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Matonmx01

Problems With Feditor's Spell Animation Editor in FE8

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I've been working on a FE8 ROM , I changed the pointers from the class and map sprite tables and inserted map sprites the GBA Graphics Editor, I want now to work with feditor, but whenever I open the Spell Animation Inserter it crashes. :c

Edited by Matonmx01

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Are you getting any error messages or crash reports when FEditor crashes? Have you used FEditor on the ROM previously? Have you moved data into space used by FEditor's automatic patches?

Any details might help, as your posts are rather vague.

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Sorry, my english is terrible :c
Thanks, alredy could fix the problem and it was related with te autopatching .w. PD: How Can Mark the post as solved?

Edited by Matonmx01

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