Moliblazer Posted January 4, 2017 Share Posted January 4, 2017 I can't figure out how to make it so the animation waits for the handaxe to return. I looked at the docs and there was nothing about it, but I doubt its hardcoded, as there do exist custom axe animation in the comunity. So, how do you do it? Quote Link to comment Share on other sites More sharing options...
Primefusion Posted January 5, 2017 Share Posted January 5, 2017 (edited) Are you using C05 (wait for spell animation)? Handaxe and javelin animations are considered spell animations. Example from my Axe Knight animation: //begin Mode 5 C03 C07 1 p- throw1.png 2 p- throw4.png 2 p- throw5.png 18 p- throw6.png C22 2 p- throw7.png C05 // Call animation associated with equipped weapon 2 p- throw8.png C13 // There's also this, but the documentation is pretty vague 3 p- throw9.png 3 p- throw10.png 3 p- throw11.png C01 3 p- throw4.png 3 p- throw1.png C06 C0D ~~~ Edited January 5, 2017 by Primefusion Quote Link to comment Share on other sites More sharing options...
Moliblazer Posted January 5, 2017 Author Share Posted January 5, 2017 Are you using C05 (wait for spell animation)? Handaxe and javelin animations are considered spell animations. Example from my Axe Knight animation: //begin Mode 5 C03 C07 1 p- throw1.png 2 p- throw4.png 2 p- throw5.png 18 p- throw6.png C22 2 p- throw7.png C05 // Call animation associated with equipped weapon 2 p- throw8.png C13 // There's also this, but the documentation is pretty vague 3 p- throw9.png 3 p- throw10.png 3 p- throw11.png C01 3 p- throw4.png 3 p- throw1.png C06 C0D ~~~ The problem isn't loading the hand axe animation, it's waiting for the handaxe to return so the recovery animation can be played, which neither C05 nor C13 seem to do. Quote Link to comment Share on other sites More sharing options...
Moliblazer Posted January 5, 2017 Author Share Posted January 5, 2017 Nevermind, I just figured out that handaxes use mode 5 even when the are up close, and I was testing things out with changing mode 1. And now it seems to work. Btw it seems that C13 is the "wait for the handaxe to return" command, but I'm not sure. Quote Link to comment Share on other sites More sharing options...
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