DolphinDingus Posted September 21, 2017 Share Posted September 21, 2017 Fates almost had it right (pay to get each individual path), but they didn't take it nearly far enough. We need required in-game purchases! Finish a chapter? $5 to continue to the next chapter. Want to recruit this unit? $5, and they're yours! (Much better than figuring out that one of two units needs to stand in a single square, on the opposite side of the map from the objective. Oh, and if you have the wrong unit stand there? Nope, you don't get the character!) Buy an Iron Sword? $.25. Steel Sword? $.50. Silver? $1.00. Legendary weapons (the only weapons able to damage the final boss)? $5. Naturally, weapon durability is never greater than 20. You get to choose how much you want to pay, and how much you want to play! Quote Link to comment Share on other sites More sharing options...
thecrimsonflash Posted September 21, 2017 Share Posted September 21, 2017 so far I have found nothing wrong in this topic. fire emblem, but the art looks like etrian odyssey 1 with the main character looking like megaman(box art) who is also an edgelord with a giant sword fire emblem, but archers only use guns fire emblem, but every time you end your turn bee movie plays at 0.25 speed fire emblem, but the game goes out of its way to praise you endlessly for even the most mundane of tasks fire emblem, but the ending has the main character killing both god and the devil with the unlimited power of insest well that was fun. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 21, 2017 Share Posted September 21, 2017 Fire emblem... owned by SEGA Quote Link to comment Share on other sites More sharing options...
Armagon Posted September 21, 2017 Share Posted September 21, 2017 41 minutes ago, thecrimsonflash said: fire emblem, but archers only use guns Is it bad that i want this now? Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 22, 2017 Share Posted September 22, 2017 6 minutes ago, Armagon said: Is it bad that i want this now? Not really. Fire emblem, but Christian. mages are pursued for practicing Pagan beliefs in false gods and practicing Magic. Quote Link to comment Share on other sites More sharing options...
Moblin Major General Posted September 22, 2017 Share Posted September 22, 2017 6 minutes ago, DisobeyedCargo said: Not really. Fire emblem, but Christian. mages are pursued for practicing Pagan beliefs in false gods and practicing Magic. No matter how cringey it would be to see that, Nintendo would never allow it. They tend to not want to deliberately piss people off in such a fashion. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 22, 2017 Share Posted September 22, 2017 1 minute ago, Hylian Air Force said: No matter how cringey it would be to see that, Nintendo would never allow it. They tend to not want to deliberately piss people off in such a fashion. Yes, but the point is to put our worst ideas possible, and that's one of the worst I had. all growth rates are 5% or less. Quote Link to comment Share on other sites More sharing options...
Moblin Major General Posted September 22, 2017 Share Posted September 22, 2017 3 minutes ago, DisobeyedCargo said: all growth rates are 5% or less. Dondon would be the first to play that one. He loves his 0% runs. Mekkkah too. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 22, 2017 Share Posted September 22, 2017 1 minute ago, Hylian Air Force said: Dondon would be the first to play that one. He loves his 0% runs. Mekkkah too. Wait, let me pm you so I don't derail the thread, I have some questions about this. All units can starve and die if food is not bough regularly. Quote Link to comment Share on other sites More sharing options...
Icelerate Posted September 28, 2017 Share Posted September 28, 2017 FE characters use guns and other modern military equipment. Play as the villains instead. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 28, 2017 Share Posted September 28, 2017 17 minutes ago, Icelerate said: FE characters use guns and other modern military equipment. Play as the villains instead. Actually, playing as the villains could be pretty cool. every character is replaced with emojis Quote Link to comment Share on other sites More sharing options...
KoimanZX Posted September 29, 2017 Share Posted September 29, 2017 On 9/21/2017 at 3:01 PM, DolphinDingus said: Fates almost had it right (pay to get each individual path), but they didn't take it nearly far enough. We need required in-game purchases! Finish a chapter? $5 to continue to the next chapter. Want to recruit this unit? $5, and they're yours! (Much better than figuring out that one of two units needs to stand in a single square, on the opposite side of the map from the objective. Oh, and if you have the wrong unit stand there? Nope, you don't get the character!) Buy an Iron Sword? $.25. Steel Sword? $.50. Silver? $1.00. Legendary weapons (the only weapons able to damage the final boss)? $5. Naturally, weapon durability is never greater than 20. You get to choose how much you want to pay, and how much you want to play! This sounds like a typical AAA game, to be honest. Quote Link to comment Share on other sites More sharing options...
LucarioGamer812 Posted September 29, 2017 Share Posted September 29, 2017 Characters can only go one fight before losing stamina which drops all stats except hp to 0 and hp is 1, in order to fix this you must use a banana to fix your stamina, but to obtain bananas you must either OTC prior maps or purchase then at the cost of 1 banana for $1 dollar and limited to 5 banana purchases a day. Also enemies are not affected by this system. Quote Link to comment Share on other sites More sharing options...
Darros Posted September 29, 2017 Share Posted September 29, 2017 Remove all the maps. It's only the petting minigame now. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 29, 2017 Share Posted September 29, 2017 All weapons break after one use Quote Link to comment Share on other sites More sharing options...
CriticalMiss Posted September 29, 2017 Share Posted September 29, 2017 A Shadows of Valentia remake. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 29, 2017 Share Posted September 29, 2017 An FE and Sonic crossover Quote Link to comment Share on other sites More sharing options...
CriticalMiss Posted September 29, 2017 Share Posted September 29, 2017 5 minutes ago, DisobeyedCargo said: An FE and Sonic crossover Would every chapter have a turn limit? Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 29, 2017 Share Posted September 29, 2017 Just now, CriticalMiss said: Would every chapter have a turn limit? You get 3 turns. Quote Link to comment Share on other sites More sharing options...
eclipse Posted September 29, 2017 Share Posted September 29, 2017 MISS! MISS! MISS! We know attacks can miss. But what about items? Use a healing item, but you fumble it, so you don't heal. Or try to open a door, but the key breaks. And good luck with stat boosters, since there's no guarantee that you'll get anything good out of them! Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 29, 2017 Share Posted September 29, 2017 Every time you kill a healer, your charged with a war crime by the Geneva conventions. this applies to classes such as trickster, Sage and other classes as well. Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted September 29, 2017 Share Posted September 29, 2017 10 minutes ago, eclipse said: We know attacks can miss. But what about items? Use a healing item, but you fumble it, so you don't heal. Or try to open a door, but the key breaks. And good luck with stat boosters, since there's no guarantee that you'll get anything good out of them! How could you forget about making moving miss? I call it tripping! Your unit is walking along towards the enemy you just have to kill to say alive, and then they fall face first because of a tree root they didn't see (or a sudden gust of wind knocks them off their wyvern/pegasus). Not only does the mud in their eyes reduce their hit rate by 40, but they happened to badly bruise their primary arm and sprained a leg, reducing their Move for future actions and further dropping hit as well as their Strength stat, and you take 2 points of damage. Under these circumstance, it is highly recommended you avoid fielding Setsuna, Arthur, Sumia, and Felicia at all costs, and that you do field Frederick as he has a 0% trip rate and any space he walks through on a given player phase will then become a trip-free zone for the entire turn. Quote Link to comment Share on other sites More sharing options...
eclipse Posted September 29, 2017 Share Posted September 29, 2017 1 minute ago, Interdimensional Observer said: How could you forget about making moving miss? I call it tripping! Your unit is walking along towards the enemy you just have to kill to say alive, and then they fall face first because of a tree root they didn't see (or a sudden gust of wind knocks them off their wyvern/pegasus). Not only does the mud in their eyes reduce their hit rate by 40, but they happened to badly bruise their primary arm and sprained a leg, reducing their Move for future actions and further dropping hit as well as their Strength stat, and you take 2 points of damage. Under these circumstance, it is highly recommended you avoid fielding Setsuna, Arthur, Sumia, and Felicia at all costs, and that you do field Frederick as he has a 0% trip rate and any space he walks through on a given player phase will then become a trip-free zone for the entire turn. Because sometimes I want people to stand still. Though this should totally apply to enemies, too. But have them land flat on their butts for a turn, randomly. Works best in a free-for-all setting. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted September 29, 2017 Share Posted September 29, 2017 (edited) 6 minutes ago, eclipse said: Because sometimes I want people to stand still. Though this should totally apply to enemies, too. But have them land flat on their butts for a turn, randomly. Works best in a free-for-all setting. Nope, only for the player. The enemy has specifically trained their soldiers to have impeccable balance. this also means their attacks will never miss Edited September 29, 2017 by DisobeyedCargo Quote Link to comment Share on other sites More sharing options...
eclipse Posted September 29, 2017 Share Posted September 29, 2017 8 minutes ago, DisobeyedCargo said: Nope, only for the player. The enemy has specifically trained their soldiers to have impeccable balance. this also means their attacks will never miss 'twas actually a joke, but alas. . .I shall have to work on my humor! Besides, it'll screw over bait strategies. Quote Link to comment Share on other sites More sharing options...
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