Alph Posted July 25, 2019 Share Posted July 25, 2019 If I want to give Silque the Rewarp spell, can it be done? Or is magic bound to specific charters? I heard you can make it work temporarily with a Ram edit , but the game quickly removes it. Quote Link to comment Share on other sites More sharing options...
Alph Posted July 25, 2019 Author Share Posted July 25, 2019 (edited) What if you edit the byte for the spell that is 'being learned'? Edit: For some characters you can give them the spell as the item they are holding, usually works on turn 2 of a battle and stays on as long as they hold the item. I made Atlas hold the warp spell, and it still works after 2 battles. Requires a RAM edit The other option is the weapon extension slot code, but that doesn't survive a save, whereas the holding item method does. https://gbatemp.net/threads/gateway-cheats.402900/page-127#post-7325019 Edited July 26, 2019 by Alph Quote Link to comment Share on other sites More sharing options...
yeni0o Posted August 11, 2019 Share Posted August 11, 2019 Hey! Did you manage to change characters' spells? if so, could you, please, tell me how to do it? I'm dying trying to make Kliff learn Nosferatu and Ragnarok Quote Link to comment Share on other sites More sharing options...
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