Mighty V Report post Posted January 7, 2018 So in my FE6 hack, I have a character replacing Merlinus as a sage. According to what I've seen, Merlinus is coded to never show battle animations even when he's reclassed. I found that you can re-enable battle animations for Merlinus by changing some hex numbers, but only for FE7. Is there a way to enable battle animations for Merlinus in FE6? Quote Share this post Link to post Share on other sites
Kirb1337 Report post Posted January 7, 2018 ChangeĀ $49ACE and $49AD8 to 00 Quote Share this post Link to post Share on other sites
Mighty V Report post Posted January 8, 2018 Thanks! It worked perfectly. Quote Share this post Link to post Share on other sites