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First time playing, advice please


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I actually had a much easier time sending Shanna to where her sis spawns, dodging a few javelins, and neutralizing the hostility factor before sending the sniper in to recruit.

As for me, I'm up to the Aquleia chapter; Sophia is level 18 now and I'm super loving the new sniper and paladin that joined, will probably keep them. Also wanna use Fae bcuz obligatory dragons. The Hammerne staff is all for her.

Unfortunately, my computer is having major problems and can't boot up. My run might be over if they have to wipe my computer to fix it...

Sorry, but unfortunately, you can't Hammerne her Divine Stone.

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Sorry, but unfortunately, you can't Hammerne her Divine Stone.

Oh.

That sucks. -_- Guess I'm NOT using her, then...

Why would they do this. Is there no way to get more dragonstones either?

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There is a bug you can abuse - basically, if your thieves get berserked (and only then), they can steal the dragonstones from the enemy manakete. That's obviously cheating though, and Fae's animation won't like the wrong dragonstones.

Fae is still usable, though. Her growth rates are absolutely stellar, so if you feed her a few kills, she'll be able to deal some fierce and accurate blows. Just try to make sure that she gets a kill everytime she fights someone.

Other than that, she's a good sponge for long-range magic, thanks to the Res bonus on her dragonstone.

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Yeah, Lilina is basically Micaiah v0.6 and the Power Mage to Lugh's Speedy Mage.

Don't get too optimistic with Ellen's weapon rank because unlike in the other GBA games, more advanced weapons do not give the user more weapon EXP. Since Ellen is too squishy to see much enemy phase action, you'll have to invest pretty heavily to get to the S-Rank.

I assume you meant ch.11A? Save all the green units (the escort of two of the new recruits) and visit all the villages to get some promotional items. The former can be pretty tough, though.

The new recruits are 1) Enemy sniper coming from the SE (recuitable by Clarine or Roy)

2) Enemy peg knight coming from the NW (recruitable by said sniper and technically Shanna)

3) Allied Hero, appearing in front of one of the eastern houses. Recruitable by Lalum, but be careful - some enemies spawn with her.

Shanna can technically recruit the new pegasus knight, but it's much easier to let the new sniper do it. Not sure if this is true for normal mode, but if the pegasus squad moves south on their first turn, they will most likely be slaughtered by cavalier reinforcements. Try to lure them to the northeast - that's where their escape point is.

Yeah I meant ch11A, my bad.

Also, I read the recruitment page, and according to it, Tate turns into an NPC if only Thany talks to her.

Also I'm hoping the green units are smart, because if they aren't, then I'm screwed.

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Yeah I meant ch11A, my bad.

Also, I read the recruitment page, and according to it, Tate turns into an NPC if only Thany talks to her.

Also I'm hoping the green units are smart, because if they aren't, then I'm screwed.

She is playable if Thany talks to her before and after recruiting Klein. A bit of a pain to be honest, I just get Klein to do it.

And the green units are not particularly good. I end up rescuing the archers far too often. They don't challenge the boss and will leave the map between the wall and the gate building if they don't find anyone to kill themselves off of fight on the way.

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Ok, I'm having a problem in ch11A.

One certain village near the boss, keeps getting destroyed. Therefore should I send some units to that cracked wall up there, near the boss? And should I send half of my units(which would be six, as total number is 12 in this map)? I'm thinking about just sending Dieck, Alan and Lance to the cracked wall, while the rest of my units go south.

Also, it sucks that walls have 100HP.

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There is a bug you can abuse - basically, if your thieves get berserked (and only then), they can steal the dragonstones from the enemy manakete. That's obviously cheating though, and Fae's animation won't like the wrong dragonstones.

Fae is still usable, though. Her growth rates are absolutely stellar, so if you feed her a few kills, she'll be able to deal some fierce and accurate blows. Just try to make sure that she gets a kill everytime she fights someone.

Other than that, she's a good sponge for long-range magic, thanks to the Res bonus on her dragonstone.

Eh, I'm abusing my emulator's rewind and quicksave features enough that I don't think I need any more exploits... I might still give her a shot IF I can continue, but either way it's gonna depend on whether my computer can be fixed without wiping my game data =___= I don't think I'm gonna have the heart to slog through 11, 14, and 14x again if it ends up getting wiped.

Ok, I'm having a problem in ch11A.

One certain village near the boss, keeps getting destroyed. Therefore should I send some units to that cracked wall up there, near the boss? And should I send half of my units(which would be six, as total number is 12 in this map)? I'm thinking about just sending Dieck, Alan and Lance to the cracked wall, while the rest of my units go south.

Also, it sucks that walls have 100HP.

Yeah man this level is a right bitch, I hear ya.

What I did was just send all my mounted units (4, included Lance, Sue, Shanna, and Clarine, who is better off being sent south so I guess 3...?) north to pick off the archers and such while trying to break the wall. If you're careful with Shanna to keep her out of the Archers' range and use the other mounted units' ranged attacks to deal with archers and such, you should still have enough time to break down the wall just in time to send someone into attack range of the brigand heading for that village (luckily they will prioritize attacking you over the village if you happen to be just short of it, as I was). That's how I managed it without anyone getting pillaged or killed. That also let me easily get Shanna just on the edge of the range of the Pegasi that spawn in so I could at least neutralize them (IDK how you're supposed to get Klain up there that quick... it was just a matter of ensuring that the Pegasus NPCs didn't get killed trying to fight me while they were still enemies. Fragile hoes.)

This is also a good level to grind your healers once you clear out all the enemy units, since there's a shop directly north of the arena that has staves lol. I ground Clarine to level 20 healing my others who were gonna promote, but this was pretty pointless as you don't get another guiding ring until ch14. -shrug-

Edited by BANRYU
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iirc, I let Shanna ferry two units over the wall to where the arena is - Shin (with a longbow in his inventory) and a strong sword user (probably Rutger or Deke). They basically lured all of the fighters and archers on the right towards them, so that the main army could just waltz through the remaining opponents. Allen and Lance then took the long way as fast as possible, to support the skirmishers and to catch the brigant going for the NE villages.

If you want to go through the cracked wall, Geese with the Brave Axe can speed that up quite a lot.

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Yeah... Yeah my run is kaput. RIP, Sophia and no one else I particularly care about. (Sue and Geese and the twins, maybe...)

Even though I was having fun, I don't think I have the heart to put myself through all that nonsense again. And there is a LOT of nonsense.

So with that, I'll bid blessings and luck upon Flee for the remainder of his run.

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That's too bad! To look on the bright side - if you decide to pick up FE6 again at some point, you will at least know where the nonsense lies. imo, FE6 loses a lot of its frustration potential if you go into it prepared.

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Yeah... Yeah my run is kaput. RIP, Sophia and no one else I particularly care about. (Sue and Geese and the twins, maybe...)

Even though I was having fun, I don't think I have the heart to put myself through all that nonsense again. And there is a LOT of nonsense.

So with that, I'll bid blessings and luck upon Flee for the remainder of his run.

Wait, what happened? Save data got wiped or something else?

If that's the case, how about trying the game again, after a few weeks or two months? I usually do that when I get bored with a game or lose my save data.

Also, yeah thanks for the blessings. I'm so going to need that, especially since chapter 14 is about to come up.

Anyways, progress report:

Ch11A: So i just sent all my units southwards while Dieck, Lance and Allen went for the cracked wall in the north. Thankfully, Lance and Allen each had a javelin with them, meaning thrice the damage on the cracked wall. Meanwhile I sent the others southwards, and gained good level ups. Gonzales, Wendy, and Thany did especially well. Lalum also helped in refreshing units, so it made it easier for characters like Wolt and Wendy to not get left behind.

I also got Klein recruited and rescued his crew(so they don't get themselves killed). Tate's crew comes around, and it's hard to make Klein reach her in time, especially since her crew like to get shot at. Echidna was also trying to kill them but eventually she got recruited by Lalum. Then I rescue Tate's crew, and do some Arena fun. And then kill the boss.This chapter was seriously difficult, but I got all the rewards. BTW:

Klein: Sniper with a silver bow. Nice, but I haven't used him much.

Tate: The older sister of Thany but more weaker. She has better HP growth and better defense, as well as strength, but otherwise not much good as her little sis

Ch12: This chapter trolls you by making you think the boss is a Paladin. But then it's a wyvern rider. And then a Manakate. Also I recruited the two new characters:

Cath: Basically Robin Hood the female with more sword practice. She's weak, but I intend to use her. Will give her an angelic robe.

Ray: I don't like his potrait. It looks like a badly edited Lugh potrait (well,the eyes, at least). He's the first dark mage of the game so I'm a use him.The only current problem with him is his available(only a nosferatu and Flux), so i'll have to look out for his weapon use.

Also, I promoted Wendy. She was RNG blessed and had the most balanced stats. All of her stats as a level one general have the same number, which is 17, except for Res, which is 7, and Luck, which is 16. Good unit so far.

I also promoted Thany, and she has awesome spd and skill. Her strength is the only problem.

Gonzales is amazing btw. He has high speed(odd for an axe fighting unit) and Awesome Strength. His skill is the only problem, but he does so much damage.

Question: Should I promote Rutger or Fir? Fir is at level 15 but Rutger is at level 11 with better stats.

Should I also bother with Shin. His famous 'Shin level up' aren't very amusing.

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*Snip

What are Rutger, Fir and Shin's stats right now?

I'm not sure how well they're doing, though yeah usually I have better luck with Shin. If it's as bad as it sounds, probably cut him loose. Especially if you want the Ilia route split.

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Wait, what happened? Save data got wiped or something else?

If that's the case, how about trying the game again, after a few weeks or two months? I usually do that when I get bored with a game or lose my save data.

Also, yeah thanks for the blessings. I'm so going to need that, especially since chapter 14 is about to come up.

TBH I'm pretty fuzzy on the details, but the long and short of it is that it required a wipe of my hard drive. All my important files were saved, but my application data is straight gone, so that's my emulator and all the games I had with it OTL.

Yeah I might, but honestly Binding Blade doesn't seem fun enough to warrant a second playthrough to me. I probably will at some point just because I'm honestly pretty resilient as far as losing stuff goes, but it's gonna be pretty hard for me to want to go through chapters like 14, 14x, and the one with Tate and Klain again.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Regarding Klain, I honestly recommend not using him; another Sniper joins after Nabata at the same level (I think?) but with way better stats haha.

And OMG yeah, I had the same exact thought about chapter 12 haha. like 'jeez game who's the boss, make up your mind'

Raigh is pretty good; yeah his portrait is weird, that's true enough. If you decide to use him (hell of a lot easier than Sophia tbh), there'll be a shop with more Dark tomes at the end of the Nabata chapter. And if you're using stat boosters on other units like it sounds like, you will definitely want to go Raigh over Sophia, she's honestly SO much trouble to bother with. I was only able to make her passably usable with all of my stat boosters I'd picked up at this point, sans one of the Seraph Robes.

I wanted to use her anyway, but yeah, she definitely seems like she's not worth the effort of a character like say FE7 Nino. Although I never got the chance to promote her, so who can say.

Edited by BANRYU
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What are Rutger, Fir and Shin's stats right now? *Snip*

Since i don't know how to screenshot:

Shin: Level 10

Str 8

Skill 10

Spd 13

Luck 8

Def 7

Res 1

Rutger: Level 11

Str 10

Skill 15

Spd 16

Luck 5

Def 7

Res 1

Fir: Level 15

Str 9

Skill 15

Spd 17

Luck 8

Def 5

Res 1

Res is same for all. Shin is pretty average, with Str as same as Sue's. With more level ups he might have as much Spd and Skill as Sue, who is at level 14 btw. Fir is like Rutger, but with more Spd and Luck and equal Skill. But she's still inferior to him, due to the fact Rutger's spd and skill is close to Fir's and he's level 11, meaning more room for improvement, while Fir is just 5 levels from level 20.

TBH I'm pretty fuzzy on the details, but the long and short of it is that it required a wipe of my hard drive. All my important files were saved, but my application data is straight gone, so that's my emulator and all the games I had with it OTL.

Yeah I might, but honestly Binding Blade doesn't seem fun enough to warrant a second playthrough to me. I probably will at some point just because I'm honestly pretty resilient as far as losing stuff goes, but it's gonna be pretty hard for me to want to go through chapters like 14, 14x, and the one with Tate and Klain again.

Snip*

Sorry to hear that you lost your emulator as well as all games for it. Kinda reminds me of how viruses infiltrated my computer once and made my emulator went bonkers lol. But, seriously, I can agree that Binding Blade won't be much fun to play again, mostly because of frustation of some chapters. I'ma hope Chapter 14 just goes good for me.

Also, I assume the other sniper is Igrene?( she and Klein are the only snipers I know from the game)

I'll totally use Raigh, mainly because I love dark magic in fire emblem, and he'll be easier to train. As for Sophia..ehhh, I'm just going to let her be rescued in ch 14 and maybe train her in 14x (if she has potential to steal kills that is).

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Yeah, it's Igrene.

Based on your lineups Rutger seems superior to Fir to me. I'd say no harm in using both (other than the fact you won't be able to upgrade for a while lol), but if you must choose, it's hard not to go with Rutger. It sounds like Shin is doing okay as well? If you're like me you'll have a bit of a surplus of Orion Bolts so no harm in using THEM both haha (depending on whether you're using Wolt and/or Dorothy ofc)

To put Sophia in perspective, here's what I was able to do with her, based on what I remember:

- got her to about lv 5 in Ch14, but I don't need to tell you how careful (and stressed) you will have to be to pull this off. I fed her two manakete kills but honestly I don't recommend this lol.

- my screenshot from the last page is post ch 14x, during which I used all the stat boosters except a Goddess Icon + Seraph Robe and the stuff like Boots and Body Ring and camped at the spawn to feed her more kills, and went out of my way to feed her the stragglers once I was cleaning up

- Ch15 was pretty big and didn't get to feed her much IIRC, but she still picked up a few levels

- Ch16 I got about partway through and remember her being level 18 at the highest, but don't remember if she went in at this level or got a few levels during.

- it's also worth noting that by ch14, most of my characters were arena-ground and promoted if I had the correct item for them (Raigh, Lugh, Clarine, and Deke were all in level 20 limbo by the time I got to 16, where I was about to rectify that lol), including Milady, who promoted first turn of ch14 lol. So Sophia had a LOT of very capable babysitters (including the mage twins who helped a lot tbh even though they were unpromoted).

I feel like Sophia is a character you either don't use, or you go all-out on making work. Even with all the favoritism I was giving her, she still needed to be babied a lot haha. Mages were pretty much the only enemies she was ever able to take on her own, though she could survive promoted guys like bishops and occasionally KO with a little help.

Edited by BANRYU
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Yeah, on Normal Mode Igrene kinda walks over Klein. On HM, he's a decent filler unit (basically the same as 20/1 Wolt or Dorothy, but without the extended period of shittiness in the earlygame), but he does need his HM bonuses.

@Promotions: Rutger does looks like the better choice right now. He's equalized the additional point of Str Fir gets upon promotion and his Str growth is a tiny bit higher than hers. Shin only got 5 levels up until now, so it's too early to judge him. You'll go to Sacae if you keep using him and Sue (unless you also use both Shanna and Tate), so that may or may not be an argument. Sacae is a bit harder than Ilia, imo, but not so bad that you'd have to base your team roster on that.

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Completed ch12x, took a two day break, and am now back:

Ch12x: Cath has had good level ups so far. Also gave her an angelic robe, as she had 15HP. So far her only problems are being way too frail.

Lost some treasures, but they were mainly elixirs and antitoxins.

Now I'm on ch13, and I have a question:

Percival comes in this chapter, but if I don't recruit him, he comes back in chapter 15, and his chapter 15 stats are better than ch13 ones.

It's also riskier to recruit him in chapter 13, according to the wiki that is.

So, maybe I'll recruit him chapter 15. Any advice would be nice.

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Completed ch12x, took a two day break, and am now back:

Ch12x: Cath has had good level ups so far. Also gave her an angelic robe, as she had 15HP. So far her only problems are being way too frail.

Lost some treasures, but they were mainly elixirs and antitoxins.

Now I'm on ch13, and I have a question:

Percival comes in this chapter, but if I don't recruit him, he comes back in chapter 15, and his chapter 15 stats are better than ch13 ones.

It's also riskier to recruit him in chapter 13, according to the wiki that is.

So, maybe I'll recruit him chapter 15. Any advice would be nice.

Yeah, I recommend waiting. You'll be taking time trying to cross anyway. And with ballistae blocking the way, your dancer will be in trouble.

Also, while the item in the northwest has a guard on it, it has a body ring. Definitely worth it.

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I think Percy is only stronger in ch.15 if you play on hard mode, since he doesn't receive HM bonuses in ch.13. But he's not that much of a help in ch14, so I'd still recommend recruiting him in ch15. You have to play quite fast to get him in ch13 and it's way easier to keep his compagnions alive in ch15.

Other than that, ch13 shouldn't be too much of a problem.

@Cath: Keep in ming that thieves don't promote, so she'll be stuck on level 20 with rather poor combat stats compared to your promoted units.

@ch14: I'll just link to my post earlier in this thread. There's some nice treasure to be found, so try and collect all of the hidden items.The Wyvern Knights can be a pain in this chapter, but if you field a thief with a torch, you should be able to see them early enough to not lose anyone to them. The manakete don't move unless you move in their range, so if you're careful, you can just move around them without engaging them. There will be tons of brigant reinforcement from the south and west - either push forward fast so that they can't catch him or engage them with a swordfighter for some easy EXP. Keep the time limit in mind: 25 turns (and Sophia mustn't die) to reach the next gaiden.

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Since Ch14 is such a biyotch I feel it might help if I shared how I got through it lol.

So as far as Sophia goes, I had Milady, Raigh, Lugh, and... uhh... oh right Geese escort her down the south path heading due east, with Milady flying out ahead to draw the fire of the wyvern riders and scout ahead and whatnot. She's pretty safe doing this for the most part since 1) she's so tanky and 2) there aren't really any archers IIRC. (obv you can use whoever you want, but having so many units who can move relatively freely made it a lot easier to keep her safe, and I deeeeeefinitely recommend milady, who I ground to level 20 in 13 and promoted this chapter)

Also def bring a Restore staff, as there is a Bishop with an irritatingly-accurate Sleep staff who likes to use it on your important units.

I also kept Rutger in the west/north area of the desert and sent him back to the spawn area when the bandit twins showed up, he can handle them all with no trouble really just make sure he has enough weapon uses for the slaughter lol.

You could go for the Manaketes (I did, but I was also abusing save states quite a bit tbh), but I don't super recommend it unless you have a wyrmslayer handy with Rutger or whoever, and even then it can be risky if other enemies nearby aren't cleared out.

This level can be pretty unforgiving since the FoW makes it so hard to plan for, so prepare for quite a few possible resets.

EDIT: Oh and I also had Shanna ferrying my thief around to grab all the treasure a lot, there's probably not too many ways to get it all otherwise. Though def be aware of where the treasure is and park your units there whenever it's convenient (since most of them move slow should be often), in case that alleviates the need for the thief.

Edited by BANRYU
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Ok, Progress report:

Ch13: I liked this map. I basically made two teams here, and it went pretty well! Although the reinforcements surprised me.

I also got Milady: ... who wasn't as awesome as I thought she would be. First of all, she came with a steel lance, which means less dodging and even no doubling, which Milady unfortunately had to deal with. I get that she's tanky, but I love more dodgy. It was a pain training her in the arena, because, like Bors, the arena enemies had either steel or silver weapons, and thus she usually died. I got her to level 20 tho, and promoted her in the next chapter. Now she's like the most tanky unit, killing everyone with criticals cuz killer weapons are awesome.

Also most of my units except Alance and Roy got to level 20. Thus, I promoted Rutger, Sue, Tate and Oujay.

Ch14: An example of a map that is so frustrating that it should never have been made.

Seriously, it's a desert map, meaning most units can barely walk. It's also a FoW( although i like the fact it was a sandstorm). It also didn't help that you had to finish this chapter in 25 turns, especially when you need (literally) one of the weakest characters in the game to access a gaiden chapter.

Ok, so first off, I managed to get all the buried treasure here with Cath and Astohl, with Astohl getting carried by Milady and Tate to reach the more far away treasures. I left Rutger, promoted, near the spawn point to fight the brigands, and to possibly get a few treasures if he's lucky( he got one). He almost got killed by Maggey and Rose, but I made him move towards Ellen. They both wrecked the brigands. I also got to kill two manakates. As for the new characters:

Cecilia: She's good enough, especially since she had Aircalibur with her so it made it easy for her to kill some units. She also has Mend, which is good.

Sophia: Uuuuuggggghhhh.....A cute face but really bad stats. She should have had at least more HP or Skill, or more mages in this chapter, just so she could kill, as she has nice res at least. I gave her a Speedwing this chapter, which helped, as she even got to dodge a Dragon rider once. I may just bench her, but, who knows, she might turn at least as good as Raigh, or become a miracle such as Wendy.

Also, apparently, the Bishop with the sleep staff went for Sophia every time, and she dodged every time. Lucky, really.

It should alsp be mentioned that I have benched Bors. He wasn't really getting kills, and the arena is his silver nightmare. I'm also thinking about ditching Dieck, since Oujay has turned out way better( dodges and does good damage to almost all enemies). Should I also bench Klein, since I haven't used him much? He doesn't have bad stats tho.

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Milady is really monstrous on hard mode, getting at least +3 on all stats except Res, which makes her base stats (i.e. at Lv.10) even stronger than Lv.20 Allen's. She's obviously not as insane on normal mode (still really good, though), so I guess the hype she gets might look a bit overblown to you.

Other than that, your unit assessment seems accurate. Cecilia is a good staffbot for now who can also snipe some wyverns once in a while, Sophia is utter garbage. Unless you feed her stat boosters or get really lucky with her level-ups, she won't even be as good as Raigh if she caught up in levels. She's slower, less accurate, only very slightly stronger in Magic. The only stat she actually has a significant advantage in is Res, so yeah. Not worth the effort, if you ask me.

@Klein: I'd say bench him, he's not that great on normal difficulty anyways and you'll get a much stronger Sniper very soon, if you still want one.

@the next chapters: In the upcoming gaiden, going fast will make the fight a lot less frustrating. It has the same disappearing-floor mechanism Sonia's map in FE7 had, but iirc it's not too hard to outrun the disappearing tiles.

Chapter 15 is pretty straight-forward, as long as you'll bring Lilina - you'll see why. Also make sure to recruit Perceval and make sure all of his Cavs survive. It's really not hard to do and it'll net you a Knight's Crest.

Ch16 can be a bit tricky. Make sure that Roy takes the entrance to the right - he's the one who can recruit the enemy mage. If you don't want to use him but still recruit him, Roy can actually negotiate the hiring cost down to 5000 gold, but it'll tank his base stats dramatically and make him totally worthless. The gaiden requirement in this chapter is to keep Douglas alive, which can be rather irritating, but at least there is no time limit. Definitely make sure to recruit Zeiss because he's needed to reach a later gaiden chapter.

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Yeah I think I mentioned this already but Sophia is really not worth it haha. Just stick with Wendy for your run IMO. Lucky that she avoided all the sleeps, though, I had no such luck with that and had to work that much harder to get her experience in that chapter haha.

Yeah I was dedicating all resources to Sophia and she was just barely usable at around level 18. Definitely don't recommend unless your heart is really set on her lol.

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Hey, got a progress report:

Chapter 14x: OH MY GOD WHAT IS THIS CHAPTER. seriously, so interesting yet so frustrating!

So, apparently the previous chapter was a desert. And now this chapter is an underwater...cave? Anyways, this chapter was fun, but the sinking floor I did not like.

Especially when you don't know the pattern of when the floor sinks ( I figured it out rather late). If a unit stands on such a floor, and it sinks, expect them, to get stuck in the water, unless terrain is nearby. Thankfully I brought Thany with me, and she's promoted, so it helped a lot.

Also, the boss and his minion sage had Bolting, a long range magic book. Yeah, I had to reset, a lot.

I brought Sophia to this map, and guess what. She can't attack and dodge a Pirate, but she can attack AND dodge wyverns. Wow, talk about weird. Besides that, Sophia had the problem of skill, which is why she misses so much, kind of like Gonzales. Except Gonzales had high speed and doubled, and was capable of dodging. I think I'll use her for a few more maps to determine whether she is usable, like I did with Ward and Lot( they've been warming the bench a lot)

Also, Cath: the best thief ever.

By the way, I know the routes that are to come, which are the Ilia and Sacae route. I think I'll have to go through the Ilia route, but I'll still ask:

Which route will I be taking? Sue is promoted and Shin is at level 16. Thany and Tate are both promoted and a few levels in. Can I change my fate on which route I'll take?

Edited by Flee Fleet!
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You can change the route pretty easily, it's about the amount of experience given to the nomads against the pegasi. I'm not sure how much experience these 4 have, so get that first.

But really, the Ilia route is full of less intense if boring chapters (the Gaiden is a boring chapter), while I'd argue it's more rewarding. Sacae route has a mix of interesting if frustrating chapters and a frustrating Gaiden with 6 bosses. That Roy has to capture behind to find the right place.

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