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If you could give a score on 100 to each Fire Emblem?


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FE 1 : 65/100

FE 2 : 75/100

FE 3 : 90/100

FE 4: Haven't beaten it

FE 5 : Haven't beaten it

FE 6 : 76/100

FE 7: 72/100

FE 8 : 83/100

FE 9 : Haven't played it

FE 10: Haven't played

FE 11: 60/100

FE 12: 78/100

FE 13: Haven't played

FE 14: Haven't played

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FE 1 : 35/100

FE 2 : 70/100

FE 3 : 70/100

FE 4: 90/100

FE 5 : 88/100

FE 6 : 85/100

FE 7: 89/100

FE 8 : 85/100

FE 9 : Haven't played it

FE 10: 85/100

FE 11: 65/100

FE 12: 80/100

FE 13: Haven't played it

FE 14: Haven't played it

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Fuck out of 100, fuck out of 10, the scales are so broad that the way people use them is too variable. You only ever need out of 5.

FE1 - 2/5 (make it a 3 if I'm going to give retrospective credit)

FE2 - 2.5/5 (make it a 3.5 if I'm going to give retrospective credit)

FE3 - 4/5

FE6 - 4/5

FE7 - 3/5

FE8 - 3/5 (both it and FE7 are stronger on some points and worse on others so they average out to about the same for me)

FE9 - 4.5/5

FE10 - 1/5 (It would be a 2/5 if I didn't like FE9 so much)

FE11 - 4/5

FE12 - 3.5/5 (if they didn't shit the narrative and tone up then it'd be a 4.5)

FE13 - 2/5 (2.5 if I add in my bias towards the JP voicecast which is phenomenally good)

Edited by Irysa
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[spoiler=My short review about these completed FE parts]
[spoiler=5]
+ capturing
+ great map design and decent variety of different mission types
+ best game mechanics besides FE10
+ very realistic and depressing story
+ forces you an excellent use of your staves
- no guaranteed hits and misses
- no forming of your units in the battle preparations
- few chapters are unfair for first time players
- fatigue system is a good idea, but not implemented very well
In total: 8,75 / 10


[spoiler=6 (hard mode)]
+ challenging difficulty
+ good story
+ interesting maps
+ possible to train and promote most characters
- axes and lances are horrible inaccurate
- Roy's promotion is too late
- random amush spawning
- very weird RNG
- always seize missions
In total: 7,5 / 10


[spoiler=7 (normal mode Lyn's story)]
+ very good story
+ three lords
+ good variety of mission objectives
+ good map desgin (especially map for Nergal)
+ different stories playable
+ good balance of difficulties
- disappointing final boss
- tutorial for first time players can't be removed
In total: 8,25 / 10


[spoiler=8 (hard mode both routes including "Tower of Valni" and "Lagdou Ruins")]
+ good story
+ good variety of mission objectives
+ possible to train each character
+ two lords
+ two routes playable
+ great map design in Ephraim's route
- poor map design in Eirika's route
- main story too short
- low difficulty in Eirika's route
In total: 8 / 10


[spoiler=9 (hard mode)]
+ fantastic story
+ great game mechanics
+ great maps
+ huge variety of mission objectives
+ possible to train each character
- low difficulty without maniac mode
In total: 8,5 / 10


[spoiler=10 (hard mode)]
+ best game mechanics
+ perfect bexp. system
+ challenging difficulty (especially DB chapters)
+ great battle animations
+ great map design
+ huge variety of mission objectives
+ best final boss
+ skills are removable
+ very many chapters
- imposssible to use every character because of unbalanced availibility
- no weapon triangle on hard mode
- part 4 (excluding endgame) is a little boring
- poor character writing
In total: 9 / 10


[spoiler=11 (H3)]
+ goes back to basics
+ good weapon level system
+ many different difficulties
- almost no plot
- no supports
- some units are unusable because of terrible growths
- always seize missions
- you have to sacrifice your units to recruit new ones
In total: 5 / 10


[spoiler=12 (H2)]
+ much better story
+ barracks
+ creating of an avatar
+ supports
+ many different difficulties
+ falcon knight class exist unlike in the original
- dismounting and weapon weight don't exist unlike the original
- always seize missions
In total: 8 / 10


[spoiler=13 (lunatic mode)]
+ possible to train and promote each character at least on lower difficulties
+ very creative support conversations
- very low variety of mission objectives (only rout missions, defeat boss)
- disappointing story
- pair up is implemented poorly
- lots of weapons and staves are removed
- unbalanced difficulties
In total: 4 / 10


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The score of the ones I played

FE3 - 86/100

FE4 - 92/100

FE7 - 90/100

FE8 - 80/100

Score for the ones that I've seen a playthrough of:

FE2 - 75/100

FE5 - 90/100

Might update this if I play the other games or watch their playthroughs.

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  • 4 weeks later...

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