TheDubiousBard Posted August 20, 2016 Share Posted August 20, 2016 I've becoming more familiar with Fire Emblem mechanics and now I'm doing a test on how many Speed points Joshua will gain from when you get him, to Level 20 Swordmaster...there is just one problem. I'm not sure how Growth Rates are calculated, are you supposed to add his growths with his classes growths? I would love to know Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 20, 2016 Share Posted August 20, 2016 Wrong subforum. I'll move it to somewhere better. Quote Link to comment Share on other sites More sharing options...
TheDubiousBard Posted August 20, 2016 Author Share Posted August 20, 2016 Sorry, I must of read the name wrong Quote Link to comment Share on other sites More sharing options...
Jedi Posted August 20, 2016 Share Posted August 20, 2016 I've becoming more familiar with Fire Emblem mechanics and now I'm doing a test on how many Speed points Joshua will gain from when you get him, to Level 20 Swordmaster...there is just one problem. I'm not sure how Growth Rates are calculated, are you supposed to add his growths with his classes growths? I would love to know Base Growths + Class growths wasn't a thing until FE11 and onward for player characters. Characters in the games prior to that just have their own personal growths. http://serenesforest.net/the-sacred-stones/characters/growth-rates/ Class growths are more for enemies on their "randomized" levels when they are generated in the older games, although if they start as enemies (and you're playing on hard mode) the bases of those characters will be higher, and be mildly dependent on chance as well. Quote Link to comment Share on other sites More sharing options...
TheDubiousBard Posted August 20, 2016 Author Share Posted August 20, 2016 Base Growths + Class growths wasn't a thing until FE11 and onward for player characters. Characters in the games prior to that just have their own personal growths. http://serenesforest.net/the-sacred-stones/characters/growth-rates/ Class growths are more for enemies on their "randomized" levels when they are generated in the older games, although if they start as enemies (and you're playing on hard mode) the bases of those characters will be higher, and be mildly dependent on chance as well. Base Growths + Class growths wasn't a thing until FE11 and onward for player characters. Characters in the games prior to that just have their own personal growths. http://serenesforest.net/the-sacred-stones/characters/growth-rates/ Class growths are more for enemies on their "randomized" levels when they are generated in the older games, although if they start as enemies (and you're playing on hard mode) the bases of those characters will be higher, and be mildly dependent on chance as well. Thank you for your assistance Quote Link to comment Share on other sites More sharing options...
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