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(((Starting note, please ignore any typos that require a capital "o". Please and thank you ))

Hello and welcome to this project that I've been working on for a while. I'm not too good with intros, but here we go.

You can read the hub here; https://imgur.com/gallery/EtN9dFQ

Twitter mommnent: https://twitter.com/i/moments/1059121332959539200

*New!* Feedback room: I am still fine with you in posting in this thread and somewhat would prefer it.

 

 

 

But ill just give a basic run down of what this thing is.

This project is a continuation of my FE11 image LP that I originally started to document for a friend of mine who does not play videogames. And soon it spiraled into a Visual Novel inspired reinterpretation of FE12's plot. The continuity of the story follows the FE11 LP, but I write with the intention that reading the first LP Is not a requirement. My goal of this project is two things;

Firstly; Remixing elements to make the fan translation of FE12 to be more coherent, focused on Marth, add more character interactions, and I add new twists along Marth's journey through the War of Heroes, and to start there is a new MU.

Replacing Kris is a traveler named Pearl, a sailor who has a knack for dark magic. They plot to get into the knighting academy to retrieve the Falchion for their own ritual to bring someone they love dear.

Secondly; is to analyze and commentate on the player interactions within the game universe. By treating the actions I take to always be "canon" you see then the ripple effect of how my actions impact the characters in the world psychologically and physically. This can be as direct as evidence of this being an "iron man" run, and when friends die – characters take time to lament over my own player incompetence. Yet, on the other hand, the impact of this player controlling characters relationship can be taken to its logical extreme; some questioning the fact of "is Naga the true god here"?, characters with cannon "future sight" abilities horrified that things are not / will not go "by the in-game script",  "save stating" and then "reloading" makes characters feel as if they're taken out of their own bodies or violated mentally,  to something as little as our own spotless "goodie two-shoes  Prince Marth being aware of how easy it is for any character to kill their friends they know canonically if and when the own gameplay allows for it. And not only knowing that he can but having the baseline motivation to do so in the first place, because the gameplay allows both him and you the player to shank your friends.

In short; every deviation from "the sparse canon script" is to be heavily noted for it was done intentionally because of player interaction with the stories fate itself. It is called a "rewrite". 

 

It's this balance between both "bumping up" the script and bringing in meta-commentary which has made it somewhat difficult to find a platform to showcase this work, but I think you guys would quite enjoy this.

Here are the links to the individual chapters, all hosted on Imgur due to the visual style format. If this list is not updated check the hub URL at the top of the post

 

1) Prologue 1: https://imgur.com/gallery/3H7ZiyQ [gameplay]

2) Prologue 2: https://imgur.com/gallery/ordtlxb [gameplay] [Cover found on the hub]

3) Prologue 3: https://imgur.com/gallery/hQUrMfa [gameplay] [Cover found on the hub]

4) Prologue 4: https://imgur.com/gallery/jEXEO8f [gameplay] [Cover found on the hub]

5) Prologue 4 . 1: https://imgur.com/gallery/rqMJy7t [Cover found on the hub]

6) Prologue 4 . 2: https://imgur.com/gallery/iQeGwxu

7) Prologue 4 . 3 https://imgur.com/gallery/ZFbCiQU

😎 Prologue 5:  https://imgur.com/gallery/metxz5T [gameplay]

9) Prologue 5 . 1: https://imgur.com/gallery/i8jKK8E

10) Prologue 5 . 2: https://imgur.com/gallery/YzFrOd0

11) Prologue 6 . 0: https://imgur.com/gallery/MUUGCNx

12) Prologue 6 . 1: https://imgur.com/gallery/TODyeLc

13) Prologue 6 . 2: https://imgur.com/gallery/XW7JgpP

14) Prologue 6 . 3: https://imgur.com/gallery/S5OC6BN

15) Prologue 6 . 4: https://imgur.com/gallery/t0jxpZz [gameplay]

16) Prologue 7:  https://imgur.com/gallery/03zFsJX

17) Prologue 7 . 1: https://imgur.com/gallery/qDPocr0

18) Prologue 7 . 2: https://imgur.com/gallery/NXPWZeH [gameplay]

19) Prologue 8 . 0: https://imgur.com/gallery/1NfhpoL [+4 illustrations] [gameplay]

20) Prologue 8 . 1: https://imgur.com/gallery/W4au1BO

21) Prologue 8 . 2: https://imgur.com/gallery/YohbGuU

22) Prologue 8 . 3: https://imgur.com/gallery/FI6kglZ

23) Chapter 1: https://imgur.com/gallery/LlsEL6o

 
25) Chapter 1 . 2 https://imgur.com/gallery/FGoA2Qf [4 illustrations]

27) Chapter 2: https://imgur.com/gallery/NAeK66K [Gameplay]

28) Chapter 2 . 1: https://imgur.com/gallery/MfhVzY5

29) Chapter 2 . 2 https://imgur.com/gallery/2pbs5Fh

30) Chapter 2 . 3: https://imgur.com/gallery/2pbs5Fh [many illistrations]

 

 

I would absolutely adore feedback, both just comments/reactions/ to raw criticism. This is my first time seriously writing, and I'm considering making this more than just a hobby at the end of this project. But I would much rather have the feedback be in the main thread. I love the conversations!

 

Additionally, shout outs to any of the editors who translated the original FE12 script and put it up on the our wiki. Seriously, this couldn't have been made without you.

Edited by catgame21234

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Hello! This week we continue with more custom supports and an interwoven narrative. I'll upload the next part in two weeks, that one needs some last-minute touches…

RwzyrbE.png

You can read Chapter 2.2 here!

If the link is not working, please use this one

https://imgur.com/a/2pbs5Fh

 

 Feedback/criticism/comments/questions are welcomed in this thread, I enjoy conversations!

  •  
Edited by catgame21234

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Hello! Forgive me for the delay. This chapter is a very special one.

 

I've been told by some beta readers that this is one of the best chapter they ever read. I've also been told that this was the worst bit of writing I ever made with Marth's character and damaged the story as a whole. I wonder what will be your reaction… maybe I'll never know.


As for future updates, the job I currently hold is going into peek season now, which means less hours to work on the rewrite and 6 day work weeks. Please check my twitter, https://twitter.com/Catti21234 , every Friday~Saturday to see if there are any updates that are coming out the weekend of. I would love to pump these out every 1 to two weeks, but the covers do add a lot of additional time. 

Additionally, you can check the hub at the bottom of the Chapters section here I mark down when I last updated the hub. I'll be also using that as a method to keep track of what I am doing.

I thank you for your understanding and patience, and I do you enjoy the read. Scroll down to enjoy the part in its entirety. 
 

PBbRR22.png

  

You can read Chapter 2.3 here!

 

 Feedback/criticism/comments/questions are welcomed in this thread, I enjoy conversations!

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These two parts were uploaded last year but due to life I didn't find the time to upload them to Reddit till now. I'm looking forward to another year of play and documenting. My future goals for 2020 is to make every cover look better – that means I'll most likely link more then 1 post at a time.
Anyways, in this chapter we play the dreaded chapter 3 which happens to be my favorite map so far. This was the only map I did practice runs on and I had everything down to a science……At least I thought I did! Read to see what happens!

QPwXBZQ.jpg

 

 

You can read Chapter 3 here!

You can read Chapter 3.1 here!

 

 Feedback/criticism/comments/questions are welcomed in this thread, I enjoy conversations!

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In this thrilling chapter, we see the conclusion of Chapter 3, full of death threats, mourning, Sibling level of arguing, and two old people taking a swing at a rapist. Am I making up this catchline just to make you read the chapter? You have only one way to find out – read it yourself!

 

Nf31Sme.png

 

You can read Chapter 3.2 here!

I now have a friend who is aiding me in curating covers by providing some basic thumbnail sketches which I take and run with. I never thought it’d be helpful to have an extra set of hands in curating art of all things, but I’m already working on the next chapter cover now while they move on in prepping the next chapter. Next update will have two chapters in an update; 3x and 3x.1. Anticipate seeing it at the end of this month or early next feb!

Thank you all for reading.

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Bit of a big dump, but given that this is jut a lot of units interacting that leads into the extra chapter, I felt it was justice to put it all into one part.

Anyways
Thank you all for reading.


Also here's some behind the scenes trivia, If you don't want spoilers just read the part b4 scrolling down more past the image: 
 

You can read Chapter 3x here!

You can read Chapter 3x.1 here!

You can read Chapter 3x.2 here!

 

wRiWJkA.jpg

 

Spoiler

Originally someone's hand was going to be cut off, with art already made, but my fact-checker lore buddy told me"no that's too much". I can't for the life of me find the image that I drew, but when you read the part you'll know whom I'm talking about. The artwork of Clerrisse holding up the severed hand was to be added at the end of 3x.1

 

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Chapter 5 click here to read: https://imgur.com/gallery/L3tmQxI

 

Due to all the things that I want to put in this rewrite, and timeline wise, I had to move this conversation that typically happens at the start of chapter 10 happen much much sooner, in chapter 5. Let this be a precursor to all the chaos that will come b4 chapter 10 then. Custom music were made by myself so I hope you enjoy it!

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E6xlIe1.png

Read chapter 6: https://imgur.com/gallery/jCHOKdG

I remember playing this chapter at 12 PM, and it was growing into late AMs for me. This whole chapter done in one go. All tears were real, all joys were made. What a wonderfully themed chapter. The gameplay in this game is ...truly something else. Going at this slower pace helps me appreciate just how solid this gameplay really is. Pre war building material FE12 is. I can't wait to play the other games in the series - and what motivates me to keep going with this project. This game's worth it.

See you all in the next one, perhaps two weeks from now.

 

 

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