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Red Striker

Lord Xander, The Next Hero-King! - Help Needed With a Hero!Xander

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I was battling online earlier tonight with a new - and first - team I had built, and right away started taking notes on what could be improved. When I was looking over Xander's set, I ran into a conflict between Skills...

The set:

Hero!Xander

Skills: Wary Fighter / Swordfaire / Trample / Aggressor / Luna

Stat Caps: Str 34 / Mag x / Skl 34 / Spd 31 / Lck 33 / Def 31 (+4) / Res 25

The problem: The set actually packs quite a punch, but my problem comes in when my highest hit rate was from Siegfried at around 84% on average. I do want to correct this by replacing a Skill with Certain Blow, but I'm not sure what to replace. I could replace Luna, except the whole point of the build is to be a Str/Skl-based psychically defensive wallbreaker; Luna, while it only procs 34% of the time, is still excellent for those build types. I could replace Swordfaire or Trample (more likely to be Swordfaire for consistency's sake), except then I'm ditching a more consistent option when compared to Luna. Lastly, given the nature of the set, Aggressor should probably stay, and Wary Fighter also needs to stay unless I have a death wish with Xander's low 31 Spd stat.

Edited by Red Striker

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Xander could A+ rank Kaze for the Ninja class or Ryoma (Revelation-only) for the Samurai class to fix his Speed problem so you can replace Wary Fighter with Certain Blow.

Edited by Roflolxp54

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I'm not sure about that one. It's not too bad of an idea, but for starters, I'd have to make a new file, since Hero is only accessible through A+ Support with Laslow. Also, I'd have to completely switch Xander's role from a Str/Skl-based physically defensive wallbreaker to a Spd/Skl-based fast wallbreaker, and I feel there are other Units that simply do it a lot better. The same two things apply to making Xander a Ninja Master, too.

Besides, Xander would look like a total weeaboo in both classes.

Edited by Red Striker

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I would actually consider using Lucky Seven instead of Certain Blow so that you get the hit bonus on enemy phase as well. I would drop Trample for it. Also, buy Rend Heaven from someone's castle and replace Luna with it.

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I suppose most battles are quick enough to where Lucky Seven is still considerable. As for Rend Heaven, I'm still mixed up on how it works. I don't really like RH because if the enemy Mag-based unit has almost no Str, there's little more damage to be had (and vice versa).

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