Jump to content
Kirb1337

[FE7]Mounting And Dismounting Hack

Recommended Posts

61M9xBN.gifAigf9yh.gif

What is this?

This is an hack that allows unit to dismount, as pictured above

How can i set which class can dismount into which class?

Open Installer.event in a text file and go to the end. you should see something like this:

DismountMountTable:
DismountMount(KnightLord, EliwoodLord)
DismountMount(Cavalier, Mercenary)
DismountMount(Nomad, Archer)
DismountMount(Nomad_F, Archer_F)
DismountMount(Paladin, Hero)
EndTable

Simply Edit that table to add the classes you want, using The mounted class as the first argument, and the dismounted class as the second.

Planned Features:

-Make units scale properly by adding class bases over their classes.

Planned Bugfixes:

-Fix weapon ranks.

Download Link:

Here Ya go

EDIT: Added a README to explain stuff, Fixed some stuff in Installer.event, and added source.
EDIT2: Another Update. Mostly bugfixing and code optimizing.

Note: for anyone looking for an fe8 version, CrazyColorz made one and it can be downloaded here: http://feuniverse.us/t/fe8-dismount-and-mount-hack/1645

Edited by Kirb1337

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...