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6 hours ago, HappyHawlucha. said:

Yep it's most likely to do with Skill Level EXP.

Going back to my earlier point though; it still stands; Dark and Holy Knight aren't really direct upgrades to Warlock and Priest; due to their shown magic proficiencies; so I do think the "power tiers" of classes will have blurred lines and Noble will be able to stand up tall next to Master Tier classes(without any class skills but it's just for the memes really).

They could be considered direct updates if you consider that by that point you learned the spells you want by leveling up Reason/Faith, and by that point I'm not even sure on the real need of having both Holy and Dark (apart from their own skills). They could've used that class slot for something more interesting tbh (something ON FOOT, for example).

I really don't get this decision by IS of restricting so much the final tier, in a game that pushes class freedom so much I was expecting a humongous amount of master classes to meet all needs tbh.

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41 minutes ago, Jayvee94 said:

Now that we know the proficiencies of each class, what do you think are the recommended levels to change into that class?

The only one we know for certain is the Bow Knight, which requires an A in Bows, an A in Riding and a C in Lances.

What I am especially curious for is the Great Knight, I wonder if its going to require both Armor and Riding.

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Just now, IzzyFresh said:

The only one we know for certain is the Bow Knight, which requires an A in Bows, an A in Riding and a C in Lances.

What I am especially curious for is the Great Knight, I wonder if its going to require both Armor and Riding.

Great question.

Usually, the recommended levels are also its proficiencies.

If Riding is indeed required, this will be the first time that the recommended level is not its proficiency.

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10 minutes ago, Druplesnubb said:

The reverse has happened a number of times. For example the pure magic classes only require reason or faith even though they are proficient in both.

That is more expected. As it had been the pattern. The Great Knight recommended levels (if speculations are true) will be a curveball (inversion).

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It does confuse me why we were shown Master Classes with the pre timeskip units; as according to that French Japan Expo demo; the Master Classes appeared with a lock icon over them. But then again it could have just been to prevent spoilers in the demo version.

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16 minutes ago, HappyHawlucha. said:

It does confuse me why we were shown Master Classes with the pre timeskip units; as according to that French Japan Expo demo; the Master Classes appeared with a lock icon over them. But then again it could have just been to prevent spoilers in the demo version.

Realistically, one can only achieve level 30 post time skip.

Now unto speculation:

  • Bow Knight (as we know): Lance - C, Bow - A, Riding - A
  • Falcon Knight: Lance - A, Flying - A
  • Wyvern Lord: Axe - A, Flying - A
  • Dark Knight: Lance - C, Reason - A, Riding - A
  • Holy Knight: Lance - C, Faith - A, Riding - A
  • Mortal Savant: Sword - A, Reason - A or S
  • Gremory: Reason - A, Faith - A
  • War Master: Axe - A, Brawl - A
  • Great Knight: Axe - A, Heavy Armor - A, Lance or Riding - C
  • Dancer - win the dance contest or Sword D+
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31 minutes ago, HappyHawlucha. said:

It does confuse me why we were shown Master Classes with the pre timeskip units; as according to that French Japan Expo demo; the Master Classes appeared with a lock icon over them. But then again it could have just been to prevent spoilers in the demo version.

No it's still a thing, that's the weird part:
cD2MuNS.jpg

I would assume it's actually a story event that happens pre-timeskip(White Byleth?), or Byleth needs a certain level/Professor level. In the shot with the master classes, Byleth is lv 24.

Edited by Cysx
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3 minutes ago, Cysx said:

No it's still a thing, that's the weird part:
cD2MuNS.jpg

I would assume it's actually a story event that happens pre-timeskip(White Byleth?), or Byleth needs a certain level/Professor level. In the shot with the master classes, Byleth is lv 24.

"This exam can be taken at Professor Level C or higher."

I think we have our answer lol

Edited by HappyHawlucha.
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Just now, HappyHawlucha. said:

 

"This exam can be taken at Professor Level C or higher."

I think we have our answer lol

OhXD

What's the appropriate emotion when you're both genuinely useful and genuinely stupid at the same time?

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1 minute ago, Cysx said:

OhXD

What's the appropriate emotion when you're both genuinely useful and genuinely stupid at the same time?

I felt it for you as I was typing that lol.

On another note the only direct upgrades we really have from Master are Wyvern Lord and Falcon Knight so stuff like Gremory and Warmaster are still comparable to Warlock and Warrior but with different class skills and maybe slightly different caps but I think stat caps between all tiers of classes will all be relatively equal so you don't need to be a Warmaster to get the most out of an Axe user; it's just preference with class skills and such.

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8 minutes ago, Jayvee94 said:

I think I mentioned that most of the Master Classes would be useful to those with weird strength combinations.

Just in case you don't know about them, click here.

Remember that weapons aren't class-locked anymore. There's nothing stopping you from having a War Master throwing spears around.

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7 minutes ago, Jayvee94 said:

I think I mentioned that most of the Master Classes would be useful to those with weird strength combinations.

Just in case you don't know about them, click here.

Advanced Classes are your typical "specialist" classes for individual weapon types for the most part meanwhile Master Classes are a lot more niche, at least classes like Gremory and the Knights; classes like Gremory will be absolute nukes but more generalised than the specialised mage classes in Advanced Tier - Warlock; Bishop and Dark Bishop.

Just now, Onestep said:

Remember that weapons aren't class-locked anymore. There's nothing stopping you from having a War Master throwing spears around.

But still having a class that fits your talents allows you to grow in them more.

Wyvern Lord will almost definitely have Canto and Axefaire; similarly Falcon Knight will almost definitely have Canto and Lancefaire. I could see Falcon Knight with Galeforce and Wyvern Lord with Savage Blow. Holy; Dark and Bow Knight as well as Paladin will have Canto too; I wonder if Bow Knight will have Bowrange modification skills like Archer/Sniper, or it will be reserved for on foot archers. 

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I made a class tree (how I see it) yesterday, thought I'd share it here:

Edit: Yes, Wyvern Rider might fit better as a promotion of Fighter and Thief as a promotion to Myrmidon. I made this chart because a lot of people seem to be thinking that Master classes will be strictly superior to Advanced classes, which I don't believe to be the case, which I tried to demonstrate with this class tree, showing that after Myrmidon/Soldier/Fighter and Monk, we basically have our traditional 2-tier classes with some extra classes who combine features that weren't otherwise represented. I could also have presented it as a split evolution path like in Fates, where one promotion usually has higher movement while the other is more specialized with higher caps.

My idea is that Master classes are unlocked later because they're more difficult to learn, requiring more specializations. And that's likely true in a gameplay perspective too

t5N9RCR.jpg 

Edited by Samurai Hinata
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19 minutes ago, Samurai Hinata said:

I made a class tree (how I see it) yesterday, thought I'd share it here: t5N9RCR.jpg 

I agree with most of this stuff, However the Thief and Assassin are definitely from Myrmidon and not Fighter. For one the thief exam requires C Swords and no Bow skill, thieves have always been more Sword based, and Thief is next to Mercenary on the class list.

Also I think the Wyvern path and the Armoured Knight path both fall under Fighter, as both exams want Axe skill, not Lance skill. 

 

Edited by SpiceMan
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15 minutes ago, Samurai Hinata said:

I made a class tree (how I see it) yesterday, thought I'd share it here: t5N9RCR.jpg 

Soldier > pegasus > wyvern >falcon Or W.lord
since Pegasus is a Intermediate Class and  Wyvern is a Advanced Class

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4 minutes ago, SpiceMan said:

I agree with most of this stuff, However the Thief and Assassin are definitely from Myrmidon and not Fighter. For one the thief exam requires C Swords and no Bow skill, thieves have always been more Sword based, and Thief is next to Mercenary on the class list.

Also I think the Wyvern path and the Armoured Knight path both fall under Fighter, as both exams want Axe skill, not Lance skill. 

 

Makes sense. TBH I didn't put too much thought in this first split from Myrmidon/Soldier/Fighter/Monk to the next bunch of classes because that wasn't the interesting part to me. Mainly made it easier to group everything 😄

6 minutes ago, Kujja said:

Soldier > pegasus > wyvern >falcon Or W.lord
since Pegasus is a Intermediate Class and  Wyvern is a Advanced Class

I have to disagree with this. I feel like 3H put a lot of thought in presenting it's mechanics as "realistic" or "logic", for lack of a more accurate term that probably exists (except gender-locked classes?). Like every class being able to use all weapon types (e.g. why wouldn't you be able to use an axe if your sword breaks simply because you're a myrmidon? Or using short range weapons like gauntlets not making sense if you're sitting on a horse since you wouldn't be able to reach your enemy). Pegasi are most likely just easier to tame than wyverns, explaining why that class is unlocked earlier (or for gameplay balance purposes, earlier access to a flying class while not being as sturdy as a wyvern). Their promoted classes represent mastery over airborne combat, where your mount doesn't matter as much anymore imo.

In a similar vein, the other master classes expand over mastery of a fighting style by adding an additional element (riding, in most cases), so it's harder to master, but not necessarily stronger in every aspect. This reflects in requirements to class change into a class. If both sniper and bow knight were advanced classes, sniper would still be easier to master because it only requires a high level in bow, while bow knight also requires riding and sword iirc. Realistically, it probably takes longer to reach the requirements for a master class than for advanced classes, so even if they were on the same tier, that difference would still be there.

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2 hours ago, Jayvee94 said:

Realistically, one can only achieve level 30 post time skip.

Now unto speculation:

  • Bow Knight (as we know): Lance - C, Bow - A, Riding - A
  • Falcon Knight: Lance - A, Flying - A
  • Wyvern Lord: Axe - A, Flying - A
  • Dark Knight: Lance - C, Reason - A, Riding - A
  • Holy Knight: Lance - C, Faith - A, Riding - A
  • Mortal Savant: Sword - A, Reason - A or S
  • Gremory: Reason - A, Faith - A
  • War Master: Axe - A, Brawl - A
  • Great Knight: Axe - A, Heavy Armor - A, Lance or Riding - C
  • Dancer - win the dance contest or Sword D+

Generally agree with this, except I'd say Great Knight will be A Lances, A Riding, and C Armour. It seems less a progression for Fortress Knights than Paladins.

Also, with Dancer... (using a bit of info from the Thani-leak, so I'll put it in spoilers just to be safe):

Spoiler

Thani said that Manuela could be a Dancer or make one of your units a Dancer. So I assume that she gives you a "Dancer Seal" that maybe requires... Swords C and Female? 

(And going off of that, perhaps Hanneman gives you the Dark Seal which we know needs Reason C and Male to make a Dark Mage.)

 

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20 minutes ago, LSM said:

Generally agree with this, except I'd say Great Knight will be A Lances, A Riding, and C Armour. It seems less a progression for Fortress Knights than Paladins.

I don't think they would have Riding be a requirement (let alone the main requirement) when it's not even one of the proficiencies of the class, especially since 2 of the 3 students with a strength in Heavy Armor have a weakness in Riding. My guess would be C in Lance and A in Axe and Heavy Armor.

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10 minutes ago, BastienSoul said:

I don't think they would have Riding be a requirement (let alone the main requirement) when it's not even one of the proficiencies of the class, especially since 2 of the 3 students with a strength in Heavy Armor have a weakness in Riding. My guess would be C in Lance and A in Axe and Heavy Armor.

Great Knight is historically a shared promotion between Knight and Cavalier. The proficiency in Armor is because the game doesn't seem to allow for two movement types on the same unit, and having a 6-7 Mov armor is more the brand than an 6-7 Mov Rider with a bolstered Def stat. Both requirements (Lance/Riding/Armor and Lance/Axe/Armor) have equal weight until we see more.

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1 hour ago, Samurai Hinata said:

I have to disagree with this. I feel like 3H put a lot of thought in presenting it's mechanics as "realistic" or "logic", for lack of a more accurate term that probably exists (except gender-locked classes?). Like every class being able to use all weapon types (e.g. why wouldn't you be able to use an axe if your sword breaks simply because you're a myrmidon? Or using short range weapons like gauntlets not making sense if you're sitting on a horse since you wouldn't be able to reach your enemy). Pegasi are most likely just easier to tame than wyverns, explaining why that class is unlocked earlier (or for gameplay balance purposes, earlier access to a flying class while not being as sturdy as a wyvern). Their promoted classes represent mastery over airborne combat, where your mount doesn't matter as much anymore imo.

Nothing in these ramblings change the fact that if you're a Pegasus Knight and want to change into an advanced class, Wyvern Knight is the obvious choice unless you're really bad at axes, in which case you might consider Paladin instead.

Also the fact that Great Knights have proficiences in lances and axes rather than axes and swords clearly shows that they're intended more as a continuation of the Fortress Knight than the Paladin (though the latter might work as well depending on how high the armor requirement is).

Edited by Druplesnubb
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1 minute ago, Druplesnubb said:

Nothing in these ramblings change the fact that if you're a Pegasus Knight and want to change into an advanced class, Wyvern Knight is the obvious choice unless you're really bad at axes, in which case you might consider Paladin instead.

 

Also the fact that Great Knights have proficiences in lances and axes rather than axes and swords clearly shows that they're intended more as a continuation of the Fortress Knight than the Paladin (though the latter might work as well depending on how high the armor requirement is).

I don't agree at all, unless a character has the strength combination of Lance/Axe it's unlikely that the continuation from Pegasus is Wyvern. A character that has probably been focused solely on lance for a while (considering you had to rise fly as well) all of a sudden has to get a C in another weapon, I don't see it as very logical tbh. I'd say if you have a peg knight either keep it as that, or go for another strength in the advanced class meantime (for example a sword class, so then you're ready to go Falcon).

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Every mastery mounted unit has Lances as their WEXP choice, making me think that you're at least expected to take them Cavalier to work on increasing your Riding to get there. Even if you don't take them Paladin to save the Advanced Seal. You'll miss on the slightly better Mov and Growths but it is the path of least resistance to gain Riding EXP.

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