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"Ask Fire Emblem Heroes Questions and Get Them Answered Here" Thread


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6 hours ago, Rafiel's Aria said:

This is just kind of a general question, and i'm not sure it really needs a topic (even though I think it might generate some interesting conversation). 

When it comes to rare units with rare skills do you think it's better to pass on their skills or merge them? For example, let's say you get two Hectors. Distant Counter is a pretty great skill. But Merged Hector means slightly better Arena runs. I know it kind of comes down to your priorities, but I'd like to hear some varying thoughts.

I pretty much agree with what @MaskedAmpharos said. For example, Hector is part of my main arena trio, so If I would get a second one, I'd just merge the two for a better arena score. On the other hand, if I got a second Takumi or Klein, I'd most likely use them or my current ones as skill fodder (depending on natures).

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How good would you say my main team is?

Ike: A- Heavy Blade 3, B- Vantage 3, C- Hone Spd 3, SS- HP+3, Skill- Aether

Michalis: A- Iote's Shield, B- Renewal 2, C- Threaten Def 3, SS- Speed+1, Skill- Blazing Thunder, GS- Rally Resistance

Camus: A- Grani's Sheild, C- Spur Atk 3, Skill- Aegis

Takumi: A- Close Counter, B- Vantage 3, Threaten Spd 3, SS- Attack+1, Skill- Vengeance

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How good would you say my main team is?

Ike: A- Heavy Blade 3, B- Vantage 3, C- Hone Spd 3, SS- HP+3, Skill- Aether

Michalis: A- Iote's Shield, B- Renewal 2, C- Threaten Def 3, SS- Speed+1, Skill- Draconic Aura, Assist- Rally Resistance

Camus: A- Grani's Sheild, C- Spur Atk 3, Skill- Aegis, SS- Attack+1

Takumi: A- Close Counter, B- Vantage 3, Threaten Spd 3, SS- Breath of Life 1, Skill- Vengeance

Edited by SSbardock84
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Any way to make a unit okay-ish against their counter-color/weapon? Heavily debating on what B-skills to put on Hawkeye. On one hand, he pretty much doesn't give a shit about Blues. Then there's the fact I could give him Axebreaker, but then there's not a ton of Axies he's competing with in the first place, right? So, in short, I'm debating whether to make him even better against Blues by giving him one of Lancebreaker or Emerald Axe, but that would make him suck even worse against Red (who he's pretty trash against in the first place...).

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Just now, Soul~! said:

Any way to make a unit okay-ish against their counter-color/weapon? Heavily debating on what B-skills to put on Hawkeye. On one hand, he pretty much doesn't give a shit about Blues. Then there's the fact I could give him Axebreaker, but then there's not a ton of Axies he's competing with in the first place, right? So, in short, I'm debating whether to make him even better against Blues by giving him one of Lancebreaker or Emerald Axe, but that would make him suck even worse against Red (who he's pretty trash against in the first place...).

With the exception of a handful of powerhouses (namely Blade tome users), you don't really want a unit taking on all colors. Hyper specialization is the name of the game, which is why super frail but fast/strong glass cannons like Nino dominate while more balanced units like Soren and Merric see considerably less use. You don't want a unit that can do everything because chances are they won't be able to do anything as well as the specialists. You just want units that do one or two jobs really well, with the other 3 units covering for the rest of the team. 

Hawkeye, for example, may be shit against reds, but you shouldn't try to compensate and make him slightly better at reds because at the end of the day no matter what you do with him he's not going to have a good time against reds. Instead, just focus on making him really good against blues and maybe green/colorless and just make sure that a unit on your team is really good at dealing with reds. 

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That's really well put, actually. I don't think he'll be good against Reds, even with a shit ton of investment. Which means I should pretty much focus on making him stellar against Blues. Making someone cover general areas is what I thought so I could take out a ridiculous weakness going for him.

 

EDIT: Any skills that speeds up a character's Special counter like Killers?

Edited by Soul~!
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17 minutes ago, Soul~! said:

EDIT: Any skills that speeds up a character's Special counter like Killers?

There's Heavy Blade from Ike as well as the Quick Pulse seal being distributed via Tempest Trial at the moment. The former accelerates the special trigger when the unit attacks while their Atk is higher than their opponent, while the latter automatically deducts 1 CD from the special at the start of the map.

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39 minutes ago, Soul~! said:

You shouldn't be teaching me all of this. :awesome:

Competition in its purest form isn't about winning by tearing down others or by keeping your own cards close. 

It's doing your best to bring others up too and then winning when you are both playing to your fullest potential. 

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2 minutes ago, Soul~! said:

Do any of the follow-up B-skills (Breakers, Brash Assault, Desperation, etc.) stack with Braves?

Yes.

Swordbreaker Abel can 4x attack Sword units with Brave Lance, for example.

EDIT: Desperation doesn't guarantee a follow-up attack, however. It only makes your attacks consecutive if there would have been a follow-up otherwise.

Edited by MrSmokestack
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4 minutes ago, Soul~! said:

e.e o,:

Do any of the follow-up B-skills (Breakers, Brash Assault, Desperation, etc.) stack with Braves?

Yes, they do. 

That's the reason Brave Bow Cordelia is so good with Desperation. It basically allows her to attack 4 times before enemies get to counterattack (which they won't because they'll be dead). 

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@MaskedAmpharos and @Bartozio Thanks for the feedback. I've just kind of thoughtlessly merged characters in the past because the extra fire power seemed more valuable than skills. M. Robin's tome might be useful, but it's not something I have to give to my blue mages. Barblade on the other hand... Hector is still kind of hit or miss for me. I use him in the Arena every once in a while, but mages have been my biggest threat there. The desire to give Distant Counter to a mage killer is very tempting....even if it might take away some fire power.

 

I'll have to meditate on this a while longer.

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34 minutes ago, MrSmokestack said:

Yes.

Swordbreaker Abel can 4x attack Sword units with Brave Lance, for example.

EDIT: Desperation doesn't guarantee a follow-up attack, however. It only makes your attacks consecutive if there would have been a follow-up otherwise.

 

31 minutes ago, MaskedAmpharos said:

Yes, they do. 

That's the reason Brave Bow Cordelia is so good with Desperation. It basically allows her to attack 4 times before enemies get to counterattack (which they won't because they'll be dead). 

The same goes for Peri and Hana. The 4* budget Peri will murder most non armor reds. Including heavy weights like Ike who would otherwise be a pain to kill. 

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I was grabbing names out of the bag :rolleyes:. Peri is quite useful as part of horse emblem. I just like defeating higher rarity units with common units. Now if she wasn't so low on BST, that would make her more useful.

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4 minutes ago, Rezanator said:

I was grabbing names out of the bag :rolleyes:. Peri is quite useful as part of horse emblem. I just like defeating higher rarity units with common units. Now if she wasn't so low on BST, that would make her more useful.

Camus is better, and he's free

I do agree that using "common" units to beat "high tier" ones is a satisfying feeling though. I'm currently considering building up a 5* Brave Sword Laslow just because I like the dude. 

Also her BST gets boosted up to infantry levels with how matchmaking works now, so it really isn't a big deal at all. 

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1 minute ago, Rezanator said:

I was grabbing names out of the bag :rolleyes:. Peri is quite useful as part of horse emblem. I just like defeating higher rarity units with common units. Now if she wasn't so low on BST, that would make her more useful.

Her stat total is better than Reinhardt's by virtue of being melee (which doesn't matter for matchmaking or scoring), and she has the best offensive stats of any melee cavalry (Peri's 33/33 compared to Abel's 33/32, Camus's 32/33, and Cain's 32/32).

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9 minutes ago, Ice Dragon said:

Her stat total is better than Reinhardt's by virtue of being melee (which doesn't matter for matchmaking or scoring), and she has the best offensive stats of any melee cavalry (Peri's 33/33 compared to Abel's 33/32, Camus's 32/33, and Cain's 32/32).

Out of curiosity, what set do you use with Peri? Brave + Desperation w/ Cavalry buffs?

(Also wow the spreads are surprisingly close together)

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15 minutes ago, MaskedAmpharos said:

Out of curiosity, what set do you use with Peri? Brave + Desperation w/ Cavalry buffs?

(Also wow the spreads are surprisingly close together)

Once I can pull reds again to get another Hana, I'm building

+10 Peri [+Atk, -Res] (Brave Lance+, Draw Back/Reposition, Escutcheon, Life and Death 3, Lancebreaker 3, Hone Cavalry)

and if I somehow have SP left over (ahaha as if), an alternate skill build of

+10 Peri [+Atk, -Res] (Brave Lance+, Ardent Sacrifice, Luna, Life and Death 3, Desperation 3, Hone Cavalry)

The first build is suited for single battles in the arena. Lancebreaker specifically targets Effie and Ephraim, who commonly run Wary Fighter and Lancebreaker, respectively. Escutcheon allows Peri to easily survive a single counterattack, even from Ephraim's Moonbow.

The second build is designed for sustain with Ardent Sacrifice working off of Xander's and Camus's common Fury build.

Edited by Ice Dragon
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1 minute ago, Ice Dragon said:

Once I can pull reds again to get another Hana, I'm building

+10 Peri [+Atk, -Res] (Brave Lance+, Draw Back/Reposition, Escutcheon, Life and Death 3, Lancebreaker 3, Hone Cavalry)

and if I somehow have SP left over (ahaha as if), an alternate skill build of

+10 Peri [+Atk, -Res] (Brave Lance+, Ardent Sacrifice, Luna, Life and Death 3, Desperation 3, Hone Cavalry)

The first build is suited for single battles in the arena. Lancebreaker specifically targets Effie and Ephraim, who commonly run Wary Fighter and Lancebreaker, respectively. Escutcheon allows Peri to easily survive a single counterattack, even from Ephraim's Moonbow.

The second build is designed for sustain with Ardent Sacrifice working off of Xander's and Camus's common Fury build.

Do you think it would be redundant to run Camus when you already have Peri? 

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