Corrobin Report post Posted July 22, 2019 It appears that different magically-inclined students learn different magic at different rates, as shown by Hubert's aptitude with dark magic, while Dorothea learning electrical magic. What do you think every Reason-using character will specialize in? The characters with Reason aptitudes are: Hubert, Dorothea, Linhardt, Annette, Mercedes, Lysithea and Lorenz. (Additionally, the following have Hidden Talents in Reason: Edelgard, Sylvain, Felix, Ignatz). And how will this apply to the Faith-focused characters? What unique magics will they learn, or in what order? Faith aptitudes: Linhardt, Mercedes, Lysithea, Marianne. (Faith Hidden Talents: Dorothea, Byleth). Quote Share this post Link to post Share on other sites
Armchair General Report post Posted July 22, 2019 It's important to remember that certain spells are class-restricted, like Manuella can only use Heal if she's an Saint, for instance. Quote Share this post Link to post Share on other sites
SpiceMan Report post Posted July 22, 2019 (edited) I don't know for all of them but for the naturally skilled Reason user i'd say. Hubert: Dark Dorothea: Thunder Annette: Wind Lysithea: Dark (Those 4 are basically confirmed) Lorenz: Fire Mercedes: Fire Linhardt: Wind Since we've only seen 4 types of reason magic so far(to my knowledge, if sagittae can count as a dark spell) I'd be willing to bet the 4 budding talent users will have 1 each. Edelgard: Fire Sylvain: Dark Felix: Thunder/Wind Ignatz: Wind/Thunder As for Faith user, I can only say if I thin they will be more offensive or supportive. Linhardt - Healing (Crest ties into it) Mercedes - Support Marianne - Offensive Lysithea - Offensive Dorothea - Support Byleth - Healing Edited July 22, 2019 by SpiceMan Quote Share this post Link to post Share on other sites
firewitch912 Report post Posted July 22, 2019 13 minutes ago, SpiceMan said: Since we've only seen 4 types of reason magic so far(to my knowledge, if sagittae can count as a dark spell) I'd be willing to bet the 4 budding talent users will have 1 each. Edelgard: Fire Sylvain: Dark Felix: Thunder/Wind Ignatz: Wind/Thunder I'd guess Ignatz is wind, which would make Felix Thunder. (Ignatz just feels like a wind mage to me). But we also need to think beyond just those with skill strengths in reason and faith. What will people who are neutral gain from leveling this skill? What about those who are weak in reason and faith? Does Byleth learn every kind of reason, or are they restricted to just one? and which one? Quote Share this post Link to post Share on other sites
timon Report post Posted July 22, 2019 I'm particularly curious to see what Byleth learns in Reason (I hope it's dark), and what his talent in Faith gives. Good magic could sway me to put time in Reason. Also Hanneman seems to be a wind mage (he's got Wind and Sagittae), though he has Thoron as well, so maybe some character will be "mixed". For Faith users I think there'll be less variety tbh, maybe some character gets one more healing spell and another one more offensive, but I doubt the progression changes too much (I mean if you're leveling Faith on someone it's probably because you need a healer). 1 hour ago, Armchair General said: It's important to remember that certain spells are class-restricted, like Manuella can only use Heal if she's an Saint, for instance. What? I thought that "this class can wield magic" meant that they can use any spell they've learned? And then if you're in a class that gives you a spell you already have you get double the uses, at least that was my understanding. Quote Share this post Link to post Share on other sites
Druplesnubb Report post Posted July 22, 2019 (edited) Well as far as I know Saint isn't an actual class in the game so I have no idea what Armchair General is talking about, but there are two ways to learn spells in the game. Leveling up your Reason/Faith and getting them from your class. The former should be available in all magic classes while the latter should only be for when you are in that specific class. A character can get a spell from a class that they can't get (or haven't unlocked yet) from Faith/Reason alone, and would then lose that spell if they switched classes. Edited July 22, 2019 by Druplesnubb Quote Share this post Link to post Share on other sites
Etrurian emperor Report post Posted July 22, 2019 I think Fire magic would have suited Dorethea a little bit better. It matches her design more and the burn she gave poor Ferdinant would suggest she's good with fire. Darkness being Hubert's thing is no surprise. I think he would go out of his way not to pick something else as to maintain his edgy image. Quote Share this post Link to post Share on other sites
BastienSoul Report post Posted July 22, 2019 Linhardt seems to specialize in both Wind and Fire. Quote Share this post Link to post Share on other sites
Armchair General Report post Posted July 23, 2019 16 hours ago, Druplesnubb said: Well as far as I know Saint isn't an actual class in the game so I have no idea what Armchair General is talking about, but there are two ways to learn spells in the game. Leveling up your Reason/Faith and getting them from your class. The former should be available in all magic classes while the latter should only be for when you are in that specific class. A character can get a spell from a class that they can't get (or haven't unlocked yet) from Faith/Reason alone, and would then lose that spell if they switched classes. Saint might be the feminine counterpart to Bishop, but I was going by the leak thread. Quote Share this post Link to post Share on other sites
Corrobin Report post Posted July 25, 2019 Okay, according to a Something Awful user, this is Lysithea's Reason and Faith magic: 0 Advanced issues found ▲ Spoiler Reason: Miasma Δ - Swarm Ζ - Luna Λ - Dark Spikes Τ - Hades ΩAll five are dark spells, which have various effects on the enemies.Faith: Heal - Nosferatu - Seraphim - Warp - Abraxas All but Heal and Warp are offensive light magic. Quote Share this post Link to post Share on other sites
Jayvee94 Report post Posted July 25, 2019 20 hours ago, Corrobin said: Okay, according to a Something Awful user, this is Lysithea's Reason and Faith magic: Spoiler 0 Advanced issues found ▲ Reveal hidden contents Reason: Miasma Δ - Swarm Ζ - Luna Λ - Dark Spikes Τ - Hades ΩAll five are dark spells, which have various effects on the enemies.Faith: Heal - Nosferatu - Seraphim - Warp - Abraxas All but Heal and Warp are offensive light magic. Spoiler Powerful Spells; complimented by her high magic; compensated by her frailty, both Gameplay and Story. Poor girl Quote Share this post Link to post Share on other sites
FuranSuwa Report post Posted July 25, 2019 Playing the Golden Deer too, some more spells : Spoiler I have unlocked Blizzard for Ignatz (high critical rate) and Fire for Byleth. Lysithea's Luna Λ is only 1 use at first, and not that strong, hope it'll get better soon XD Quote Share this post Link to post Share on other sites
Onestep Report post Posted July 25, 2019 (edited) Spell Lists are actually up: https://serenesforest.net/three-houses/characters/learned-spells/ A brief glance reveals that Lysithea is absolutely broken. Edited July 25, 2019 by Onestep Quote Share this post Link to post Share on other sites
Tharne Report post Posted July 25, 2019 (edited) Lysithea is really strong, Marianne is a critmage with all of her offensive spells (not counting Nosferatu) having bonus crit and Lorenz learns the two strongest (in Mt) Black Magick spells. I am loving Golden Deer mage's lineup. Edited July 25, 2019 by Tharne Quote Share this post Link to post Share on other sites