Jump to content
Sign in to follow this  
Frosty

Clive, Idealistic Knight [WIP]

Recommended Posts

Clive, Idealistic Knight

Character Analysis: Clive is a Lance-wielding Cavalry unit who can be obtained as a Tempest Trial reward. His stat spread makes him incline to the role of being a tanky Cavalry unit with mediocre RES, his stat spread is also almost identical to that of Ephraim. Being a Tempest Trial unit means that he also has limited merges and is locked to just Neutral IV's like the Grand Hero Battle units.

The big question here is that, is Clive a good unit?

With investment, yes. He can be a pretty useful unit especially if you're one who's already making a second Cavalry team or you just need a tanky frontliner guy who can deal with physical units. Now onto his stat spread!

Base Statline (Neutral IV)

4* Clive:    42 HP l 31 ATK l 23 SPD l 30 DEF l 17 RES

5* Clive:    45 HP l 33 ATK l 25 SPD l 32 DEF l 19 RES

As said earlier, he's pretty bulky on the physical side making him an ideal candidate for Bonfire or Ignis, and has decent ATK to boot. Unfortunately his RES is mediocre and his SPD is middling so that means he must be kept away from mages since they can double-attack him; either he ends up dead or down in the red. Let's proceed to the builds!

BUILDS

Brave Lancer Clive

45 HP / 41 ATK / 20 SPD / 32 DEF / 19 RES

45 HP / 44 ATK / 20 SPD / 32 DEF / 19 RES ( with +3 ATK seal)

W: Brave Lance+, AS: Reposition, SP: Bonfire

A: Death Blow, B: Lancebreaker 3/ Swordbreaker 3/ Desperation 3 (only if with Brash Assault seal), C: Hone/Fortify Cavalry, SS: +3 ATK / Brash Assault seal

This build aims to turn Clive into a physical Reinhardt. Death Blow makes his hits more harder, making Brave Lance+ hits become deadly. Lancebreaker so he can deal with bulky lancers or Swordbreaker for bulky sword units. Desperation 3 can be considered if you run him with Brash Assault seal. You can consider the +3 ATK seal for more punch. Bonfire is his special due to his good DEF stat and Reposition is pretty much self-explanatory.

Blue Eldigan / Horse Ephraim

Clive.png

50 HP / 50 ATK / 28 SPD / 39 DEF / 22 RES (Slaying Lance+/Fury build)

50 HP / 51 ATK / 28 SPD / 39 DEF / 22 RES (Silver Lance+/Fury build)

50 HP / 47 ATK / 25 SPD / 36 DEF / 19 RES (Slaying Lance+/Non-Fury build)

50 HP / 48 ATK / 25 SPD / 36 DEF / 19 RES (Silver Lance+/Non-Fury build)

50 HP / 47 ATK / 25 SPD / 39 DEF / 19 RES (Slaying Lance+/+3 DEF build)

50 HP / 48 ATK / 25 SPD / 39 DEF / 19 RES (Silver Lance+/+3 DEF build)

W: Slaying Lance+ (+4 DEF Forge)/Silver Lance+ (+4 DEF Forge), AS: Rally DEF/RES / Reposition / Draw Back, SP: Bonfire (Silver Lance+) / Ignis (Slaying Lance+/Silver Lance+ with Quick Riposte)

A: Fury 3 / Triangle Adept 3 / Earth Boost 3 / DEF+3 / Close DEF 3, B: Lancebreaker 3 / Quick Riposte 2 / Quick Riposte 3, C: Hone Cavalry or any Hone (for mixed teams) / Panic Ploy SS: Close DEF seal or Hone seal that is not your C-passive / Panic Ploy seal

My personal build for Clive is to turn him into a Blue Eldigan or Horse Ephraim. His stat spread is almost similar to the two characters that he can almost function similarly to them. For weapon, Slaying Lance+ is a good choice. Budget route can choose the Silver Lance+; use the +4 DEF forge to make him tankier. Assist can be either Reposition or Draw Back or if you want to really make him mimic Ephraim, then Rally DEF/RES.

You get two choices for specials, either Bonfire or Ignis; I prefer Ignis for Slaying Lance+ builds or if you run a Silver Lance+ with Quick Riposte. Fury 3 is there for the nice +3 stat boost despite of the 6 Damage recoil, I'd say you run a healer with this one to keep him in LB or QR threshold. Lancebreaker or Quick Riposte 2/3 are your choices for B-slot so you can either punish lancers or punish enemies that poke Clive. Hone Cavalry is suggested for Horse Emblem teams; a Hone of your choice if you're running mixed teams. Panic Ploy as C-passive is also a choice if you wish to use him as a debuffer since he has high HP; but that means sacking a 5* Luke.

Sacred Seal of choice can be either the Close DEF seal which allows him to become very tanky and CAN TAKE A HIT from Manaketes or if not, then a Hone seal then. Regarding the Close DEF seal, Clive gets an effective 45 DEF / 28 RES when attacked up close; however if Fortify Cavalry kicks in; then he gets an effective 51 DEF / 34 RES. Just imagine the damage that his Bonfire or Ignis can cause... especially the latter. Panic Ploy seal can be considered as the Sacred Seal of choice too since the seal is easier to obtain if one will use him as a debuffer.

Other options for his A-slot are +3 DEF, Close DEF 3 and Earth Boost for Defensive variants. Triangle Adept is nice to turn him into a Red unit's worst nightmare.

Ideal Teammates

Clive works best in a full Cavalry team; thus I'd suggest having an extra Hone Carrier, a Fortify Cavalry and Goad Cavalry carrier so his offenses can reach full potential; and his defensive stats can become scarier given how strong Emblem buffs are.

Being a blue unit means you need a Red unit around to deal with the green units. The biggest threats to him are green mages such as Nino, Sonia, Julia and Deirdre who can exploit his mediocre RES or those who are sporting Emerald Axes like Arthur, Narcian or Titania or have strong ATK power such as Cherche, Frederick and Bartre.

If you're running him in a mixed team, I'd say his best teammate would be Lancina given how Geirskogul has a Drive boost to physical units.

This thread is open for any additional data.

CHANGELOGS:

12/23/17 - Added Panic Ploy as an option for Sacred Seal (credits to @MrSmokestack )

12/24/17 - Triangle Adept added as option for A-slot passive

12/25/17 - Earth Boost added as option for A-slot passive, Also added Close DEF and statlines of non-Fury variants.

Edited by Frosty

Share this post


Link to post
Share on other sites

This made me actually want to build Clive. I'd been planning on the first build, but he second seems like fun and would make him a little less boring than yet another brave user and one of the worse ones at that. Probably see if I can do both.

For that second one, have you done any checking as far as DD or Deflect Magic go for his sacred seal? 50/39 is already pretty bulky and those might help mitigate some of his mage woes. Granted his biggest threats would still probably make short work of him, but it might help with blue and red mages.

Share this post


Link to post
Share on other sites
19 minutes ago, bottlegnomes said:

For that second one, have you done any checking as far as DD or Deflect Magic go for his sacred seal? 50/39 is already pretty bulky and those might help mitigate some of his mage woes. Granted his biggest threats would still probably make short work of him, but it might help with blue and red mages.

I wouldn’t use Deflect Magic. Green and blue are the most common types of magical damage, and Lancebreaker Reinhardt will still make quick work of Clive regardless. Distant Def doesn’t help him very much either as bows still hit hard. Instead I would recommend Panic Ploy since his high HP base and 3 Mov is great for debuffing enemies, not to mention the seal is worth 240 SP.

Share this post


Link to post
Share on other sites
32 minutes ago, MrSmokestack said:

I wouldn’t use Deflect Magic. Green and blue are the most common types of magical damage, and Lancebreaker Reinhardt will still make quick work of Clive regardless. Distant Def doesn’t help him very much either as bows still hit hard. Instead I would recommend Panic Ploy since his high HP base and 3 Mov is great for debuffing enemies, not to mention the seal is worth 240 SP.

That's kind of what I was wondering on the mages, whether it would be enough to get him survivable if crippled, or if his base was too low to even be worth trying. Bows is a bit surprising to hear since his def isn't too bad. Panic ploy is a pretty good idea too. Looking through the available seals, nothing else really jumps out.

Share this post


Link to post
Share on other sites
3 hours ago, MrSmokestack said:

I wouldn’t use Deflect Magic. Green and blue are the most common types of magical damage, and Lancebreaker Reinhardt will still make quick work of Clive regardless. Distant Def doesn’t help him very much either as bows still hit hard. Instead I would recommend Panic Ploy since his high HP base and 3 Mov is great for debuffing enemies, not to mention the seal is worth 240 SP.

Panic Ploy added as Sacred Seal choice / Potential C-slot option.

Share this post


Link to post
Share on other sites

I made Clive pretty usable for Assault modes (by making him an anti-sword unit that doesn't use Swordbreaker and takes advantage of fast sword units doubling but dealing little to no damage on him to charge up a damage-boosting special) at pretty low cost.

Fodder units: 4* Boey, 3* Subaki, 4* Henry: Twisted Mind

W: Sapphire Lance
AS: Swap
SPE: Ignis
A: Earth Boost 3
B: Quick Riposte 1
 

 

Share this post


Link to post
Share on other sites
On 12/23/2017 at 4:19 PM, Roflolxp54 said:

I made Clive pretty usable for Assault modes (by making him an anti-sword unit that doesn't use Swordbreaker and takes advantage of fast sword units doubling but dealing little to no damage on him to charge up a damage-boosting special) at pretty low cost.

Fodder units: 4* Boey, 3* Subaki, 4* Henry: Twisted Mind

W: Sapphire Lance
AS: Swap
SPE: Ignis
A: Earth Boost 3
B: Quick Riposte 1

Hmm... Triangle Adept could be a cheaper alternative since Roy can be found at 4*.

15 MT Silver Lance+ with TA spells doom for Red units in general. That is something better than giving away Sapphire Lance to be honest. IIRC it has 8 MT... which is a lot weaker than the lance that Clive has by default. If SL+, then that's 12 MT.

Earth Boost, I can consider though.

Edited by Frosty

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...