TheReapingGrim Posted August 8, 2017 Share Posted August 8, 2017 Okay, I've been messing around with the coding and easily found Greil's codes so to adjust his stats. With enemy controlled hack you can get him after chapter one. If you make it where his exp stays at 99 then he will class change into a ranger (Ike). I've been wanting to code it where Ike is more like a hero class like his father. You can set it up where Greil can seize and use Ragnell, but Ike just can't use axes, but can use fire, wind, and lightning magic. Has anyone found a way to either remove the "lord" title from ike so he can die and give it to someone else,Greil, so you can continue the game or at least get him to use an axe. I know it is minor, but it is really bugging me that Ike can use magic, but not an axe. Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted August 9, 2017 Share Posted August 9, 2017 I think you might get more help in the hacking forum. Good luck! Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted August 9, 2017 Share Posted August 9, 2017 (edited) On 08/07/2017 at 7:14 PM, TheReapingGrim said: Okay, I've been messing around with the coding and easily found Greil's codes so to adjust his stats. With enemy controlled hack you can get him after chapter one. If you make it where his exp stays at 99 then he will class change into a ranger (Ike). I've been wanting to code it where Ike is more like a hero class like his father. You can set it up where Greil can seize and use Ragnell, but Ike just can't use axes, but can use fire, wind, and lightning magic. Has anyone found a way to either remove the "lord" title from ike so he can die and give it to someone else,Greil, so you can continue the game or at least get him to use an axe. I know it is minor, but it is really bugging me that Ike can use magic, but not an axe. Animations for magic are generic. Aka every unit has a magic animation since the bolt axe, sonic sword, and flame lance exists. Unless you can do advanced ROM hacking to modify animations, you are out of luck. Annoyed or not. Actual physical animations are specific to the weapon the unit uses. No matter how similar it looks, Greil's Aether animation for a sword and an axe are referenced differently by the game. Even if it uses the same file. Having a unit use a weapon they don't have an animation for will likely result in a T stance like in Radiant Dawn. Edited August 9, 2017 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
TheReapingGrim Posted September 7, 2017 Author Share Posted September 7, 2017 Appreciate it thanks Quote Link to comment Share on other sites More sharing options...
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