Samias Posted January 13, 2017 Share Posted January 13, 2017 There's a lot of little things that Brave/Faith cover, complete with exact numerical values (hidden item pickup rate, Chicken, units leaving, the difference in damage between low Faith and high Faith, etc.). IMO the Brave/Faith system was needlessly complicated for far too little reward. It's part of the reason why I'm not a huge fan of WotL. --- I'm strange when it comes to video game stories. A1 is my favorite by far. A2 has some very nice moments, though it gets a bit complicated at points. TBH A2 feels more like "a bunch of things that happen along an open-ended journey" compared to the other FFT games. At times it doesn't really feel like the story is that important and it's more of a lighthearted adventure. It gets a bit dark in the end but it's the most upbeat of all the games. I don't think that's a bad thing, but I can see why people would call it a weak entry. Still, the gameplay is really solid for that style of SRPG. I really like it, but it sidegrades some of the stuff from A1 so I go back and forth between games depending on what I want out of the game. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.