Guest Aureolos Posted December 16, 2018 Share Posted December 16, 2018 When editing Chapter Unit Data, every generic enemy possesses the Character ID of 0x8E (which is basically a blank slate). The problem is, 0x8E has stat growths of it's own. My question is, do generic enemies get their growth rates from the class data or this character's data? Also, when editing Enemy's Level (say from level 5 to level 10 or so, in Chapter 3 Unit Editor Module), it doesn't at all seem to change their stats. Despite the growth rates of either the generic enemy class or those in 0x8E. How can I make enemies harder using growth rates? Quote Link to comment Share on other sites More sharing options...
Tinkers Posted January 9, 2019 Share Posted January 9, 2019 (edited) if u want enemy gain stat base growth try auto level = class depend in unit placer data in FE Builder im not sure this growth based just on class or class + character base growth Edited January 9, 2019 by Tinkers Quote Link to comment Share on other sites More sharing options...
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