Samz707 Posted May 11, 2020 Share Posted May 11, 2020 (edited) 50 minutes ago, Alastor15243 said: I actually agree with this. When the route split decision came for Fates, I actually had a far better idea of what I was choosing there than I did in Three Houses, where I didn't even know what Edelgard's motives were before choosing whether or not to join her. I don't consider 3H's story nearly as dumb as Fates' story, but the route split itself? No contest. 3H left me completely confused about what I was even fighting for for several chapters into part 2. While I've not played Fates, I recall getting to the actual choice in Three Houses and my thoughts were pretty much exactly: "Wait what? now? I barely know anyone how the hell am I supposed to choose?" It falls flat because unlike other games with faction choices. (Such as Fallout New Vegas) We basically know nothing about everyone, most of the students have a generic "You're that mercenary!" Dialogue so we know nothing about most of them and our only impressions of the actual leaders is literally the prologue. So I went Edelgard, I knew literally nothing about her aside from maybe she's clumsy (Since her axe just teleports away) but it's less than Untrustworthy Claude and Dimitri, who Byleth magically knows "has an inner darkness" via reading the game's script off-screen. (Which is lazy writing IMO.) They really should have had a "Trial week" or two where Byleth teaches all the houses, so we could actually make this thing called an informed decision, it's like the devs had no idea how ot actually handle the choice so they just skip all the build-up/learning of characters that should exist beforehand, more so when you consider how 2/3 Routes Byleth now has undying loyalty to this house leader he basically picked wtih a coin-flip. Edited May 11, 2020 by Samz707 Quote Link to comment Share on other sites More sharing options...
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