pick a different class. Of course, Velour could just decide that she doesn't want Swallow Strike, but if she does she'll cede the player phase doubling potential advantage to Matoi. Of course, as a counterpoint, Matoi also has an opportunity cost, that of a skillslot for Swallow Strike.

Velour has a +1 MAG mod, although often Matoi will be superior in magic as her Prodigy gives her a +4 damage bonus. Matoi also has a base 15% growth, as does Hinoka, while Hana has 10% and Velour has 0% base magic growth.

Matoi gets a +2 skill lead, which translates to 3 more hit, 1 more crit, a 1% (additive) better chance to activate Aether, etc.

Velour's speed has already been addressed. She has the edge on raw stats, but Matoi can be situationally better in the player phase if using Swallow Strike without having to sacrifice her buddy/marriage class to the capability. Velour can get the ability too, but only with the aforementioned sacrifice.

Matoi has a 3 DEF lead… she will take 3 less damage from physical attacks than Velour will.

Matoi has a 1 RES lead… she will take 1 less damage from magical attacks.

Velour is somewhat more consistent (she always has her 5 damage, while Matoi's is conditional, and she has a higher base speed), whereas Matoi can possibly outperform her in some circumstances and can survive attacks somewhat better.

Matoi gets a versatility advantage from access to Lancefaire as well as their common swordfaire, letting her choose which weapon she wants to boost (she could even run both -faires if she wanted to, although this may be inefficient as one skill is always going unused).

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