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Custom Battle Animations with more than 4 slots?


Vaporox
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So, I want to have the FE8 General class use every strength-based weapon (swd, axe, lnc, and bow). But the custom battle animation editor in Nightmare 2 only lets you have 4 weapon animations. Is there a workaround for this?

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How would I find the pointer if the start of a unit's battle animation starts mid or end page? If I put in the offset of page 0 I would get Ephraim's animation and not Erikas. I'm working on FE7 fyi, so the two characters were just examples.

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