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Shadows of Valentia Save Editing/Save Bank


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TL;DR: Save editing is indeed possible for Shadows of Valentia, but it's a little more complicated than that.

So as we all know, SoV just recently was released in Japan, and was leaked even before the official JP release. Not much research has been done into saves, but theoretically, if it's anything like Fates, a save editor should be simple, right?

Wrong.

For some reason, IS decided to switch up the way saves were written, making them generally a headache to decipher. Here is what has been figured out about the saves so far:

Items:

Spoiler

 

Items CAN be successfully edited, but it kind of has a couple caveats. Firstly, items can only be changed, not added, or at least as of now. Secondly, and more importantly, items appear to be encoded in a much more complicated manner than in prior games, using a hex string that is likely a checksum of some sort, as well as possibly holding item exp. data. The problem with this is that the strings differ from item to item, making it difficult to edit the vast majority of items in whose strings are unknown.

And that's where you come in!

What you need:

3DS Homebrew

A copy of SoV, digital or physical

JKSM

A computer

A zipping program (Windows explorer can do this)

 1. Install homebrew, if you haven't already. Open up SoV and store everything that everyone (both Alm and Celica's parties, if you can access both) is holding at the moment. Save your game.

2. Switch over to JKSM and make a backup of this save. Call the folder Save1.

3. Go back to SoV and give an item that's not on the list of item codes to someone in your party. Save again.

4. Switch back to JKSM and backup this save as well. Call the folder Save2.

5. Now get Save1 and Save2 on your computer somehow. You can put your SD card in your computer, transfer over MicroSD Management if you have an N3DS, whatever.

6. Zip up Save1 and Save2, and reply to this post with the .zip files attached, along with what item you gave the character.

Item list:

Spoiler

Golden Dagger: 0D 00 00 00 11 D2 EB 9D 4B 41 83 D5
Moldy Cheese: C6 00 00 00 AD 51 88 69 AD BB 76 FE
Flour: C5 00 00 00 F5 97 6C BF BF E7 0E 64

If you want to try editing your own save, you're going to have all of the items necessary for uploading your save above, as well as FEST, which can be found here, and the hex editor of your choice.

1. Open up JKSM and export your current save. I recommend making a backup folder as well.

2. Put your SD card in your computer/use MicroSD management, whatever, just get the folder(s) on your computer.

3.Now open the save folder you want to edit up, and drag the Chapter0/Chapter1/Chapter2 file out (whichever save slot you want to edit). Drag the file onto FEST.exe. The program should run and create a new file called Chapter0_dec. 

4. The items are found near the bottom of the file, but the save size differs from person to person, so I can't really tell you where. You should see something like 02 00 repeating a  whole bunch, and if you have any items in your file, something that looks like this: 02 01 XX 00 00 00 XX XX XX XX XX XX XX XX. This is where you're going to want to copy over your item code. Keep in mind that items can't be added right now, only replaced, so whatever item that is is gone. Double-check to make sure that this item is the one you want to overwrite. Copy+paste the item code you want from the list over the old values right after the 01. Save the file, and delete the old Chapter0 save if you haven't already.

5. Drag Chapter0_dec onto FEST, which will recompile your save. Delete Chapter0_dec, or optionally store it elsewhere. Move the new Chapter0 file generated by FEST back into your save folder on your SD card.

6. Load the save using JKSM, and enjoy!

Character Editing:

To be added later

Post any save editing discoveries you've made here as well!

Edited by Missing
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  • 2 weeks later...

At 0xCC is a pointer to where the characters are and 0xD0 has a pointer to items.

Character, class and items are stored in the save by throwing their labels in two polynomial hashes.

So using the Golden Dagger as an example which had the hex string 11 D2 EB 9D 4B 41 83 D5 in the save file, the first four bytes is when the label is through the hash using 0x25 as a base and the last four bytes is using 0x1F. 

Golden Dagger's label in hex is 49 49 44 5F 89 A9 8B E0 82 CC 92 5A 8C 95. Starting from the end of the label the hashing goes: 0x95 * base^0 + 0x8C * base^1 + etc. Bytes are signed so watch out for that when doing the calculations. Once it's done only the last four 4 bytes are used.

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  • 3 weeks later...

I got tired of farming the DLC for certain items, so I found the item ID's for them.

  Hide contents

AF 01 00 08 D1 0B 88 14 85 1C BE B0 = Villager's Fork
F3 00 00 00 97 AC 3C A4 87 55 9F 5A = Boots

9C 01 00 08 F4 9F A2 4B C0 B6 59 86 = Star Jacinth
94 01 00 08 1F 09 0B 00 DD 40 32 0F = Gemini Shard
99 01 00 08 D0 62 14 2A B8 DE 5D 15 = Scorpio Shard
98 01 00 08 9B 0B 83 22 43 1A 45 32 = Libra Shard
93 01 00 08 20 82 6A 2E DE 37 6C 81 = Taurus Shard
90 01 00 08 39 11 D3 A8 CB 6C B5 24 = Aquarius Shard

07 00 00 00 09 12 6F 92 F1 FC 01 79 = Shadow Sword
2E 00 00 30 32 97 83 E8 7E B0 39 50 = Killer Bow (Three Stars)
27 00 00 00 E7 B1 57 CE E5 CC 10 6C = Steel Bow
04 00 00 00 25 B1 57 CE 1D CC 10 6C = Steel Sword

AE 00 00 00 81 26 89 66 63 6A 6B 39 = Garlic
B6 00 00 00 B4 71 B4 F0 EE 74 8F 10 = Orange
A9 00 00 00 71 30 19 9F 81 1B 17 58 = Ale

 
 
 
 
 

I just overwrite the oranges in my inventory to what I want. Hopefully, this helps someone.

Edited by DougL
WHOOPS. Fixed a typo. "Aries" was changed to "Aquarius", my B.
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Hey, I made an account on here specifically to reply to this post.

Anyways, here's my Save1 and Save2 zip files, the item I attached was a Steel Lance. I want to edit the save myself, but I have a Mac and, even with Wine, I can't manage to get FEST to work. So if someone would be so nice as to put a Villager's Pitchfork(I can't get the DLC because my 3ds refuses to connect to my Wifi) in place of my Steel Lance(I've got more so I don't care), that'd be greatly appreciated!

Save1.zip

Save2.zip

EDIT: I borrowed a relative's computer and did it myself, so I'm fine now and do not need my save edited

Edited by Digikitty21
Did it myself
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  • 2 weeks later...

Here are some items I recently found as well.
 

Spoiler

Zweihander - 0E 00 00 00 5C 84 96 B6 9A 0E 85 AF
Exotic Spice -B7 00 00 00 E1 9E E7 2E 11 B4 1B 64
Steel Shield - 83 00 00 00 81 B1 57 CE 67 CC 10 6C
Iron Sword - 03 00 00 00 8A D3 8F E2 2E 1C 0C 74
Lady Blade - 0F 00 00 30 6C 45 B7 C2 FE 5E AE 1F
Dracoshield - 88 00 00 00 9A A8 38 E1 54 CE 10 72
Leathershield - 81 00 00 00 5C CB 45 C1 84 B5 9D 66
Golden Apple - CD 00 00 00 69 75 D3 2C C1 22 A8 5C
Javelin - 18 00 00 00 2D D5 F1 C1 DB 5F A0 65 
Nut of Life/Fruit of Life - CB 00 00 00 22 74 CE FF D0 0A A5 80
Ambrosia - CC 00 00 00 48 A5 A4 6D 16 E6 72 AF

 

Also correct me if I'm wrong, but it seems as if the fifth zero is an indicator to how many times the weapon has been forged, if it is one, as my Lady Blade was forged three times and the zero changed. I haven't tested it yet, but I'll update if I discover more.

Edited by Corramel
Forgot to spoiler
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I'm working on a tool to assist with editing items. If I manage to make it work properly, I'll leave a note in this thread.

Any item ID's would be very welcome, even trivial items or doubles would be fine. For now, I'll share the ID's I found around the web and gathered on my own.

I would love to know the ID for the Talisman stat boost item.

Please take note that all items below are prefixed with 02 01, which most likely indicates the place it's at, my guess is inventory.

Spoiler
02 01 03 00 00 00 8A D3 8F E2 2E 1C 0C 74 Iron Sword
02 01 04 00 00 00 25 B1 57 CE 1D CC 10 6C Steel Sword
02 01 07 00 00 00 09 12 6F 92 F1 FC 01 79 Shadow Sword
02 01 0E 00 00 00 5C 84 96 B6 9A 0E 85 AF Zweihander
02 01 0F 00 00 30 6C 45 B7 C2 FE 5E AE 1F Lady Blade
02 01 18 00 00 00 2D D5 F1 C1 DB 5F A0 65 Javelin
02 01 27 00 00 00 E7 B1 57 CE E5 CC 10 6C Steel Bow
02 01 81 00 00 00 5C CB 45 C1 84 B5 9D 66 Leathershield
02 01 83 00 00 00 81 B1 57 CE 67 CC 10 6C Steel Shield
02 01 88 00 00 00 9A A8 38 E1 54 CE 10 72 Dracoshield
02 01 90 01 00 08 39 11 D3 A8 CB 6C B5 24 Aries Shard
02 01 93 01 00 08 20 82 6A 2E DE 37 6C 81 Taurus Shard
02 01 94 01 00 08 1F 09 0B 00 DD 40 32 0F Gemini Shard
02 01 98 01 00 08 9B 0B 83 22 43 1A 45 32 Libra Shard
02 01 99 01 00 08 D0 62 14 2A B8 DE 5D 15 Scorpio Shard
02 01 9C 01 00 08 F4 9F A2 4B C0 B6 59 86 Star Jacinth
02 01 A7 00 00 00 E1 2A 75 F5 69 E1 15 22 Duma's Helm
02 01 A8 00 00 00 10 F2 3B FE 14 81 4C 2A Mila's Diadem
02 01 A9 00 00 00 71 30 19 9F 81 1B 17 58 Ale
02 01 AA 00 00 00 C0 F2 1F E3 04 C5 EA 90 Leftover Ale
02 01 AD 00 00 00 E1 74 51 D5 FF 84 DD 6C Wine
02 01 AE 00 00 00 81 26 89 66 63 6A 6B 39 Garlic
02 01 AF 01 00 08 D1 0B 88 14 85 1C BE B0 Villager's Fork
02 01 B0 00 00 00 16 43 0B AB 3C CA 52 5C Jug of Water
02 01 B2 00 00 00 69 8A 03 A3 25 28 05 5A Herring
02 01 B6 00 00 00 B4 71 B4 F0 EE 74 8F 10 Orange
02 01 B7 00 00 00 E1 9E E7 2E 11 B4 1B 64 Exotic Spice
02 01 BB 00 00 00 64 B2 92 A3 3C BC 4B 5A Flour
02 01 BC 00 00 00 9C 35 AB C4 5E 0B 44 0A Honey
02 01 BE 00 00 00 92 4B EF 44 B8 B6 E9 2D Bread
02 01 C1 00 00 00 58 5C E4 3B 7A 20 C6 42 Hard Bread
02 01 C2 00 00 00 95 5A B3 EE 37 9C 81 84 Dried Meat
02 01 C3 00 00 00 F3 B9 42 CB 8D 41 5D 03 Raw Meat
02 01 C4 00 00 00 C8 8E B6 19 04 2B 7E DB Mana Herbs
02 01 C5 00 00 00 F5 97 6C BF BF E7 0E 64 Butter
02 01 C9 00 00 00 44 DD 2C BA 4E A3 7E 08 Pegasus Cheese
02 01 CA 00 00 00 98 50 EA EE D2 57 BA 56 Nectar
02 01 CB 00 00 00 22 74 CE FF D0 0A A5 80 Fruit of Life
02 01 CC 00 00 00 48 A5 A4 6D 16 E6 72 AF Ambrosia
02 01 CD 00 00 00 69 75 D3 2C C1 22 A8 5C Golden Apple
02 01 CE 00 00 00 28 BD 71 A1 08 0A 3F 59 Soma
02 01 CF 00 00 00 46 EC 8A 60 36 AA AA 89 Nethergranate
02 01 D6 00 00 00 F3 EC 71 3E 0B 37 A4 B8 Cell Key
02 01 F3 00 00 00 97 AC 3C A4 87 55 9F 5A Boots
02 01 BD 00 00 00 CD 40 EF 44 23 AF E9 2D Ham

If you want to help out, please find me on Discord. Tukurai#3755. I could use help finding new ID's.

New ID's that need confirmation, its either the one or the other, if you tried one, let me know: [confirmed]

02 01 B5 00 00 00 4E 96 40 FE 94 8F 72 B7 Medicinal Syrup
02 01 B4 00 00 00 26 E1 32 D4 E8 41 A5 6C Yoghurt

Another confirmation required: [confirmed]

02 01 86 00 00 00 DD 7A DF B4 8F F7 2C 60 Silver Shield
02 01 AB 00 00 00 5D 59 FF A0 FD AB 06 59 Soup

NM#3755

Edited by Tukurai
Confirmed items
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7 hours ago, Corramel said:

Here are some items I recently found as well.
 

  Reveal hidden contents


Zweihander - 0E 00 00 00 5C 84 96 B6 9A 0E 85 AF
Exotic Spice -B7 00 00 00 E1 9E E7 2E 11 B4 1B 64
Steel Shield - 83 00 00 00 81 B1 57 CE 67 CC 10 6C
Iron Sword - 03 00 00 00 8A D3 8F E2 2E 1C 0C 74
Lady Blade - 0F 00 00 30 6C 45 B7 C2 FE 5E AE 1F
Dracoshield - 88 00 00 00 9A A8 38 E1 54 CE 10 72
Leathershield - 81 00 00 00 5C CB 45 C1 84 B5 9D 66
Golden Apple - CD 00 00 00 69 75 D3 2C C1 22 A8 5C
Javelin - 18 00 00 00 2D D5 F1 C1 DB 5F A0 65 
Nut of Life/Fruit of Life - CB 00 00 00 22 74 CE FF D0 0A A5 80
Ambrosia - CC 00 00 00 48 A5 A4 6D 16 E6 72 AF

 

Also correct me if I'm wrong, but it seems as if the fifth zero is an indicator to how many times the weapon has been forged, if it is one, as my Lady Blade was forged three times and the zero changed. I haven't tested it yet, but I'll update if I discover more.

You appear to be correct about the forgetimes. This is what my tool tells me about the Ladyblade data I have. I can take a wild guess and say that I have an unforged one, and one with +1.

02 01 0F 00 00 00 6C 45 B7 C2 FE 5E AE 1F                          Unknown
02 01 0F 00 00 10 6C 45 B7 C2 FE 5E AE 1F Unknown
02 01 0F 00 00 30 6C 45 B7 C2 FE 5E AE 1F Lady Blade +3

This will allow us to find ID's a way lot faster.

Edited by Tukurai
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I figured out most of the ID's by now, with exception to the following list, if you have a save file containing one or more of these, please share the chapter.

Spoiler
Golden Dagger
Mercurius
Ilwoon
Seven Sword
Saunion
Fernand's Lance
Clair's Lance
Clive's Lance
Killer Bow
Radiant Bow
Astra
Rusted Sword
Sol
Kriemhild
Rusted Lance
Venin Lance
Luna
Rusted Bow
Venin Bow
Royal Shield
Silver Platter
Rusted Shield
Sage's Shield
Eleven Shield
Leftover Bread
Bread Piece
Cold Soup
Holey Cheese
Boiled Chicken
Moist Bread
Spicy Chicken
Mille Crepe
Chicken Link
Pure Honey
Handmade Doll
Lima Armlet
A Son's Journal
Mila Carving
Duma Carving
Coral Fragment
Black Pearl
Aquarius Shard
Pisces Shard
Cancer Shard
Leo Shard
Virgo Shard
Sagittarius Shard
Capricorn Shard
Animus Ring
Demon Ring
Rusted Ring
Sweet Cookie

 

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8 hours ago, Tukurai said:

I figured out most of the ID's by now, with exception to the following list, if you have a save file containing one or more of these, please share the chapter.

  Hide contents
Golden Dagger
Mercurius
Ilwoon
Seven Sword
Saunion
Fernand's Lance
Clair's Lance
Clive's Lance
Killer Bow
Radiant Bow
Astra
Rusted Sword
Sol
Kriemhild
Rusted Lance
Venin Lance
Luna
Rusted Bow
Venin Bow
Royal Shield
Silver Platter
Rusted Shield
Sage's Shield
Eleven Shield
Leftover Bread
Bread Piece
Cold Soup
Holey Cheese
Boiled Chicken
Moist Bread
Spicy Chicken
Mille Crepe
Chicken Link
Pure Honey
Handmade Doll
Lima Armlet
A Son's Journal
Mila Carving
Duma Carving
Coral Fragment
Black Pearl
Aquarius Shard
Pisces Shard
Cancer Shard
Leo Shard
Virgo Shard
Sagittarius Shard
Capricorn Shard
Animus Ring
Demon Ring
Rusted Ring
Sweet Cookie

 

I take it you've also found the Ancient Ring seen held by Claire during the "Flight from the Ruins" DLC?

 

Also, found the ID for the ever so broken Kriemhild - 1F 00 00 00 1F 48 B4 2E A5 52 DB 74

Edited by kidousen
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Hey Kidousen, No, sadly I don't have that one yet. How did you find the ID for Kriemhild? I'm only using the data from the convoy right now. I'm currently only using the world savepoints for discovering itemIds. Perhaps if i use the bookmark savepoints?

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@Tukurai The three star killer bow is 2E 00 00 30 32 97 83 E8 7E B0 39 50 . Thus, the non-forged bow is likely 2E 00 00 00 32 97 83 E8 7E B0 39 50 .

I'm going to be adding some golden apples to my save tonight anyways. Since I have all of the shards, I'll find out the missing shard ID's for you at the same time. Just have to get home first.

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Here you are. The missing shards and more.

Note that I made a typo in my first list, and confused the aries and aquarius shards. That is, Aquarius shard should be "90 01 00 08 39 11 D3 A8 CB 6C B5 24". Aries shard should be "92 01 00 08 AC 40 98 C6 02 18 0F 79".

Spoiler

A2 00 00 00 27 8F 97 B4 8F 18 62 5F = Black Pearl
90 01 00 08 39 11 D3 A8 CB 6C B5 24 = Aquarius Shard
95 01 00 08 20 D1 92 B2 08 A1 65 54 = Cancer Shard
9B 01 00 08 2F BF 85 51 F7 BB E9 6C = Capricorn Shard
96 01 00 08 61 8E 92 4B 73 04 50 86 = Leo Shard
91 01 00 08 FD 69 11 BC 4B B6 5D D9 = Pisces Shard
9A 01 00 08 C4 9D F2 EE 20 D8 5B D0 = Sagittarius Shard
97 01 00 08 A0 F8 12 3C 08 B3 DC 3E = Virgo Shard
92 01 00 08 AC 40 98 C6 02 18 0F 79 = Aries Shard

C0 00 00 00 1D 25 8E B4 7B 3E 64 B1 = Bread Piece
AC 00 00 00 82 D7 94 FB C6 A6 BD BE = Cold Soup
C6 00 00 00 AD 51 88 69 AD BB 76 FE = Holey Cheese
C8 00 00 00 49 C7 27 6B 9B 6D A1 CB = Sweet Cookie

 
Edited by DougL
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Thank you DougL!

This is the current list of ID's we have atm.

Spoiler
Golden Dagger 02 01 00 00 00 00
Mercurius 02 01 00 00 00 00
Ilwoon 02 01 00 00 00 00
Seven Sword 02 01 00 00 00 00
Saunion 02 01 00 00 00 00
Fernand's Lance 02 01 00 00 00 00
Clair's Lance 02 01 00 00 00 00
Clive's Lance 02 01 00 00 00 00
Killer Bow 02 01 00 00 00 00
Radiant Bow 02 01 00 00 00 00
Astra 02 01 00 00 00 00
Rusted Sword 02 01 00 00 00 00
Sol 02 01 00 00 00 00
Rusted Lance 02 01 00 00 00 00
Venin Lance 02 01 00 00 00 00
Luna 02 01 00 00 00 00
Rusted Bow 02 01 00 00 00 00
Venin Bow 02 01 00 00 00 00
Royal Shield 02 01 00 00 00 00
Silver Platter 02 01 00 00 00 00
Rusted Shield 02 01 00 00 00 00
Sage's Shield 02 01 00 00 00 00
Eleven Shield 02 01 00 00 00 00
Leftover Bread 02 01 00 00 00 00
Boiled Chicken 02 01 00 00 00 00
Moist Bread 02 01 00 00 00 00
Spicy Chicken 02 01 00 00 00 00
Mille Crepe 02 01 00 00 00 00
Chicken Link 02 01 00 00 00 00
Pure Honey 02 01 00 00 00 00
Handmade Doll 02 01 00 00 00 00
Lima Armlet 02 01 00 00 00 00
A Son's Journal 02 01 00 00 00 00
Mila Carving 02 01 00 00 00 00
Duma Carving 02 01 00 00 00 00
Coral Fragment 02 01 00 00 00 00
Animus Ring 02 01 00 00 00 00
Demon Ring 02 01 00 00 00 00
Rusted Ring 02 01 00 00 00 00
Unknown-1 02 01 00 00 00 01 01 00 BA A2 8D 3B 07 41
Unknown-2 02 01 00 00 00 01 01 00 FA 53 66 44 09 41
Unknown-3 02 01 00 6E 6F 00 03 00 0D 02 01 00 6E 72
Cog 02 01 00 6E 7D 00 0E 00 25 19 01 00 6E 92
ID-1 02 01 01 0A 00 00 0B 00 00 91 01 00 00 03
Mila's Turnwheel Celica 02 01 02 06 00 10 20 21 30 31 B2 49 D4 73
Mila's Turnwheel Alm 02 01 02 0A 00 01 10 11 20 21 30 31 40 41
Iron Sword  02 01 03 00 00 00 8A D3 8F E2 2E 1C 0C 74
Iron Sword 02 01 03 00 00 00 8A D3 8F E2 2E 1C 0C 74
Steel Sword 02 01 04 00 00 00 25 B1 57 CE 1D CC 10 6C
Silver Sword 02 01 05 00 00 00 81 7A DF B4 45 F7 2C 60
Brave Sword 02 01 06 00 00 00 20 18 E4 D1 60 27 2E 71
Shadow Sword 02 01 07 00 00 00 09 12 6F 92 F1 FC 01 79
Lightning Sword 02 01 08 00 00 00 AD 1E 6B 15 53 38 61 C8
Blessed Sword 02 01 09 00 00 00 88 1E 6C 44 1A E0 16 97
Royal Sword 02 01 0A 00 00 00 8C 31 F3 1C 26 1A E1 74
Falchion 02 01 0B 00 00 00 FC 98 2A DF 9A 9F DF 3B
Zweihander  02 01 0E 00 00 00 5C 84 96 B6 9A 0E 85 AF
Ladyblade 02 01 0F 00 00 00 6C 45 B7 C2 FE 5E AE 1F
Beloved Zofia 02 01 11 00 00 00 85 3B 00 10 09 09 9B 7D
Rapier 02 01 13 00 00 00 60 7F 8B 1D F2 CB AB 0C
Iron Lance 02 01 15 00 00 00 32 D4 8F E2 B8 1C 0C 74
Steel Lance 02 01 16 00 00 00 CD B1 57 CE A7 CC 10 6C
Silver Lance 02 01 17 00 00 00 29 7B DF B4 CF F7 2C 60
Javelin 02 01 18 00 00 00 2D D5 F1 C1 DB 5F A0 65
Javelin  02 01 18 00 00 00 2D D5 F1 C1 DB 5F A0 65 
Ridersbane 02 01 19 00 00 00 3C 79 6F FD EE 6E 24 08
Blessed Lance 02 01 1A 00 00 00 30 1F 6C 44 A4 E0 16 97
Gradivus 02 01 1B 00 00 00 68 ED 7C 8A 46 3C C1 F9
Duma's Lance 02 01 1D 00 00 00 D3 2B 75 F5 31 E2 15 22
Emperor Lance 02 01 1E 00 00 00 CF B6 0F C9 E5 D7 74 9D
Kriemhild 02 01 1F 00 00 00 1F 48 B4 2E A5 52 DB 74
Rhomphaia 02 01 20 00 00 00 A0 7C B6 74 EE E5 84 D2
Iron Bow 02 01 26 00 00 00 4C D4 8F E2 F6 1C 0C 74
Steel Bow 02 01 27 00 00 00 E7 B1 57 CE E5 CC 10 6C
Silver Bow 02 01 28 00 00 00 43 7B DF B4 0D F8 2C 60
Blessed Bow 02 01 29 00 00 00 4A 1F 6C 44 E2 E0 16 97
Parthia 02 01 2B 00 00 00 A7 FE FE 66 6F 89 9B 97
Mila's Bow 02 01 2C 00 00 00 BF 9C 9E 99 97 D5 0F 04
Longbow 02 01 2D 00 00 00 45 08 F7 44 B1 D3 ED 2D
Leather Shield 02 01 81 00 00 00 5C CB 45 C1 84 B5 9D 66
Iron Shield 02 01 82 00 00 00 E6 D3 8F E2 78 1C 0C 74
Steel Shield  02 01 83 00 00 00 81 B1 57 CE 67 CC 10 6C
Steel Shield 02 01 83 00 00 00 81 B1 57 CE 67 CC 10 6C
Rion Shield 02 01 84 00 00 00 DA 5B BE 16 32 8F BB 02
Fugue Shield 02 01 85 00 00 00 34 F1 09 66 28 76 7E A5
Silver Shield 02 01 86 00 00 00 DD 7A DF B4 8F F7 2C 60
Blessed Shield 02 01 87 00 00 00 E4 1E 6C 44 64 E0 16 97
Dracoshield  02 01 88 00 00 00 9A A8 38 E1 54 CE 10 72
Dracoshield 02 01 88 00 00 00 9A A8 38 E1 54 CE 10 72
Hexlock Shield 02 01 89 00 00 00 A2 F8 5B 1D 98 1B EA 34
Emperor Shield 02 01 8A 00 00 00 83 B6 0F C9 A5 D7 74 9D
Duma's Shield 02 01 8B 00 00 00 87 2B 75 F5 F1 E1 15 22
Blessed Ring 02 01 8E 00 00 00 3D 7A 35 E6 D9 6D E3 2C
Angel Ring 02 01 8F 00 00 00 EF 63 70 F3 09 13 AC AF
Speed Ring 02 01 90 00 00 00 8B 7B 9E D9 F9 B5 37 41
Aquarius Shard 02 01 90 01 00 08 39 11 D3 A8 CB 6C B5 24
Mage Ring 02 01 91 00 00 00 CD 99 8E 6C BF 13 C6 D6
Pisces Shard 02 01 91 01 00 08 FD 69 11 BC 4B B6 5D D9
Prayer Ring 02 01 92 00 00 00 64 01 BD 3C 4E 1A 54 AC
Aries Shard 02 01 92 01 00 08 AC 40 98 C6 02 18 0F 79
Grimoire Ring 02 01 93 00 00 00 95 7F D3 A4 05 1C EF 58
Taurus Shard 02 01 93 01 00 08 20 82 6A 2E DE 37 6C 81
Coral Ring 02 01 94 00 00 00 BC B9 68 39 DE B9 A0 B7
Gemini Shard 02 01 94 01 00 08 1F 09 0B 00 DD 40 32 0F
Mila's Ring 02 01 95 00 00 00 EA 60 36 81 4E 09 72 3F
Cancer Shard 02 01 95 01 00 08 20 D1 92 B2 08 A1 65 54
Capricorn Shard 02 01 95 01 00 08 20 D1 92 B2 08 A1 65 54
Leo Shard 02 01 96 01 00 08 61 8E 92 4B 73 04 50 86
Virgo Shard 02 01 97 01 00 08 A0 F8 12 3C 08 B3 DC 3E
Keepsake Ring 02 01 98 00 00 00 CE 37 AF D7 3E FD B3 B9
Libra Shard 02 01 98 01 00 08 9B 0B 83 22 43 1A 45 32
Scorpio Shard 02 01 99 01 00 08 D0 62 14 2A B8 DE 5D 15
Gossamer Hair 02 01 9A 00 00 00 79 D5 2D 91 59 32 B0 A7
Sagittarius Shard 02 01 9A 01 00 08 C4 9D F2 EE 20 D8 5B D0
Dragon Scale 02 01 9B 00 00 00 93 36 F9 E8 3B FE 0F 31
Star Jacinth 02 01 9C 01 00 08 F4 9F A2 4B C0 B6 59 86
Bear Carving 02 01 9E 00 00 00 56 B9 32 2A 84 DD C0 CF
Black Pearl 02 01 A2 00 00 00 27 8F 97 B4 8F 18 62 5F
Gargoyle Ear 02 01 A3 00 00 00 CD F7 6E 0F B9 DA 20 12
Bonewalker Oil 02 01 A4 00 00 00 B2 52 8F A3 9E E9 0F 38
Red Tricorn 02 01 A5 00 00 00 E5 73 23 BE 6B D1 CA 1E
Dubious Mask 02 01 A6 00 00 00 F0 00 BF 92 A2 DA 2B E2
Duma's Helm 02 01 A7 00 00 00 E1 2A 75 F5 69 E1 15 22
Mila's Diadem 02 01 A8 00 00 00 10 F2 3B FE 14 81 4C 2A
Ale 02 01 A9 00 00 00 71 30 19 9F 81 1B 17 58
Leftover Ale 02 01 AA 00 00 00 C0 F2 1F E3 04 C5 EA 90 
Soup 02 01 AB 00 00 00 5D 59 FF A0 FD AB 06 59
Cold Soup 02 01 AC 00 00 00 82 D7 94 FB C6 A6 BD BE
Wine 02 01 AD 00 00 00 E1 74 51 D5 FF 84 DD 6C 
Garlic 02 01 AE 00 00 00 81 26 89 66 63 6A 6B 39
Ram Wine 02 01 AF 00 00 00 B6 0D A9 07 0C 8A 22 75
Pitchfork 02 01 AF 01 00 08 D1 0B 88 14 85 1C BE B0
Drinking Water 02 01 B0 00 00 00 16 43 0B AB 3C CA 52 5C
Duma Moss 02 01 B1 00 00 00 22 C5 90 9F 3A B3 22 F4
Herring 02 01 B2 00 00 00 69 8A 03 A3 25 28 05 5A 
Dagon Filet 02 01 B3 00 00 00 17 F9 31 7B 0B 98 6F EA
Yoghurt 02 01 B4 00 00 00 26 E1 32 D4 E8 41 A5 6C
Medicinal Syrup 02 01 B5 00 00 00 4E 96 40 FE 94 8F 72 B7
Orange 02 01 B6 00 00 00 B4 71 B4 F0 EE 74 8F 10
Exotic Spice  02 01 B7 00 00 00 E1 9E E7 2E 11 B4 1B 64
Sausage 02 01 B8 00 00 00 FB 95 79 30 13 1B F5 2C
Dried Shieldfish 02 01 B9 00 00 00 FE 06 1E E3 00 26 58 29
Carrot 02 01 BA 00 00 00 2A C1 88 66 54 23 6B 39
Flour 02 01 BB 00 00 00 64 B2 92 A3 3C BC 4B 5A
Honey 02 01 BC 00 00 00 9C 35 AB C4 5E 0B 44 0A
Ham 02 01 BD 00 00 00 CD 40 EF 44 23 AF E9 2D
Bread 02 01 BE 00 00 00 92 4B EF 44 B8 B6 E9 2D 
Bread Piece 02 01 C0 00 00 00 1D 25 8E B4 7B 3E 64 B1
Hard Bread 02 01 C1 00 00 00 58 5C E4 3B 7A 20 C6 42 
Dried Meat 02 01 C2 00 00 00 95 5A B3 EE 37 9C 81 84 
Raw Meat 02 01 C3 00 00 00 F3 B9 42 CB 8D 41 5D 03
Mana Herbs 02 01 C4 00 00 00 C8 8E B6 19 04 2B 7E DB
Butter 02 01 C5 00 00 00 F5 97 6C BF BF E7 0E 64
Holey Cheese 02 01 C6 00 00 00 AD 51 88 69 AD BB 76 FE
Blue Cheese 02 01 C7 00 00 00 54 38 23 BB 90 CF D8 9F
Sweet Cookie 02 01 C8 00 00 00 49 C7 27 6B 9B 6D A1 CB
Pegasus Cheese 02 01 C9 00 00 00 44 DD 2C BA 4E A3 7E 08
Nectar 02 01 CA 00 00 00 98 50 EA EE D2 57 BA 56
Fruit of Life  02 01 CB 00 00 00 22 74 CE FF D0 0A A5 80
Ambrosia 02 01 CC 00 00 00 48 A5 A4 6D 16 E6 72 AF
Golden Apple 02 01 CD 00 00 00 69 75 D3 2C C1 22 A8 5C
Soma 02 01 CE 00 00 00 28 BD 71 A1 08 0A 3F 59
Nethergranate 02 01 CF 00 00 00 46 EC 8A 60 36 AA AA 89
Cell Key 02 01 D6 00 00 00 F3 EC 71 3E 0B 37 A4 B8
Venin Sword 02 01 EE 00 00 00 DC FD B2 D2 A0 12 3B 6C
Boots 02 01 F3 00 00 00 97 AC 3C A4 87 55 9F 5A

I can't guarantee that everything is 100% correct, but most of these items are, items starting with 02 01 00 00 00 00 have not been found yet. This is just a export from my excel sheet.

The first 2 characters (ignoring the 02 01) are the hexadecimal ID of the item. If we can figure out how to create the rest of the string we could just cycle through the ID's and finish this list.

It also seems like the 3d hex is an indicator for DLC only content. Note that boots don't seem to be DLC only.

 

Looks like the current structure is like this:

02 01 EE 00 00 00

Green being the ID, purple being an grouping? 01 in purple being an identifier for DLC. Orange is the upgrade value. We are still uninformed about the red/underlined values. The first 2 don't seem to be used a whole lot, perhaps for story progression.

Edited by Tukurai
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Looks like the folks at Datel have figured out how to add items to Alm or Celica's Convoy. Tried out their Powersaves codes, and I was able to add (no need to replace) Astra, Luna, and Sol to Alm's convoy. As soon as I booted the game, received the Mystery Relics award.

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So I found the ID for Coral Fragments and the Golden Dagger.

Golden Dagger: 02 01 0D 00 00 00 11 D2 EB 9D 4B 41 83 D5

Coral Fragments: 02 01 A1 00 00 00 73 CC 5B B8 8F 7B 7E 32

Edited by SkyOc1
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I also found Rusted Shield (Although idk if rusted items have multiple ID's to determine what they turn in to):  02 01 44 00 00 00 F9 48 CB EC F9 62 1A F3

 

 

EDIT: So there are multiple ID's for rusted items, I found this ID 02 01 43 00 00 00 AE 49 CB EC 8A 63 1A F3  is also a rusted Shield.

Edited by SkyOc1
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Yeah, that's how the game determines what the rusted items become via forging.

Also, forgot to mention, but the Ancient Ring from the DLC can only be loaded in that one DLC map. Unlike the other DLC items, which are in the global folder, the Ancient Ring is stuck in the local folder. Makes sense since you aren't supposed to keep it.

I guess you could hack the Coral Ring to give it 40 Res or something : P

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