Blattodea Posted June 5, 2019 Share Posted June 5, 2019 (edited) *Name pending, probably Have you ever wanted more Awakening in your Fates??? More ripoff kids??? More cowbell??? Here you are!!! This hack plans to add new Fates-expy characters as additional children. This is currently in the early stages, but I hope that soon enough I'll have a proper patch that people can download and play. This is my first Fates hack, and my first foray into 3DS hacking in general, so things might take time as I get used to the engine and learn more about it. I'm open to suggestions, criticism, possible requests, etc. So, let's get into the features: NEW UNITS Spoiler Blair - Enchanting Heir Izana's son, raised in the Deeprealms. He does his best to act refined, despite his father's attitude, but sometimes finds the allure of parties irresistible. Is the pickiest eater. Born June 30th. Spoiler Qu'lon - Lonely Blade [Name currently pending; it's hard to make another name out of that.] Hana's son, raised in the Deeprealms. His trust issues prevent him from getting close to others, stemming from a childhood of isolation. Avoids the hot springs more than anyone else. Born October 9th. Spoiler Neryh - Not Quite Cursed Nyx's son, raised in the Deeprealms. He has a fascination with curses, and hopes to find one that will work on himself. Sleeps less than anyone else. Born November 12th. Spoiler Rovini - Archest Romantic Setsuna's son, raised in the Deeprealms. Born December 9th. By the full of release of this patch, I aim to have both Blair and Qu'lon as fully functionable, recruitable child units. Ideally, supports will be released over time afterwards- the priority is for them to exist as playable characters. Afterwards, if there's enough interest, maybe I'll include other child units? Who knows. PROGRESS [BLAIR] Custom Unit: Mostly Completed Import Libra's hair from Awakening. Custom face. Add unique class textures. Add unique portraits. Add unique map sprite. Add MyCastle dialogue. Import Libra's voice lines. Add functioning Live2D model. Paralogue Implementation: Partially Completed Write script for paralogue. Tweak map itself, playtest accordingly. Tweak cutscenes. Successfully implement paralogue. Support Implementation: Early Stages Set up Blair's support ID and index, get supports working properly ingame. Izana & Blair PC support C B A S Additional Izana supports (Permission received from valadren and jamespeppersalt to use their supports) Takumi C-S* Niles C-S* Nyx C-S* Yukimura C-S Nina PC* Blair supports Corrin (M/F) C-S Mitama C-S Caeldori C-S Rhajat C-S Asugi C-S Odin C-A Selena C-A Laslow C-A Neryh C-S Rovini C-S Kana (M/F) PC PROGRESS [NERYH] Custom Unit: Not yet begun. Import Henry's hair from Awakening. Custom face. Add unique class textures. Add unique portraits. Add unique map sprite. Add MyCastle dialogue. Import Henry's voice lines to Fates. Add functioning Live2D model. Paralogue Implementation: Not yet begun. Write script for paralogue. Tweak map itself, playtest accordingly. Tweak cutscenes. Successfully implement paralogue. Support Implementation: Not yet begun. Set up Neryh's support ID and index, get supports working properly ingame. Nyx & Neryh PC support C B A S Neryh supports Corrin (M/F) C-S Mitama C-S Caeldori C-S Rhajat C-S Asugi C-S Rovini C-S Blair C-S Odin C-A Selena C-A Laslow C-A Kana (M/F) PC * = Written by someone else, but implemented into the patch with permission. KNOWN ISSUES Spoiler All hair needs to be retextured and reimported; model settings need to be tweaked in order to allow hair to be inherited. Blair's angry expression needs to be redone and reimported. Still need to figure out importing custom voices to the BSCAR. Until that point, custom voices are out of the question. Blair's paralogue has a few typos that need to be fixed. Edited November 5, 2019 by Blattodea Quote Link to comment Share on other sites More sharing options...
Bloom Posted June 5, 2019 Share Posted June 5, 2019 Wow this is awesome! I fully support this! Quote Link to comment Share on other sites More sharing options...
Blattodea Posted June 6, 2019 Author Share Posted June 6, 2019 18 hours ago, Bloom said: Wow this is awesome! I fully support this! Thanks! :) I'm having a bit of trouble getting his paralogue to properly display in the menu, so for now... I'm kind of just focusing on textures and such, eheh. I hope that once I'm able to focus more on writing supports and his paralogue, I'll be able to give him some of his own character and flair, and maybe elaborate a little more on Izumo and its culture. ^ ^ Quote Link to comment Share on other sites More sharing options...
Blattodea Posted June 10, 2019 Author Share Posted June 10, 2019 (edited) Class change textures (almost) finished! Now I'm probably going to be focusing on support implementation and tweaking the hair texture and model. From left to right— Great Master, Diviner, Onmyoji, Dark Mage I have Sorcerer finished, just need to implement it ingame but it's like 1 AM and my computer is force-restarting oops. I'm open for criticism for tweaks and such with the textures- just let me know!! Colors aren't always my strong suit. EDIT: There we go! :) Edited June 10, 2019 by Blattodea Quote Link to comment Share on other sites More sharing options...
Bloom Posted June 19, 2019 Share Posted June 19, 2019 The clothing colors look really good actually! Once his hair is colored correctly it'll match better. Quote Link to comment Share on other sites More sharing options...
Blattodea Posted June 30, 2019 Author Share Posted June 30, 2019 Thanks! Today's our favorite boy's birthday!!! I'd hoped to have enough out to release a stable patch, but unfortunately I'm not there yet... I do, however, have some birthday art! 🎉🎉🎉 Quote Link to comment Share on other sites More sharing options...
Blattodea Posted November 4, 2019 Author Share Posted November 4, 2019 I promise I haven't forgotten about this LOL. Working on some supports that I'm not quite ready to post yet, but in the meantime, have some concepts for Rovini and Neryh. I also might have a friend on board willing to help with portraits, which will speed things up considerably. Quote Link to comment Share on other sites More sharing options...
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