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War Room Hack 3: Son of War Room (version 0.a)


SquareRootOfPi
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DOWNLOAD v0.a HERE

War Room Hack 3 is a hack for Advance Wars 2 (U) that adds new War Room maps and new, custom (that's right, custom!) Commanding Officers to the roster, along with classics from the DS games. Each new Commanding Officer is added with the design goal of forcing the player to think of new strategies to approach each map. Keep in mind: this hack is currently in early alpha, and uses placeholders for several assets, like graphics and music.

The patch can be applied using NUPS or Tsukiyomi. For Mac users, Multipatch may work too. Remember to patch it on a Fire Emblem 7 (U) ROM!

Important note: This hack is a side project I'm working on when I have downtime from my main project, Fire Emblem IV (which you might be more interested in...?) As such, don't expect any regular update schedule, and only major updates will be announced in this thread. If you're interested in following the project more closely, see the links in the Media section below.

SIORf6V.png

Features:

  • Five, (that's right, five!) new commanding officers join the cast:
    • Monet: A general who manipulates the economy to her advantage. She can order her units to steal funds from the enemy by resting on their properties, increasing her own income and decreasing theirs. Her CO Power Bankruptcy stops enemy from receiving income, while her Super CO Power Blood Auction allows her to use her cache of funds to destroy enemies with ease.
    • Roxanne: An Orange Star hot shot officer with the highest attack bonus! However, her units have severely reduced ammunition and cannot resupply them normally. They depend on her powers, Reload and Full Stock to resupply.
    • Julia: The silver-tongued propaganda leader of Black Hole. With her guile and wit, she can lure the enemy to her side. Her CO Power, Ruthless Grasp allows her to instantly capture any city (but not other property types...!), and with her Super CO Power, Dark Salvation, she can convert any enemy to her side, as long as they survive a round of combat with 5 HP or less.
    • Perry: A dynamic aerial specialist from Blue Moon. His air units are the toughest around, at the cost of being slower. His Powers, Airstrike and Bombing Run summon a frightening air force to the battlefield.
    • Jugger 2.0: An upgraded form of Jugger that is truly unpredictable. His CO Power RAM Corrupt will randomly transform his army, making them potentially stronger, but also possibly weaker. Meanwhile, his Super CO Power ROM Scramble embodies the essence of randomness, shuffling all units on the map to random locations.

 

  • 7 new maps to test your strategic mettle!
    • Sunburst: Fight against the power of the sun itself! You start surrounded by Grimm's forces, and if you don't hurry up, you'll be bombarded with silos too.
    • Brook Trio: Navigate across three rivers in this map against Eagle.
    • Wild Curve: A three pronged map pits you against Grit in mountainous terrain suited to his skills.
    • Eel River: A challenging Fog of War map that pits you against the queen of strategy herself, Sonja.
    • Spann Air: A twist on a classic map versus Adder.
    • Bad Dudes: Are you a bad enough dude (or dudette) to defeat Julia on this strangely familiar looking map?
    • Bean Isle: Fight against Grit on this Bean Island variant.
    • Of course, many of the old War Room maps are still around if you want to test your might against them as well!

 

  • Updates to old favorites
    • To promote more fun and diverse gameplay, several mechanics have been overhauled:
    • CO Powers charge much faster than before, and reward a more aggressive strategy.
    • Defense calculations have been changed. The net effect is that very high defense is less effective compared to the original game.
    • Sonja now summons Fog of War if she's active on the map.
    • Andy heals 3 HP from his CO Power, and 7 HP from his Super CO Power.
    • Eagle's CO Power is now his AWDS power, which is a Lightning Strike effect that weakens his units for the turn.
    • Kanbei's units are 120/120 instead of 130/130.
    • Grit's gets a lower indirect firepower bonus. Why? Because...
    • THE GRIMM IS IN. Straight from AWDS, the 130/80 wonder can be selected!

Media, Links and History

Want even more details? The main project page can be found here.

The youtube page collects various videos relating to the hack's progress.

Edited by SquareRootOfPi
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4 hours ago, SquareRootOfPi said:

Yes, but it's also an actual side project I'm working on! The topic has been edited to reflect its true nature.

Oh okay...nice.

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