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Fire Emblem Blazing Dawn (Demo here now)


kaonohiokala
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Okay, so I'm starting to get a hang of this hacking thing. I decided to try out this FE10 in 7 thing. Try it out!! Note that nothing graphical has been changed. Just data, names, gameplay, etc. Actually, my main focus was on the gameplay.

What's completed:

-Lyn/Micaiah Mode All

-Eliwood/Mist Mode up to chapter 14 (half of 15 done)

-Hector/Ike Mode up to chapter 15 (half of 16 done)

-Names/Classes are done

-Enemy units have been changed in all of the edited chapters

What's not:

-Anything past chapter 14E/15H.

-Portraits (I'll probably never do these, but someone else can if they want)

-Any animations not already in this game (armor swords, axe wyverns, etc.)

Updated 05/20/08

http://nabataproductions.com/forums/index....457.0;attach=84

How to get started for those who don't know:

1. Download the file above.

2. Extract it's contents into a new folder.

3. Open up SPATCH.exe (which is in the zipped folder).

4. In SPATCH, choose File > Apply IPS Patch.

5. When it tells you to select the original file, choose your US FE7 rom.

6. When it tells you to select the patch Fire Emblem Blazing Dawn Demo.ips (the one without the 2 at the end).

7. Name your game Fire Emblem Blazing Dawn Demo.gba (MAKE SURE IT ENDS WITH GBA) and place it in the folder that all this stuff is in.

8. SPATCH will now ask you if you want to add another data set, choose Yes.

9. Select Fire Emblem Blazing Dawn Demo2.ips as your extra patch.

10. Open up your emulator and load Fire Emblem Blazing Dawn Demo.gba, the save file is in the folder, so it should load the saved file.

IMPORTANT NOTE: Lyn/Micaiah Normal Mode does not work. You have to play it on Hard.

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I'm still not completely sure about this hacking thing. But it might be:

1. You patched it wrong.

2. You don't have a US FE7 rom. "The 1235 - Fire Emblem (U).gba" is the right one.

Everything went exactly as your instructions said, it just won't play. And I'm pretty sure it's American

And now when I'm trying to redo it the files disappear.

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And I did everything you did too to test it. It still played. I downloaded a new rom, downloaded the zipped folder, and patched it.

EDIT: I love being able to edit posts. That's like the only reason I come here.

EDIT2: Well not really.

EDIT3: I made the directions as precise as I could. Maybe the wording was hard to understand?

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Alright maybe it's time people left the pile of shit that is Stealth Patch.

There's a new format to try that's quite respected, and worth it. Check it out here sometime.

Most likely there's an error with the patching method. Either the patch was created wrong, or someone isn't patching correctly. Or their ROM is bad--get it from a different site, I'd say. Or anything, really.

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Alright maybe it's time people left the pile of shit that is Stealth Patch.

There's a new format to try that's quite respected, and worth it. Check it out here sometime.

Most likely there's an error with the patching method. Either the patch was created wrong, or someone isn't patching correctly. Or their ROM is bad--get it from a different site, I'd say. Or anything, really.

NO!!! SPATCH is my friend. It's fun to say. Oh, and my patch was created right!

Damn it.

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1. in chapter 1, leo was an archer and it was fine... BUT his weapon levels had magics. (Anima, light, dark)

2. when he joined in 2, his class changed and he was a weakass "anima mage".

besides, i fail at hacking to begin with.

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I don't know what could have made that happen. I still find it hard to believe... No unit should simply "change classes" between chapters.

Changes:

-Chapters up until 16E/17H have been changed.

-Merlinus got some major stat boosts.

-Strength/Magic replaces Constitution in the Attack Speed formula.

-DB Characters have been powered up for Mist and Ike modes.

-Mist's Magic stat and growth has been powered up.

-Nolan's growths have been fixed (they were still Florina's growths).

-A few other minor fixes have been made.

Download:

http://felegends.ipbfree.com/index.php?act...st&id=33007

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All I did for the formula was use a patch that Nintenlord made. Otherwise, I think it can be edited with a hex editor.

As for your weird Leonardo problem, I checked all I could and I couldn't find anything that might make that happen...

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