Othin Posted November 29, 2017 Share Posted November 29, 2017 16 hours ago, Othin said: Sol Katti's Atk is incorrectly listed at 14 rather than 16. Also the melee weapon special mods are listed as giving HP +2, but it seems to actually be HP +3 for at least some and probably all of them. You fixed the melee special mods, but Sol Katti is still listed at 14. Link to comment Share on other sites More sharing options...
Johann Posted November 29, 2017 Author Share Posted November 29, 2017 Just now, Othin said: You fixed the melee special mods, but Sol Katti is still listed at 14. Ah nerts, thanks for keeping track of that. Fixed Link to comment Share on other sites More sharing options...
Flying Shogi Posted November 29, 2017 Share Posted November 29, 2017 27 minutes ago, Johann said: You have to unlock each variation individually at full cost. Once unlocked, they're added to the unit's skill list and can be swapped like any other skill. Thanks. It's a little unfortunate but that just means we'll have to choose carefully. Link to comment Share on other sites More sharing options...
a bear Posted November 30, 2017 Share Posted November 30, 2017 Didn't see it mentioned, but the costs are pretty standard across the board: Regular Upgrade cost: 350 SP, 500 Arena Medals, 50 Refining StonesSpecial Upgrade cost: 400 SP, 500 Arena Medals, 200 Divine Dew Regular Evolution cost: 300 SP, 200 Arena Medals, 20 Refining StonesSpecial Evolution cost: 400 SP, 375 Arena Medals, 150 Divine DewCandlelight to Candlelight+: 300 SP, 100 Arena Medals, 10 Refining Stones Link to comment Share on other sites More sharing options...
sirmola Posted December 1, 2017 Share Posted December 1, 2017 On 11/28/2017 at 7:12 PM, Johann said: WARNING: If you are planning to upgrade a weapon on a character who doesn't normally have it (ie: giving Slaying Edge+ to Laslow), you will likely want to make sure the receiving unit is given the required based weapon before upgrading (ie: give Laslow Killing Edge+, then upgrade directly to Slaying Edge+). Otherwise, they will need to inherit the normal version of the upgraded weapon before receiving the plus version (ie: our Laslow would need regular Slaying Edge to inherit Slaying Edge+ directly). This is more of an issue for weapons that cannot be acquired in their normal state (ie: regular Armorsmasher). According To the patch notes for this morning's update, this was a bug, and they fixed it. Apparently, you can now upgrade before inheriting, and it will treat the unrefined weapon as a valid prerequisite. (have not tried it myself, though.) Link to comment Share on other sites More sharing options...
Johann Posted December 1, 2017 Author Share Posted December 1, 2017 4 hours ago, sirmola said: According To the patch notes for this morning's update, this was a bug, and they fixed it. Apparently, you can now upgrade before inheriting, and it will treat the unrefined weapon as a valid prerequisite. (have not tried it myself, though.) The update notes said this will be fixed in Version 2.1, so it won't work just yet. Link to comment Share on other sites More sharing options...
sirmola Posted December 1, 2017 Share Posted December 1, 2017 2 minutes ago, Johann said: The update notes said this will be fixed in Version 2.1, so it won't work just yet. Oops. I saw a miniscule update download (the size I would expect for a bugfix), and then a note about a bug and fixing it. I failed to actualy check the version number. Sorry about that. Link to comment Share on other sites More sharing options...
Johann Posted December 1, 2017 Author Share Posted December 1, 2017 1 minute ago, sirmola said: Oops. I saw a miniscule update download (the size I would expect for a bugfix), and then a note about a bug and fixing it. I failed to actualy check the version number. Sorry about that. No worries, the tiny update was supposedly something different and not particularly exciting: Spoiler GHB Navarre Infernal Link to comment Share on other sites More sharing options...
sirmola Posted December 1, 2017 Share Posted December 1, 2017 Just now, Johann said: No worries, the tiny update was supposedly something different and not particularly exciting: Reveal hidden contents GHB Navarre Infernal Oh. We are getting that battle soon? I missed him the first time, and didn't see him on the schedule. Link to comment Share on other sites More sharing options...
Johann Posted December 1, 2017 Author Share Posted December 1, 2017 (edited) 14 minutes ago, sirmola said: Oh. We are getting that battle soon? I missed him the first time, and didn't see him on the schedule. Rumored to be the 23rd (the day after the Amelia & Tana BHB ends), since the schedule doesn't show any GHBs/BHBs after the 23rd edit: Ran into this in Arena Assault, confirming Smoke Dagger+'s base Mt at 12 Edited December 1, 2017 by Johann Link to comment Share on other sites More sharing options...
VestalRinea Posted December 12, 2017 Share Posted December 12, 2017 Thank you so much ? Link to comment Share on other sites More sharing options...
Johann Posted December 19, 2017 Author Share Posted December 19, 2017 On 12/11/2017 at 7:56 PM, VestalRinea said: Thank you so much ? No problemo! Just a small update, added the Winter Envoy weapons, which can all be refined as well. Link to comment Share on other sites More sharing options...
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