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Create a spirit


Dragoncat
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Another one of these threads. Pretty simple, make a spirit. So many spirits are in the game, that someone may accidentally "create" one that's already there, but that's okay.

Primary:

Name

Origin

Color(red, blue, green, or colorless)

Effect

Enhanced Form(optional)

Battle Description(optional)

Support:

Name

Origin

Effect

Battle Description(optional)

I'll do one of each to start with. Shout out to @Anacybele who should be returning soon for the primary, did I do well, Ana? The support...anybody who talks Xenoblade with me knows how much I love that guy and think he deserved better and

Spoiler

He's a support spirit, because his enhanced form would be Jade Face and to that he's like "hell no"

 

Primary Spirit: Frederick

Origin: Fire Emblem

Color: Blue

Effect: Faster smash attack charging

Battle Description: Idk honestly, Ana can add it

 

Support Spirit: Gadolt

Origin: Xenoblade

Effect: Start battle with rage blaster (would be cracker launcher but it only appears in Brawl, I looked)

Battle Description: Metal Fox, Gaur Plains(omega form), enemy likes to use neutral specials(blaster)

Edited by Dragoncat
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Support Spirit: Vika

Colour: Red

Origin: Fire Emblem Radiant Dawn

Effect: Slightly increases the power and knockback of aerial attacks and items thrown in the air.

Battle Description:

  • Vs Dark Pit, Incineroar and Robin
  • The enemy's aerial attacks have increased power and knockback
  • High Wind
Edited by NinjaMonkey
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Yeah, that sounds fine! I can add a description for you, yeah.

Primary Spirit: Frederick - Ace Class, can be enhanced

Origin: Fire Emblem

Color: Blue

Effect: Faster smash attack charging, two support slots

Battle Description: Opponent has increased defense against melee attacks. Opponent is heavier, harder to launch, and harder to make flinch. Stamina battle.

 

Enhanced Primary Spirit: Guardian Knight Frederick - Legend Class

Origin: Fire Emblem Warriors

Color: Blue

Effect: Faster smash attack charging and increased defense vs melee attacks, three support slots

Yeah, I know Frederick most likely would not be enhance-able since none of the other Awakening spirits are, I just thought adding in Guardian Knight Freddy from Warriors would be cool. :P Three support slots is a reference to how he can wield three different weapons. Stamina battle is because this guy has a fuck ton of that, seriously!

Edited by Anacybele
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Here's mine for my favorite boys!

 

Anthony

Type: Green (i wish blue bc heroes but i think green is speed)

Fighter: Villager and Lucas. Both use hit and run tactics along with abusing items to their advantage. High speed but light

Effect: Faster movement and air dodging

Stage: Any FE stage or the Bayonetta Stage from 4 to represent Valla with Lost in the Waves as BG music. 

Quote if awakened: "My head... I am so sorry [Character Name]! Please forgive me! I didn't mean it!"

 

Berkut

Type: Red

Fighter: Chrom with the darkest skin. A Blue palette Zelda and Green Marth join as well to represent Rinea and Fernand respectively. 

Effect: Less Damage with Ranged, slowly heals hp over time

Type: FE stage or the one that looks the most like Hell. Stamina Battle, with Fernand and Berkut pulling asshole type moves with Rinea in the background to offer assistance once in a while until she's on her own and then gets nasty by going Shiek and having a Fire Flower to represent her Witch Form with Lord of A Dead Empire starting, and Scion's Dance in Puragtory if Berkut/Rinea being the last one left. 

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Neptune (Hyperdimension Neptunia)

Type: Primary (Red)

Rating: Advanced

Effect: Final Smash meter charges faster.

Support slots: 1

Battle:
Foe: Corrin (Sakura palette swap) x2. One starts the battle with a stick, the other with a beam sword.
Special conditions: You gain an ally Lucina (black hair). Foe's final smash meter will build up faster. The enemy is easily distracted by items.
Stage: Big Battlefield
Music: Will be Venus

Enhancement: Purple Heart

Type: Primary (Red)

Rating: Legend

Effect: Final Smash meter charges faster.

Support slots: 3

 

Star Dream (Planet Robobot)

Type: Support (Blue)

Rating: Ace

Support slots taken: 2

Effect: Special move power ↑

Battle:
Foe: Giant Golden Kirby
Special conditions: None
Stage: Lylat Cruise
Music: Final boss theme of Robobot, phase 3

 

Hat Kid (A hat in time)

Type: Primary (Colourless)

Rating: Advanced

Support slots: 2

Effect: Extra double jump

Battle: None, she would be available through summoning via Cappy's spirit core

Enhancement: None

 

Breidablik (Fire Emblem: Heoes)

Type: Support (Colourless)

Rating: Legend

Support slots taken: 3

Effect: Starts battle with 3 allied FE assist trophies on the field.

Battle:
Foes: Marth, Lucina, Corrin
Special effects: Hostile assist trophies (Tiki, Lyn) will spawn in and attack the player. Stamina battle (player: 70HP; foes: 40HP)
Stage: Colosseum
Music: Together we ride!

Enhancement: None

 

Phoenix Wright (Ace Attorney)

Type: Master (Blue)

Service: Dojo

Style taught: Enduring: Spirits will take less knockback and heal over time, but their normal moves will be weakened.

Battle:
Foe: Richter
Special effects: An enemy Isaac with appear at the start of the match and not go away. Defeat Isaac to win.
Stage: Fourside
Music: Objection! 2001

 

Madeline (Celeste)

Type: Primary (Blue)

Rating: Novice

Support slots: 1

Effect: Dash Attack ↑

Battle:
Foe: Ice climbers
Special effects: Popo will not be present. The floor is ice. The walls of the buildings are blast zones.
Stage: Fourside
Music: Resurrections (final part)

Enhancement: Madeline (fused)

Type: Primary (Blue)

Rating: Ace

Support slots: 3

Effects: Dash Attack ↑; Extra double jump

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26 minutes ago, The_antithesis said:

Breidablik (Fire Emblem: Heoes)

Type: Support (Colourless)

Rating: Legend

Support slots taken: 3

Effect: Starts battle with 3 allied FE assist trophies on the field.

Battle:
Foes: Marth, Lucina, Corrin
Special effects: Hostile assist trophies (Tiki, Lyn) will spawn in and attack the player. Stamina battle (player: 70HP; foes: 40HP)
Stage: Colosseum
Music: Together we ride!

Enhancement: None

Items can be spirits???

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5 hours ago, The_antithesis said:

Phoenix Wright (Ace Attorney)

Type: Master (Blue)

Service: Dojo

Style taught: Enduring: Spirits will take less knockback and heal over time, but their normal moves will be weakened.

Battle:
Foe: Richter
Special effects: An enemy Isaac with appear at the start of the match and not go away. Defeat Isaac to win.
Stage: Fourside
Music: Objection! 2001

If you're going to have Isaac be defeated the win condition, then at least make him a Mii SwordFighter, because AT's are a lot easier to kill than regular fighters.

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Reinhardt

Spoiler

Character: Robin, Black hair white robe skin

Theme: Uprising in Augustria

Stage: Coliseum

Notes: Spams B with Thoron, and levin sword. He stops if both are out

Effect: Thunder Attacks Up, has 3 support slots. Neutral Color, Ace Rarity

Lukas

Spoiler

Character: Ike (POR red skin)

Theme: March to Deliverance

Stage: Skyworld

Notes: Increased Defense, if battle goes on long enough, a Green Roy (Alm) shows up. Lukas has 150 hp, Alm has 75 hp, you have 125hp

Effect: Makes it more difficult to flinch or be launched, but move speed decreases. Blue Color, Advanced rarity

Delthea

Spoiler

Character: Ness (Yellow Skin)

Theme: March to Deliverance

Stage: Skyloft

Notes: Lighter, Mainly uses PSI based attacks

Effects: Red Color, Hyper Smash Attacks, Advanced rarity

 

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  • 4 months later...

Spirit: Cuphead & Mugman (Ace)

Opponent: Ice Climbers

Info: Attack Type Spirit; Neutral ^

Conditions:

-Stamina Battle

-The enemy favors neutral specials

Stage: Fourside

Music: Studiopolis Zone, Act 1 (Lights, Camera, Action!)

 

Spirit: King Dice (Ace)

Opponent: Joker (purple)

Info: Assist Killer

Conditions:

-Hostile Assist Trophies (Arcade Bunny and/or Devil) will appear

-The enemy is giant

Stage: Pokémon Stadium Ω

Music: Ashley’s Song (Brawl)

 

Spirit: Ornstein & Smough

Opponents: Yellow Ike (main fighter) and Yellow King K. Rool (with Golden Hammer)

Info: Golden Hammer equipped

Conditions:

-Stamina Battle (each have 150 HP)

-The enemy starts the battle with a Golden Hammer

-The enemy has super armor

-The enemy is giant

Stage: Dracula’s Castle

Music: Calamity Ganon Battle (Phase 2)

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Alright, it’s Touhou again, boys. Ration in brackets ([]).

Marisa Kirisame (Legend)

Spoiler

Opponent: Peach (Black) w/ Star Rod [looks most similar]

Info: Atk Type, Speed ^

Conditions:

  • Opponent’s jab, tilts, and Smashes deal more damage and knockback. [Because them bullets hit hard]
  • Opponent’s air speed is increased. [Marisa is usually the fastest character in the main games she is playable (which is most of them. She would not be the fastest only if someone else is faster)]
  • Hostile assist trophies (Mother Brain) will appear. [Mother Brain fires a rainbow laser. Marisa’s famous Master Spark is a rainbow laser.]

Stage: Fountain of Dreams Omega [Just thought it would fit]

Music: Love-Colored Master Spark (Remix) [Marisa’s theme, but remixed]

Sakuya Izayoi (Ace)

Spoiler

Opponent: Sheik (Gray costume) [Can throw multiple daggers needles at once with Neutral B]

Info: Grab Type, Neutral ^

Conditions:

  • Foe’s Neutral Special deals more damage. [Better make them daggers needles worth it]
  • You are easier to launch. [Because this battle needs to be challenging]
  • Hostile assist trophies (Shadow) will appear. [Sakuya can stop time. Nuff said]

Stage: Dracula’s Castle Battlefield [Sakuya is the head maid of the Scarlet Devil Mansion, which is hosted by a vampire]

Music: Lunar Clock~Lunar Dial/Flowering Night (Remix) [Both of Sakuya’s themes in one medley remix]

 

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  • 2 weeks later...
Spoiler

Primary

Name: Phoenix Wright

Origin: Phoenix Wright Ace Attorney

Color: Red

Slots: 2

Effect: Improved Escape (Makes grabs and stuns easier to escape.)

Spoiler

Support

Name: Aigis

Origin: Persona 3

Effect: Trade-Off Attacks ↑ (Cost 1)

Battle Description:
Main Fighter - Mii Gunner
Minion(s) - 1x Mii Swordfighter
1) Defeat the ally (minion swordfighter) to win
2) The enemy (main) starts the battle with a Scope
3) The enemy (main) has increased attack, defense, and speed at the start of the battle, but loses attack, defense, and speed later on (not sure how to word this lol)

Spoiler

Support

Name: Godot

Origin: Phoenix Wright: Ace Attorney: Trials and Tribulations

Effect: Autoheal (Cost 2)

 

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  • 2 weeks later...

Spirit: Ultron Sigma (Marvel vs. Capcom Infinite)

Class: Ace

Spirit Type: Attack

Effect: Lifesteal

 

Opponent: Ganondorf, Dark Samus (White)

Conditions:

-Ganondorf starts with a Beam Sword

-The enemies are metal

-You lose if your ally (Mega Man) is KO’d

-The enemy’s magic-based attacks (physical and ranged) have increased power

Stage: New Pork City (Battlefield)

Music: Theme of Ultron Sigma~New Remix

Edited by Perkilator
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  • 3 weeks later...

Spirit: Iron Giant

Class: Legend

Spirit Type: Support

Effect: Slow Super Armor

Opponent: Zelda (or Galleom, if bosses could be in regular Spirit battles)

Conditions:

-Stamina Battle (350 HP)

-The enemy favors down specials

-The enemy has super armor, making them hard to launch or make flinch.

Stage: Summit Ω

Music: Fight On!

 

Spirit: Faris Scherwiz

Class: Ace

Spirit Type: Support

Effect: Swimmer

Opponent: ZSS and Mecha-Ridley

Conditions:

-You can’t swim

-The enemy starts the battle with a Killing Edge

Stage: Pirate Ship

Music: Song of Storms

Edited by Perkilator
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1 hour ago, Perkilator said:

Opponent: Zelda (or Galleom, if bosses could be in regular Spirit battles)

Surely Giant Mega Man would make more sense for the Iron Giant, seeing as he's a humanoid robot?

Edited by NinjaMonkey
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1 hour ago, NinjaMonkey said:

Surely Giant Mega Man would make more sense for the Iron Giant, seeing as he's a humanoid robot?

I just figured Zelda, since her Down Special bears more resemblance to the Iron Giant. If Sakurai had more FF Spirit battles (or any, for that matter), I'm assuming he would go with Zelra for that reason.

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