King Marth 64 Posted July 24, 2019 Share Posted July 24, 2019 (edited) I managed to upload a 16th course in Super Mario Maker 2 today before the maintenance started. This is a course uses the Dry Bones Shell to ride through the lava in an auto scroll. Dry Bones Shell Lava Castle Ride ID: Q6H-9Y7-RGF By the way, I did saw GameXplain posted the maintenance update managed to allow course creators can upload up from 32 to 64 courses and the development team saids that they'll update it again one more time to add more course upload limits in the future. Edit: Just uploaded a 17th course after the maintenance was done. It's a fourth course in the Two Screens Pink Coins Finding series. Two Screens Pink Coins Finding 4 ID: 4R4-5YL-9WF Edited July 24, 2019 by King Marth 64 Updating Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 25, 2019 Share Posted July 25, 2019 (edited) Still disappointed that Amiibo compatibility didn't return. I've been hoping an update adds it, but that seems unlikely now. Nintendo hasn't even bothered explaining why it's not been included... 😕 Stupid. But the game is still fun to a degree, at least. I need help right now though. I feel like whoever made the one level in story mode called "That's One Hot Car!" screwed up. There seems to be no way to get around the large cannons toward the end. I've tried EVERYTHING. Jumping, ducking, shooting them with the fire clown car's charged attack, etc. Nothing works. How the hell am I supposed to get around them? They're blocking the way forward entirely. Edited July 25, 2019 by Anacybele Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted July 25, 2019 Share Posted July 25, 2019 I uploaded a 18th course in SMM2. You have to use the Snake Blocks to get pass through the lava. The Clockwork Challenge Castle ID: JY8-HKL-JVG Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted July 27, 2019 Share Posted July 27, 2019 On 7/25/2019 at 6:55 PM, Anacybele said: I feel like whoever made the one level in story mode called "That's One Hot Car!" screwed up. Yes, blame the level designers because you suck at the game. On 7/25/2019 at 6:55 PM, Anacybele said: I've tried EVERYTHING. Everything except shooting the blocks that they are sitting on, apparently. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 27, 2019 Share Posted July 27, 2019 (edited) 26 minutes ago, NinjaMonkey said: Yes, blame the level designers because you suck at the game. Everything except shooting the blocks that they are sitting on, apparently. ...Was being so rude like this necessary? Stop. And for your information, I DID try that. I said I'd tried everything. For some reason, it still did not work. Edited July 27, 2019 by Anacybele Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted July 27, 2019 Share Posted July 27, 2019 (edited) 1 hour ago, Anacybele said: ...Was being so rude like this necessary? Yes. 1 hour ago, Anacybele said: And for your information, I DID try that. I said I'd tried everything. For some reason, it still did not work. You did use the Fire Clown Car's charge shot that the game tells you about (hold the fire button) before you accept the job (and which you should know about since you played the first game), right? Edited July 27, 2019 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 27, 2019 Share Posted July 27, 2019 1 minute ago, NinjaMonkey said: Yes. You did use the Fire Clown Car's charge shot that the game tells you about before you accept the job (and which you should know about since you played the first game), right? Being rude is never necessary. Duh. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted July 27, 2019 Share Posted July 27, 2019 (edited) Then you either not firing right at the grey blocks or you have a busted copy, and I doubt it's the latter. Start at 2:15 Edited July 27, 2019 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted July 28, 2019 Share Posted July 28, 2019 (edited) I managed to upload a 19th course in SMM2. This one is fifth course of "Find a way to beat Time!" series. Find a way to beat Time! 5 ID: NWS-DFK-NHG Update from July 28th: I managed to upload a 20th course in SMM2. This course has the Poison Water that you need to avoid while reaching to the top. The Poison Water Tower ID: 035-XGQ-14G Update from July 31st: I managed to upload a 21th course in SMM2. This course is one screen and you need to avoid the Grinders, Spikes, and Cannons. One Screen Grinder Wall-Jump ID: SK6-S2T-0DG Update from August 2nd: I managed to upload a 22nd course in SMM2. This course is a third one in the "Survival Dash through Thwomps" series and I did used the Night theme in that course. Survival Dash through Thwomps 3 ID: F1T-LRJ-4RG Edited August 3, 2019 by King Marth 64 3rd Updating Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted August 4, 2019 Share Posted August 4, 2019 (edited) I have one new course uploaded: A Rotten Partnership: FRJ-JC8-WKF Edited October 13, 2019 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted August 6, 2019 Share Posted August 6, 2019 (edited) I managed to upload 2 new courses in Super Mario Maker 2. The first one is a recreation of World 1-1 from Super Mario Bros.: The Lost Levels in Night theme. The second one is where you have to escape those Pirahna Creerers from Super Mario 3D World so that they don't come closer to you when the move. World 1-1 Night Remix (Super Mario Bros.: The Lost Levels) ID: HDB-SC3-F4G Pirahna Creeper Survival Escape ID: 30M-D8S-DMG Update from August 7th: I managed to upload a 25th course in SMM2. It's a castle theme where the Angry Sun is in it. The Angry Sun Castle ID: CQD-J0R-Q3G Update from August 9th: I managed to upload a 26th course in SMM2. This course has the Superball Flower that I unlocked from Story Mode and you have to use it against 10 Magikoopas. Superball vs. Magic ID: 194-NF7-0QG Update from August 14th: I managed to upload 3 more courses. Two Screens Pink Coins Finding 5 ID: 1M9-64X-S4G The Poison Water Tower 2 ID: 25D-K8C-6DF The Auto Castle 2 ID: JNJ-R1T-GYF Update from August 16th: I managed to upload two more courses. The first one is a sequel course that I uploaded in from SMM1 and the second one is a recreation of Act I from Ninja Gaiden on the NES. Goomba Jumps & Pow the Munchers 2 ID: 0XL-D9C-25G Act I (Ninja Gaiden NES) ID: 80B-L0S-TWG Edited August 27, 2019 by King Marth 64 4th Updating Quote Link to comment Share on other sites More sharing options...
Randoman Posted August 20, 2019 Author Share Posted August 20, 2019 As of this post, I've got 60 levels uploaded. Since posting all 60 levels in this thread would be excessive, I'll instead prioritize posting levels that haven't gained much popularity. The First Rule of Flight Club: LRG-GN9-P9G A level where your cape flying skills are critical for making it to the end. Boss Rush Rampage: 618-YM1-L0H A level where you fight 3 custom-made boss fights. Mario-dius: 105-37G-PWF A fire clown kart shooter level, based on the Gradius series. On/Off Switch Speedway: TL8-1Q0-3WF A multiplayer race course where you need to hit on/off switches while running forward at full speed. Captain Cannon's Armada: 6QH-Y29-LSG An airship level where you need to take on tons of ships. Clearing the Less Taken Path: QXN-NS3-1NF A level where the top path is the exit path, but you need to take the lower path in order to open up blocked areas on the top path. Kamek's Tricks: 131-0HK-CJG A one room solution level where you need to find a way to take down Kamek and bring back the flagpole. The Frustrating Floating Doors: WS1-JSN-66G A level where you need to find ways to enter floating doors that don't have any floor beneath them. The Aggressive Airship Armada: R4G-7JM-9YF An airship level where the ships are flying at you crazy fast. (I'll admit, this one might be quite unfair, despite my best attempts at making it a tough yet fair level while sticking to max auto-scrolling speed) The Magma Marsh: C4H-26M-MWG A swamp level that has lava elements in the swamp waters. Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted August 27, 2019 Share Posted August 27, 2019 (edited) I managed to upload three more courses in SMM2. I have about a total of 34 Courses as of right now. Shoot the POW Blocks 2 ID: 6RJ-MGR-J7G World 1-1 Twist Remix (SMB3) ID: 65K-6TM-LHG Banzai Bills Survival Jump ID: NXT-6WY-MMG Edit from August 30th: I managed to upload two more courses. Total of 36 Courses as of right now. Claw Castle Sky 2 ID: L5D-T1V-2MG Stop the Labor Day Robbers ID: S25-H38-KSG Edit from September 8th: I managed to upload a 37th course in SMM2. Bob-ombs and On/Off Switches ID: HPP-FR0-GVG Edit from September 9th: I managed to upload a 38th course in SMM2. Two Screens Pink Coins Finding 6 ID: 711-TQ3-SLF Edit from September 21st: I managed to upload a 39th course. The Dark Rooms ID: CMT-16P-4LG Edit from September 24th: I managed to upload a 40th course. The Two Screens Challenge 3 ID: CRY-439-TWF Edit from October 7th: I managed to upload a 41st course. Survive the Super Stars & Traps 2 ID: 4T8-JWH-80H Edited October 7, 2019 by King Marth 64 6th Updating Quote Link to comment Share on other sites More sharing options...
Stroud Posted October 12, 2019 Share Posted October 12, 2019 (edited) Lately I got a bit more active again. Thanks to the update. Kind of wish Multiplayer with friends would give the chance to rate level though. I still do not get it that its only allowed on VS with randoms. A mode which can be very frustrating for some and you tend to rate level worse. So far one level is in making which I think will be really cool and another one is finally finished. Yoshi's Limbo: GLX-P5K-RLF. So far I think I did a good job. I wanted it to be at least a bit creepy or scary. But I have fear that some of it is more wacky than anything else. Would be glad for some input if I could adjust a few things. Will also play some level here again. And see. Edited October 13, 2019 by Stroud Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted October 13, 2019 Share Posted October 13, 2019 (edited) I have one new course uploaded: The Coins of the Forest at Night: VDJ-D0N-B0G I was going to bump this a couple of weeks ago (since that was when I uploaded the level above), but I wasn't sure if it would have counted as necroposting or not. Edited October 13, 2019 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted October 13, 2019 Share Posted October 13, 2019 (edited) I managed to upload a 42nd course in SMM2. This is the sixth course in the Find a way to beat Time! series, you have to reach one of the obstacles in the path so that you can make sure that you get to the goal in time. Find a way to beat Time! 6 ID: BSS-9PT-WSG Edit from October 15th: I managed to upload a 43rd course in SMM2. Cat Book Clawing ID: 07V-55J-LDF Edit from October 17th: I managed to upload a 44th course in SMM2. The Auto Castle 3 ID: 66L-Q7W-VPG Edited October 17, 2019 by King Marth 64 2nd Updating Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted October 20, 2019 Share Posted October 20, 2019 I have one new multiplayer versus course uploaded: Cheep Cheep Challenge!: Q2S-S3B-2QF Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted October 29, 2019 Share Posted October 29, 2019 (edited) I managed to upload a 45th course which it's a Halloween themed course. Luigi's Halloween Mansion Mobile App ID: LLW-R00-83G Edit from October 31st: I managed to upload a 46th course in SMM2. POW Blocks Survival Castle ID: BGT-6GC-GGF Edit from November 7th: I managed to upload a 47th course in SMM2. Survival Dash through Thwomps 4 ID: 7V0-0YG-TDG Edited November 8, 2019 by King Marth 64 2nd Updating Quote Link to comment Share on other sites More sharing options...
avensis Posted November 14, 2019 Share Posted November 14, 2019 (edited) The game is very full of much creative element, the story mode is a bit short but it does not matter because we can play at the levels of people around the world! Edited December 11, 2020 by avensis Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted November 18, 2019 Share Posted November 18, 2019 (edited) I managed to upload a 48th course in SMM2. I maybe need to create more 3D World style courses in SMM2 since I only have created a few of the 3D World style courses in SMM2. 10-Coin Maze ID: 9CQ-WTB-1PF Edit from November 22nd: I managed to upload a 49th course. Claw Castle Sky 3 ID: 7DP-0QS-91G Edit from November 26th: I managed to upload a 50th course. Lava Rising Climbing Castle ID: 7D3-9CS-62G Edit from November 27th: I managed to upload a 51st course and this is a Thanksgiving course as well. Thanksgiving Turkey Hunting ID: 5W3-FT4-89G Edit from December 8th: I managed to upload the 52nd course. This uses the 2.0 Update Content. Link's Airborne Bow Training ID: M6T-FG8-9PG Edited December 8, 2019 by King Marth 64 4th Update Quote Link to comment Share on other sites More sharing options...
Jedi Posted December 9, 2019 Share Posted December 9, 2019 Finally got Mario Maker 2, here's some basic stages from me lmao 701-MKR-PMG MN0-33W-WLG MQT-RP6-XHF Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted December 13, 2019 Share Posted December 13, 2019 (edited) I managed to upload a 53rd course using the Dash Block and the P-Blocks from the 2.0 Update. Dash Block run through P-Blocks ID: 3X8-KVC-W4G By the way, I am currently going to be making a TurboGrafx-16 course for Multiplayer Settings using one of the levels from the four TurboGrafx-16 games. Edit from December 18th: I managed to upload a Christmas Course remixed to World 1-1 from Super Mario Land. World 1-1 Christmas Remix (Super Mario Land) ID: LWG-JHN-2RG Edited December 18, 2019 by King Marth 64 Update Quote Link to comment Share on other sites More sharing options...
Diovani Bressan Posted December 19, 2019 Share Posted December 19, 2019 (edited) I did a "full game" named "Super Mario Adventures!" (creative name, I know). It's a 32 Levels adventure. I hope someone enjoys it. Grass Land Route 1DT-JD3-YNF Pipeline Cave HWR-F8G-QSG Mushroom Gorge 779-GCV-FYG Dry Shell Castle 1NF-BWL-9VG Digging Desert T2L-20F-B4G Hungry Dunes HRC-82M-GLG Sandy Shrooms YBK-VHV-J3G Boom Box Castle H3K-DXW-1XF Cheep Cheep Jungle K8P-CTH-MVF Bubbling Tunnel M1W-J7R-YNG Midnight Swamp TLN-CLT-Y9G Airship Armada Y2K-JC5-KMF Snowflake Valley SWH-VL1-KLF Frozen Cave V03-RS2-M6G Snowy Peak BJH-958-P2G Hot Stone Fortress 4R0-5G0-6JF Lakitu’s Fields 56J-PWW-M3G Ghostly Manor YN1-YY6-91G Super Block Plaza H13-Y71-5KF Magmatic Castle WPD-D6R-41H Sunshine Sands 87L-2F6-RTF Underground Lake 2SJ-20K-JYG Sandstorm Valley BQH-3LN-GMF Conveyor Fortress BG1-QL8-RGF Sky Garden 725-NBV-NSF Fungi Cavern WS6-LMB-DLF High-Sky Playground YM5-352-D2H Hot Snakes Castle 5RM-0QB-YCG Spike’s Tunnel GMF-CBP-PNG Mysterious Manor 612-3F2-C7G Bowser Jr. Armada8VB-WJS-64G Bowser’s Castle 6KN-6LY-TRG Edited December 19, 2019 by Diovani Bressan Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted December 25, 2019 Share Posted December 25, 2019 I managed to upload a 55th course. You need to hit all 10 P-Switches while running to the goal. P-Switches Dash ID: S2D-4Q1-CQG Quote Link to comment Share on other sites More sharing options...
vanguard333 Posted December 25, 2019 Share Posted December 25, 2019 Is it just me, or is it a little weird that we can play as Link, when the only 2D Side-Scrolling Zelda games were Adventure of Link and very specific sections of Link's Awakening and Four Swords Adventures? Don't get me wrong; it's really cool, but wouldn't someone like Samus make more sense? Quote Link to comment Share on other sites More sharing options...
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