Gradivus. Posted August 13, 2015 Share Posted August 13, 2015 (edited) There are those tiles in C23 that stun a unit when moving over them. Is there a way to see them? Like, aside from just trying. Edited August 13, 2015 by Gradivus. Quote Link to comment Share on other sites More sharing options...
Ishi Posted August 13, 2015 Share Posted August 13, 2015 On dolphin emulator there's a funny clipping error with one of the graphic setting where the trap tiles have a dark border around them if you look closely and you then know where they are. But apart from that glitch there isn't any obvious way to tell legitimately. Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted August 13, 2015 Author Share Posted August 13, 2015 (edited) Thanks, luckily I do play on dolphin. It gets visible when turning the grid off. EDIT: It's extremely retarded that you can't use Physic or Rescue on trapped units. Edited August 13, 2015 by Gradivus. Quote Link to comment Share on other sites More sharing options...
Tragonight Posted August 13, 2015 Share Posted August 13, 2015 Could've sworn SF had one. I guess they removed it. You can place a flying unit (like a Pegasus Knight or a Wyvern Rider) over one and have them wait, then your other units can pass through them without getting stuck. Quote Link to comment Share on other sites More sharing options...
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