Refa Report post Posted April 20, 2016 The only improvements that I think they could make to FE7 would be to fix the 0 requirements in the Hector-exclusive chapters and change the Tactics requirements in the Survive chapters so that it's actually possible to 5-star them. (For example, in chapter 13x, the 5-star requirement for Tactics is at most 7 turns, but you will inevitably spend 8 turns on that chapter). Everything else, I like as it is, and a remake where at least 90% of the content is identical to the original isn't worth making. Unless they included FE6 too. Ignoring how ranking forces you to play counter productively at times, they could also improve it by just making it so that there's a ranking screen that shows your ranking for each stage with actual numbers instead of fucking gold stars. Quote Share this post Link to post Share on other sites
Jedi Report post Posted April 20, 2016 (edited) I don't really think we need a remake, FE7 is mostly fine as is, still a solid game, nice mechanics etc. Ignoring how ranking forces you to play counter productively at times, they could also improve it by just making it so that there's a ranking screen that shows your ranking for each stage with actual numbers instead of fucking gold stars. I agree with this though. Ranks are really weirdly implimented, and some are super strict and others leinant, like if I recall in FE6, 500 turns is what you need to be under for turn management, and thats a joke even if you support grind/use the arena. Edited April 20, 2016 by Jedi Quote Share this post Link to post Share on other sites
Tessie Spoon Report post Posted April 21, 2016 I would be down only if FE6 is included in the remake, and the results of your pairings effect that campaign. Cuz really, a huge portion of FE6's cast are kids of FE7 characters. Also Mark (the Avatar) should remain the kind of entity they originally are in personality and story impact. Mark being playable would be neat, but ffs do NOT make them the forefront of the story. Pairings should be limited. Example: Rebecca should only be able to get with Mark and like, 4 or 5 other dudes for Wolt to happen. None of this fucking Everyone Marries Everyone crap. Once the FE7 arc ends, the FE6 arc begins, you no longer play as Mark, but as Mark's kid. If Female Mark married someone like Eliwood, Roy would be that kid's sibling. Mark's kid would also have to be pretty much like Mark, no real intrusion on the plot itself (this is the Roy and Lilina show after all). Thats really the only way i would have it, if they remade the game(s) with the new style and mechanics. Imagine how broken it would be for Mark to marry Nino because she, in canon, has twin boys. Whoa My feelings in a nutshell. As for Mark's kid. I say let Mark not have a kid. Mark is just a unit instead, and in FE6, you play as another tactician. There's no reason to have Mark have a kid because in canon, Mark's ending is that (s)he left and disappeared. No reason to rewrite what doesn't need to be fixed. If Mark has a kid, it should be because someone else does, or they decided to make a new unit. Which honestly? FE6 does not need. Like every chapter you recruit someone. Artistically, I see the validity of your point. Though I doubt that if they were to remake FE7, they wouldn't let mark marry. These relationship mechanics were a pretty big part of what made Fates and Awakening as popular as they were, considering the new fans they brought in. Quote Share this post Link to post Share on other sites
Etrurian emperor Report post Posted April 21, 2016 I don't really see the need for a remake. FE7 is readily available and the sprite graphics have aged excellently. I don't think a marriage mechanic fits very well in this game because some pairings are already set in stone and while plenty of those pairings have an offspring in 6, there are also a lot of units with no connection to the cast of 7. You could say its needed to bring in the crowd that entered with Awakening and Fates but I have a counterpoint to that. Fates is a game that showed that features being added despite the game having no place for them results in bad, highly criticized features. I don't think Mark should appear in any new kind of 6 in any single way. Mark is a tactician but being a tactician is already the domain of Roy. Being clever, analytical and tactical is what sets Roy apart from other lords and taking that away from Roy would cripple his character. If any sort of avatar should be added then it must be a brawns to go with Roy's brain rather then a thief that steals said brain. Quote Share this post Link to post Share on other sites
The DanMan Report post Posted April 21, 2016 (edited) Not until IS has proved that they're toning things down from Fates. EDIT: But seriously, I'd prefer a 3D Classics release or whatever before this. I'd pay $15 for it, even. Edited April 21, 2016 by The DanMan Quote Share this post Link to post Share on other sites
Jave Report post Posted April 21, 2016 (edited) Gameplay-wise, I'll say the only thing about FE7 that needs to be fixed are making Supports less grindy and the unlock requirements for 19xx less obtuse. Edited April 21, 2016 by Jave Quote Share this post Link to post Share on other sites
Paper Jam Report post Posted April 21, 2016 (edited) Ignoring how ranking forces you to play counter productively at times, they could also improve it by just making it so that there's a ranking screen that shows your ranking for each stage with actual numbers instead of fucking gold stars. Good point; it would be more convenient to show the requirements in the game itself rather than have to consult this website. Oh, and making the Supports with the late-joining characters faster to level up would be nice too. But that's still probably not enough to warrant a complete remake. Edited April 21, 2016 by Paper Jam Quote Share this post Link to post Share on other sites
JSND Alter Dragon Boner Report post Posted April 22, 2016 > what if FE7 is remade > and Marcus retains his FE7 stats in FE6 > And there was no stats inflation > And i thought Seth was broken Quote Share this post Link to post Share on other sites
Titamon Report post Posted April 22, 2016 Fire Emblem: Blazing Waifu? Quote Share this post Link to post Share on other sites
Based Goomy Report post Posted April 22, 2016 Why would there be Avatars? I mean this in the least off-putting way possible, but the Player themselves is only meant to be a Tactician. Unless you're suggesting something like Awakening's "Tactician." That may work, but for story purposes it seems like a bad idea. All it would do is force them to change the story to fit you into it somehow. Prove me wrong. Quote Share this post Link to post Share on other sites
Sh!t Lord Report post Posted April 23, 2016 I'd be ok with getting a remake. It was fun and had a great story when I played it but I don' think it could be easily be put in a remake. If one is made all it really needs is to have a world map like in Sacred Stones, possibly with a post game event, marriage, and a customizable and playable tactician. Quote Share this post Link to post Share on other sites
DeadLuckChris Report post Posted April 24, 2016 (edited) Only if they remade Fe 6 with it so the child units can have their own game and Mark is playable Edited April 24, 2016 by DeadLuckChris Quote Share this post Link to post Share on other sites
HappyHawlucha Report post Posted May 1, 2016 Maybe if they bundled FE6 and 7 together, the child characters who are already in FE6 could still be recruitable in the same way they were in the original, with stat tweaks depending on the variable parent like Awakening and Fates, but if they aren't A Supported by the end of FE7, the kids who are already in FE6 have their normal stats. As an extension, more kids could be added through optional Gaiden chapters at different points in the story. Quote Share this post Link to post Share on other sites
Ironthunder Report post Posted May 1, 2016 (edited) See, I'd be alright with an FE7 redo, so long as they fix supports. GBAFE support system was utter garbage, especially the 5-convo cap per unit. That and the Lord promotes, the lords would be much more tolerable if they promoted closer to halfway than the endgame. Edited May 1, 2016 by Ironthunder Quote Share this post Link to post Share on other sites
Cornguy Report post Posted May 5, 2016 I agree with Loki Laufeyson's post. Mark should be playable, but his/her stats should not be too good. You should be able to alter boon/bane, starting weapon, and second weapon upon promotion. You get to age/alter your avatar when moving to fe6. No reclassing of any kind. Maybe, MAYBE, branching poromotions. Marriage only occurs in the Epilouge, not mid-war. Your own marriage should only occur in fe6, and should be limited, like a normal fe6 support list. Minimal changes to fe7's gameplay. Fe6, change weapons to be consistent to fe7's, and probably buff a few characters, low-level joiners and prepromos. But not too much. Better bases for non-Percy prepromos, and some extra levels for characters like Sophia, Wendy and Cath. Returning characters could get bonuses like in RD, but it isn't necessary. Quote Share this post Link to post Share on other sites
Jedi Report post Posted May 5, 2016 (edited) Why would there be Avatars? I mean this in the least off-putting way possible, but the Player themselves is only meant to be a Tactician. Unless you're suggesting something like Awakening's "Tactician." That may work, but for story purposes it seems like a bad idea. All it would do is force them to change the story to fit you into it somehow. Prove me wrong. Late reply, but this was basically what made people upset with FE12 thematically, they forced the avatar into the already established plot of FE3 Book 2, and since its now a popular concept, I personally think any remake, especially 7 will cash in on the whole avatar deal. Because Mark is already established for one, and FE12 shows they aren't afraid to change story for an avatar insert. Edited May 5, 2016 by Jedi Quote Share this post Link to post Share on other sites
Cornguy Report post Posted May 5, 2016 I think we're pretty much stuck with an avatar at this point. I feel like the best thing to do is just downplay the avatar's importance to the plot. I don't hate Awakening/Fates plot, but focusing on a self-insert just weakens the plot overall. But I could only picture them doing this in a remake. Future entries are probably doomed to self-insert storytelling. Quote Share this post Link to post Share on other sites
Jedi Report post Posted May 5, 2016 (edited) I think we're pretty much stuck with an avatar at this point. I feel like the best thing to do is just downplay the avatar's importance to the plot. I don't hate Awakening/Fates plot, but focusing on a self-insert just weakens the plot overall. But I could only picture them doing this in a remake. Future entries are probably doomed to self-insert storytelling. You're probably right considering, well Awakening and Fates have done so well, and the silent majority don't actually mind the avatars so much. Unfortunately. I actually will admit I like bits of Robin and (BR)Corrin [Kris is a whole different story, but I won't whine about him/her because I do actually really like FE12], but I dno how we'll progress from here Edited May 5, 2016 by Jedi Quote Share this post Link to post Share on other sites
Light Strategist Report post Posted May 7, 2016 Just a thought regarding Avatar insertion, but why not have a second 'Classic' mode feature (that can be used optionally) labelled 'Original' mode? Basically using every established piece of FE7 as it is, but brought up-to-date and the like. Basically, Original mode would give you the Tactician as they were, silent, unseen and unidentifiable. However you could have a Remake mode that allows you to have them as an Avatar unit that can be used in combat but also deviates from the original story similar to how FE12 was to FE3. Still the same basic plot, but the changes applied to the story also focus on the Avatar player. And before anyone's willing to suggest that it'd be too costly, look at how Fates was 3 separate paths that went in completely different directions. Changes like that would be a breeze. Quote Share this post Link to post Share on other sites
DrewHak Report post Posted May 15, 2016 I had a thought, if you didn't want to make an Avatar part of the child making process, why not just tweak FE6's plotline so that Marcus is delegated to Eliwood's guard status, older Mark is now Jeigan? Not really that important, but just a thought I had while reading this post. Quote Share this post Link to post Share on other sites
Faye Report post Posted May 16, 2016 I'd rather an FE8 remake instead of 7. But it would be funny if FE7+6 was remade as one game with waifus and children, if only to relish in the salt. Quote Share this post Link to post Share on other sites
RaihoKuzunoha Report post Posted May 17, 2016 I want this just for the support between roy and eliwood Quote Share this post Link to post Share on other sites
Paper Jam Report post Posted May 17, 2016 I want this just for the support between roy and eliwood You wouldn't get it, though, would you? Unless they made Eliwood playable in the FE6 remake (and to be fair, it wouldn't be that much of a retcon to say that by the end of FE6 he had recovered well enough to fight again). Quote Share this post Link to post Share on other sites
Magical Glace Report post Posted May 17, 2016 How would you feel if FE7 got a full remake? This includes, A customizable avatar,No.Marriage,NoVoice Acting,Whatever Child unitsUnless it's somehow combined with FE6, noand updated graphics.All for.I personally don't think it'll happen due to the "casual" side of fire emblem games lately. I'd also like to discus critical quotes, voice actors and the like.If IS makes it they better not ruin the second best FE for them. Quote Share this post Link to post Share on other sites
BofaDeezNuts Report post Posted May 18, 2016 Why does nobody see the easy solution here? Have the tactician accidentally fall into a Deeprealm or into a wormhole or something for FE6. Anyway, I'd prefer if certain characters having certain stats let characters live. Like, for example, a maxed-out Hector would cause Hector to be injured, but not dead or something. I'd also like a Lillina Mode, but that might be too much. Oh, and, ofc, Lyn having her own kid. I'd replace characters like Dorothy with expies of popular Fates characters, because FE6 had a lot of really boring characters. The support system should be a hybrid of Fates's (infinite support levels, love confession S-supports) and the original's (limited pairings, pure friendship endings). As for gay options for the avatar, I think all the lords, Legault, Florina, and some other girl at least should be marriable. Quote Share this post Link to post Share on other sites