_Legault_ Posted May 30, 2019 Share Posted May 30, 2019 (edited) Get the patch from the Media Fire link below: http://www.mediafire.com/file/c1998n976ngo8qf/Fire+Emblem+The+Binding+Blade+(EXTREME).PATCH.ups Enjoy the wild ride! ???? FireEmblemTheBindingBlade-HMSAVFile.zip Edited June 6, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
The Black Pot Posted May 31, 2019 Share Posted May 31, 2019 You'll get more interest if you at least say what kind of patch it is. Is this a character rebalance? Reverse recruitment? Map overhaul? You haven't even said if this needs to be done over the translated or untranslated versions of the rom. Quote Link to comment Share on other sites More sharing options...
_Legault_ Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) . Edited June 3, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
The Black Pot Posted May 31, 2019 Share Posted May 31, 2019 Since you responded, I figured I might as well give it a go. Spoiler Are the boots in Bors' started inventory intended to be flagged as infinite use? Quote Link to comment Share on other sites More sharing options...
_Legault_ Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) . Edited June 3, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
_Legault_ Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) . Edited June 3, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
_Legault_ Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) . Edited June 3, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
The Black Pot Posted May 31, 2019 Share Posted May 31, 2019 Spoiler Improving base stats is generally a design no-no. So far my units are dominating enemies on hard mode without even using any of the (abundant) stat boosters due to their inflated base stats. Enemies have been added, yes, but that just means more to steamroll and more EXP to feed the fast-snowballing player units, making the game even easier. A player that actually makes use of the boosters will break the game in two. Respectfully, this doesn't seem well designed so far. Did you take any steps to improve the challenge down the line, or is the intent of the patch to sharply reduce difficulty of an admittedly rough game? Quote Link to comment Share on other sites More sharing options...
_Legault_ Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) . Edited June 3, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
_Legault_ Posted May 31, 2019 Author Share Posted May 31, 2019 (edited) . Edited June 3, 2019 by _Legault_ Quote Link to comment Share on other sites More sharing options...
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