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57 minutes ago, Emperor Hardin said:

Excellus is an okama, a Japanese term meaning either a man attracted to other men or a transwoman, the two are conflated as the same thing. As such, Excellus uses female speaking patterns and resembles the stereotypical depiction of an aging "okama." The character applies to other stereotypes too, such as seemingly hating and being jealous of cis women.

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This is why Excellus has breasts in Tokyo Mirage Sessions.

I've heard the Japanese version of the Hubba tester reacts negatively to same sex results as well.

oh, I wasn't quite aware of the Hubba tester reacting negatively to same sex stuff in the Japanese version.

Meanwhile Tharja is a complete creep, abuses her kid/husband and the only female that's canonically attracted to another female as far as I'm aware. (and I'm pretty sure would S-rank Female Robin if gameplay mechanics allowed for it.)

yay.

Also I recruited Noire and for some reason the game thinks it's a comedic moment because even though it's implied Tharja did horrible things to Noire as soon as here, the game thinks it's somehow wacky and amusing as well as comedic music in their supports, so Awakening thinks child abuse is funny it seems.

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42 minutes ago, Samz707 said:

Also I recruited Noire and for some reason the game thinks it's a comedic moment because even though it's implied Tharja did horrible things to Noire as soon as here, the game thinks it's somehow wacky and amusing as well as comedic music in their supports, so Awakening thinks child abuse is funny it seems.

I guess you're not familiar with the one where Inigo and Nah's S support is "forced marriage under threat of cannibalism".

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2 minutes ago, Alastor15243 said:

I guess you're not familiar with the one where Inigo and Nah's S support is "forced marriage under threat of cannibalism".

I forgot about that one.

I at least thought they portrayed Tharja as bad but simply didn't go into it rather than flat-out treating it like it's comedic, I wasn't aware the game outright played the Comedy track to it.

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Yeah, Awakening has a lot of issues in ... that department. Honestly, a player who doesn't know a lot about Japanese culture or avoids extra things like Hubba Tester or doesn't know how localization affected a game could miss a good number of these things, but when you look at them all together ... wow.

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"Those silly gays, amiright" still counts as peak comedy for some people, I guess :rolleyes: This whole amalgam of homosexuality and transgender seems to be fairly common in Japanese media, as far as I can tell with my limited exposure. FF7's whole Wall Market sequence comes to mind (it completely revolves around people assuming that Cloud is gay because he wants to crossdress), or the more cringy scenes with Kanji in Persona 4, or the two very flamboyant dudes in P5 (didn't they very humourously abduct Ryuji at one point?).

edit: half of the Paul-and-Jasmine bandits seem to at least go into that direction too, and so does that one long-haired senator in FE10, who's really Excellus 0.9

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25 minutes ago, ping said:

"Those silly gays, amiright" still counts as peak comedy for some people, I guess :rolleyes: This whole amalgam of homosexuality and transgender seems to be fairly common in Japanese media, as far as I can tell with my limited exposure. FF7's whole Wall Market sequence comes to mind (it completely revolves around people assuming that Cloud is gay because he wants to crossdress), or the more cringy scenes with Kanji in Persona 4, or the two very flamboyant dudes in P5 (didn't they very humourously abduct Ryuji at one point?).

edit: half of the Paul-and-Jasmine bandits seem to at least go into that direction too, and so does that one long-haired senator in FE10, who's really Excellus 0.9

I've heard all of the bandit twins, bar the Laguz versions in Radiant Dawn, speak in a feminine tone.

I've read the long haired senator(Valtome) isn't depicted as an okama/doesn't speak with feminine words.

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I just did the Cynthia paralogue.

Why does the game literally not acknowledge that Chrom just killed his daughter? why does Lucina not mention it and why does the paralogue still end on a comedic tone if that happens?

I honestly can't believe it didn't' occur to them to do anything incase that happens.

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5 minutes ago, Samz707 said:

I just did the Cynthia paralogue.

Why does the game literally not acknowledge that Chrom just killed his daughter? why does Lucina not mention it and why does the paralogue still end on a comedic tone if that happens?

I honestly can't believe it didn't' occur to them to do anything incase that happens.

Wow, really? That's fucked up. The suicidal villager paralogue has multiple endings depending on whether or not you save them.

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13 minutes ago, Alastor15243 said:

Wow, really? That's fucked up. The suicidal villager paralogue has multiple endings depending on whether or not you save them.

Yep, after seeing the Volcano chapter I'm basically just Tharja/Robin Nosferatu soloing the game and Cynthia ran right into Tharja (who was paired up with Chrom), died, and at no point did Lucina comment on the fact her sister's dead.

And it still ended with the comedic bit of Frederick swearing to put posters of Chrom's face everywhere.

Lucina must be a real good sister if her sister dying has no response.

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5 minutes ago, Samz707 said:

Lucina must be a real good sister if her sister dying has no response.

Most games in the series have a bad time with this. I remember one infamous moment in my blind ironman of Birthright where Kaze died, I went up to his wife after the battle, and she was just bitching to me about accessories.

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11 minutes ago, Alastor15243 said:

Most games in the series have a bad time with this. I remember one infamous moment in my blind ironman of Birthright where Kaze died, I went up to his wife after the battle, and she was just bitching to me about accessories.

Yeah but usually they aren't your enemy, which kinda dictates the game having to account for if they kill themselves on you.

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6 hours ago, Alastor15243 said:

...Maaaaaaan Excellus is ugly. And... far more effeminate than I remember him being. I've... got questions about what they were going for with this guy design-wise.

 

I'm still trying to get my head around his Tokyo Mirage Sessions design.

https://static.wikia.nocookie.net/megamitensei/images/2/25/SMTxFE_Excellus.png

Also in Tokyo Mirage Session the Awakening bosses are Aversa, Gangrel and Excellus...with Pheros and Cervantes being side quest bosses. Yeah there's an absolutely massive Whalhart shaped hole in that game and I have no clue why.

 

6 hours ago, Alastor15243 said:

 

Ah yes, and just like I remembered, a soldier runs in to tell us that all of the hundreds of thousands of our other forces have been obliterated or turncoated offscreen. Yeah, uh... this game just does not know how to tell a war story that feels like an actual war is going on. Nothing has the weight or gravitas that it should.

 

 


For those of you who haven't seen my rant on the numbers quoted here.

Basically the numbers provided for Whalhart are so outrageously silly he either has the best sociopolitical management possible or he's on the verge of collapse without Chrom's help at all (and this is even after he's lost his entire fleet).

 

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Well I finally  finished Awakening.

I'll comment my thoughts on plot points as we cover them, but seriously whoever designed that Grima fight should be fired, unskippable animation, ambush spawn healers that artifically prolong the fight and infinite reinforcements easily made it the worst final boss in the entire series, It'd take some impressive work to to top this mountain of terrible design.

The fact they thought this was an okay design choice seriously baffles me, this might actually be one of the absolute worst final bosses I have ever played.

Edited by Samz707
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4 hours ago, ping said:

"Those silly gays, amiright" still counts as peak comedy for some people, I guess :rolleyes: This whole amalgam of homosexuality and transgender seems to be fairly common in Japanese media, as far as I can tell with my limited exposure. FF7's whole Wall Market sequence comes to mind (it completely revolves around people assuming that Cloud is gay because he wants to crossdress), or the more cringy scenes with Kanji in Persona 4, or the two very flamboyant dudes in P5 (didn't they very humourously abduct Ryuji at one point?).

edit: half of the Paul-and-Jasmine bandits seem to at least go into that direction too, and so does that one long-haired senator in FE10, who's really Excellus 0.9

Speaking of Persona, the very first one tossed some queer men into its casino IIRC. And I remember a random transgender male NPC in Persona 2: Innocent Sin. Shin Megami Tensei: Devil Summoner: Soul Hackers, which released in the same year as Persona 1, featured two effeminate males as well. And SMT III: Nocturne had a gay shopkeeper who showed up in several stores. And I remember SMTIV had an NPC who crossdressed once, and maybe a second minor NPC of the queer kind. Oh, and we shouldn’t forget the Catherine controversy concerning its transgender character. So many instances Altus, never once in good taste.🤨

Why? Modernity being SMT’s setting is probably part of it. I hear the Yakuza franchise has its okama controversies too. I think some localizations dropped the questionable optional events altogether.

 

1 hour ago, Samz707 said:

Well I finally  finished Awakening.

I'll comment my thoughts on plot points as we cover them, but seriously whoever designed that Grima fight should be fired, unskippable animation, ambush spawn healers that artifically prolong the fight and infinite reinforcements easily made it the worst final boss in the entire series, It'd take some impressive work to to top this mountain of terrible design.

The fact they thought this was an okay design choice seriously baffles me, this might actually be one of the absolute worst final bosses I have ever played.

I don’t remember the reinforcements having staffs or healing Grima. Although the game tells you as much that you should kill Grima quickly. Despite Dragonskin, and Aegis+ and Pavise+ on Lunatic, Grima is squishy and vulnerable to a weak demise via the two Falchions and Brave weapons.

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1 minute ago, Interdimensional Observer said:

 

 

I don’t remember the reinforcements having staffs or healing Grima. Although the game tells you as much that you should kill Grima quickly. Despite Dragonskin, and Aegis+ and Pavise+ on Lunatic, Grima is squishy and vulnerable to a weak demise via the two Falchions and Brave weapons.

Yeah I ended up using Tharja with the crit-tome and a grinded up a bit more/stat boostered Chrom, the thing is though that Grima would sometimes get healed for 30-40 HP, which can be enough to basically undo a round of combat against them.

Edited by Samz707
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6 hours ago, Emperor Hardin said:

Excellus is an okama, a Japanese term meaning either a man attracted to other men or a transwoman, the two are conflated as the same thing. As such, Excellus uses female speaking patterns and resembles the stereotypical depiction of an aging "okama." The character applies to other stereotypes too, such as seemingly hating and being jealous of cis women.

A little off topic, but

Y'all, I just wanna point out that "okama" isn't a casual term, it's actually derogatory for gay men in Japan, similar to "f****t" in English. It's not really something you wanna use as a description for someone tbh.

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7 hours ago, Alastor15243 said:

As for Excellus... yeah, he seems in really bad taste. I mean it goes well beyond making your only trans character a villain. Like, they don't even bother making Excellus entertaining or fun, he's just... deliberately designed to be despised by literally everyone and be as hideous, snakelike, cowardly, and all-around unappealing as humanly possible. I want to know what was going through the character designer's head. And the script writers.

Yeah. Even Aversa has nothing good to say about him, should Robin engage her in chapter 22 - and this is someone who was working with him, according to Walhart.

Edited by Shadow Mir
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2 hours ago, Tenma said:

 A little off topic, but

Y'all, I just wanna point out that "okama" isn't a casual term, it's actually derogatory for gay men in Japan, similar to "f****t" in English. It's not really something you wanna use as a description for someone tbh.

The word "Okama" is less inherently derogatory (unlike "f****t")  and more controversial. Its used in clubs in Japan and in popular anime/manga.

The closest english comparison is the word, "Queer", it can be used in derogatory manner, but it is also used in shows like "Queer Eye for the Straight Guy."

Read more about it here.

That said, Excellus is definitely referred to with the term in a derogatory fashion and even physically resembles the stereotypical negative depiction of an Okama.

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12 hours ago, Ottservia said:

All strength and ambition with nothing to truly strive for.

He is striving for something, uniting the world, and destroying all those pesky religions, like the Grimleal and that little god of theirs Grima...

 

12 hours ago, Interdimensional Observer said:

Is this where it is said that Walmart has a million-man army? Because, although it’s a bit of a dead horse, no commentary should go without mentioning how IRL unrealistic this is for the time period. Yes, fliers do alleviate some communication issues, and Walhart has an entire big continent to conscript from, but it sounds a wee bit not feasible.

Napoleon Bonaparte’s Grande Armee he sent to die in Russia in 1813 was an astounding 600+ thousand, with possibly enough soldiers kept elsewhere to reach 1 million. But, Napoleon is long after Medieval. Though, surprisingly, more than 400k of the 600k were French.

I was going to comment that they may be including naval personnel, and air forces in that count (as the one that says a million is not specific if they refer to armed forces in general, while its Chrom that jumps to the conclusion that this means army...), but a little research in that direction makes it cleat that they left realism aside with the naval battle that was roughly 1.5-~2 time the size of the largest naval battle in history that happens early in this arc. That being said, if the size of the Valm navy is roughly the same size as the players, but fully manned (that was the impression they gave), and the ships have crews and marine ratios roughly equivalent to the Carthaginian and Roman navies in the battle of Cape Ecnomus (as there is a fairly well regarded count of both ships and crew+marines that were in the battle of Cape Ecnomus [~680 warships total, with ~290,000 crew+marines total]) so ~341,000 Valmese forces may have been in that battle alone...

 

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7 hours ago, Samz707 said:

Well I finally  finished Awakening.

I'll comment my thoughts on plot points as we cover them, but seriously whoever designed that Grima fight should be fired, unskippable animation, ambush spawn healers that artifically prolong the fight and infinite reinforcements easily made it the worst final boss in the entire series, It'd take some impressive work to to top this mountain of terrible design.

The fact they thought this was an okay design choice seriously baffles me, this might actually be one of the absolute worst final bosses I have ever played.

I honestly don't think they actually expect you to play the map. It's clearly designed to be taken out in two turns. Even though you start pretty far away, there's massive safe spot in the middle to move to on the first turn that leaves you in a perfect position for killing him on the second turn (course assuming you don't just finish it on the first turn).

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14 hours ago, Emperor Hardin said:

I've read the long haired senator(Valtome) isn't depicted as an okama/doesn't speak with feminine words.

Conversely, I've heard it's actually Kyza, of all people, who fulfill that stereotype. In the Japanese version, he has feminine vocal mannerisms and a crush on Ranulf - or so I've heard. Really not sure if the localization making him "boring" was for the better or worse.

11 hours ago, Samz707 said:

Well I finally  finished Awakening.

I'll comment my thoughts on plot points as we cover them, but seriously whoever designed that Grima fight should be fired, unskippable animation, ambush spawn healers that artifically prolong the fight and infinite reinforcements easily made it the worst final boss in the entire series, It'd take some impressive work to to top this mountain of terrible design.

The fact they thought this was an okay design choice seriously baffles me, this might actually be one of the absolute worst final bosses I have ever played.

Huh, I actually quite enjoyed that map. I don't remember ambush healers, but I don't see how making the final boss harder to finish off is a bad thing. And the sigil spawns encourage you to finish the map ASAP. If anything, I'd say the map's big flaw is being designed to finish quickly, with just a handful of units.

IDK, maybe I'm forgiving of bad map design as long as it has good music to go with it.

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Awakening Day 14: Chapter 18

So I got really lucky and got a speedwing for sale at a merchant today. Obviously that's going on the only one of my units with serious issues doubling, Cordelia again.

...Although now that I mention it, maybe Miriel would have been wiser. She's not as good as she usually is owing to her having to share early-game non-Alexandria exp with two other units and could have used the boost.

...Not that I really need either of them. If anyone not related to Alexandria dies it's not gonna impact the outcome of the ironman at all.

...I'll be honest, guys: I've got no interest in looking at the DLC anymore. This game plays so utterly mindlessly that I'm failing to see any point. They aren't going to be fun, the DLC classes aren't going to make much of a difference to how the game plays, and there's soooooo much of it. And the really hard stuff just isn't going to be interesting without a fully-grinded-out team.

For now, I'm just gonna keep moving on with the main story.

FUCK YOU GAME.

FUCK YOU, AND THE COMPUTER YOUR SCRIPT WAS TYPED ON.

This map... the Demon's Ingle... is called Duma's Remains in Japanese.

I can only imagine someone on the localization team got rid of that, despite keeping the “Mila Tree” reference, because they happened to notice the obvious bullshit that implied.

For those of you who haven't played Fire Emblem Gaiden or Fire Emblem Echoes...

echoes-world-map-2-e.jpg

...See that label that says “Duma Temple” near the top? That's the underground place between Rigel Castle and Duma Tower where Duma was finally fought and slain. Take note: Rigel Castle. Rigel being the country Duma ruled as a fucking god.

world-map-full.jpg

Now see that place labeled “18”?

The place that roughly corresponds to where Zofia Castle is on the Echoes map? Zofia being Mila's territory?

That is where the original Japanese version of Awakening tried to claim the Valmese believed Duma was buried.


 


 


 


 


 


 

...This game's writing just does not give a single shit.

About anything.

Like, the original issue with how to rank the game's writing was that I wasn't sure how much its humor and character writing could make up for having a lame story. But I don't have to worry about that anymore. This game's titanic truckloads of bullshit with its lack of respect for anything that happened in any of the games it claims to be in the same canon as... words just can't describe how much that infuriates me. How many points I want to take off for it. Despite the amount of effort that's been put into this game in so many areas...

...Holy shit. The characters' grasps of the events of 2,000 years ago, even the characters who fucking lived through them, are about as accurate as those of the historians from Futurama.

Except it's not played for laughs! It's not a joke! It's not even dramatic irony! It's just wrong!

Nobody cared!

Nobody tried!

Nobody LOOKED!

...Let's just do the damned map.

...This map has an interesting concept where the terrain keeps collapsing into the lava as you go, turning it into damaging terrain. But more importantly, you need to hurry to the chests or else they'll be destroyed (never mind what the fuck these chests are doing here). However, the chests are pretty far apart, so I'm going to bring Gaius instead of Libra just so I have two locktouch users for this map. I still want to save my chest keys, though I will use them here if I have to. The main issue is that I'm pretty sure there's no clear indicator of which specific area will be eroded next. There's a general pattern, but which specific tile it goes to each time I think you need hindsight for.

Other than that... well I mean it's just clearing out the enemies quickly. Which means galeforce and enemy-phasing. I probably won't have much time to train Sumia and Cordelia, though they're both reasonably strong at this point. At any rate, I'm having Alexandria take the east and her children the west, so the middle is going to be Sumia and Cordelia's job to some extent.

Alright, let's do this. I got everyone tonic'd up. Let's go.

Ah yes, and here we allude to the utterly idiotic blackmail Yen'fay was under. He basically only sided with the Empire because he believed Excellus could have Say'ri killed at any time if he didn't obey. This is horrible no matter what the interpretation. Either Yen'fay is being an idiot here, and he betrayed his sister over the completely worthless, unsubstantiated and empty threats of this... this... delusional, cowardly, arrogant, offensive creepazoid...

...Or the game really is trying to suggest that Say'ri's entire success as leader of the resistance up until we found her was entirely due to her onii-chan rigging the game in her favor.

...But I'll wait until I actually see the “reveal” of this horseshit before going further into this.

I have to remind myself that 1: some of these warriors have counter, and 2: some of these sages have forged arcwind tomes. We're starting to get to the point where my units actually have to pay attention to where they go and what they do. But I still need to hurry up.

Ooh! Rally spectrum! Lucina really doesn't have room for it, and honestly neither does Morgan, but it'll be useful when we have a better opportunity to train up Sumia and Cordelia.

Well, I've officially used up the Book of Naga beyond usability for anyone without perfect armsthrift, which Alexandria sadly still does not have. Her son, however, should be able to make use of this +5 def/res tome nicely, as soon as he hits A rank tomes, which should be soon. He's only 1 luck away from being able to 100% armsthrift in the front row. Still, Alexandria got a lot of mileage out of what was supposed to be 23 uses of a 25 use tome.

...Yep. Morgan's got 42 luck now. 45 After Lucina's +3. With rightful king he can use a weapon and it will never, ever, ever break as long as he has that +3 luck. And in a few more levels, he won't even need that.

Alright. I think we're in the clear. I got the first chest, and we'll have all four of them two turns from now because Lissa and Gaius just arrived for the western ones. Everyone but Yen'fay is dead.

Yen'fay is way, way faster than any other enemy I've fought so far, but thankfully Alexandria is juuuuust fast enough to double him even without the speed tonic I gave her just in case.

Yep, we got all four chests before any of them could get destroyed, awesomely. Alright. Let's do this.

Okay, so while Yen'fay's “character arc” is completely unsatisfying and has almost no build-up, I do like the special variation of the pre-boss-battle music that plays before you fight him, with all the Japanese instruments. Oh yeah, that's another thing this game does. It plays an ominous, short, looping intro to the boss battle music during boss dialogue. If I remember correctly, this was dropped in future games, and honestly I think I wish it stayed.

Yen'fay procs astra, misses all five, and then dies to an instant Mjölnir crit. His last words are “She will... be safe. I can die in peace.” Which you can either interpret as him actually trusting Excellus to keep his word even after he's dead... or him deciding that she doesn't need her big brother protecting her anymore... because she has new protectors.

...Nope, Excellus confirms in the cutscene after that not killing her should he die in service to the empire was part of the deal, and he trusted Excellus to keep it.

...And yep, it's just like I said. Either Yen'fay is a massive idiot and the story never acknowledges this, or Say'ri is supposed to be an incompetent figurehead unknowingly larping as a revolutionary with her big brother's invisible assistance.

Fuck this. I am not wasting another breath on this nonsense. “And What if I Can't” plays and I just do. Not. Give. A. Single. Fuck.

...After this, everyone gets the news that Basilio died, and I do like the little detail that Alexandria doesn't react in shock, because of course she knows.

Chrom takes Gules, the Lifesphere, and says he can feel its power coursing through his whole body. So it seems these things do still have some kind of individual power.

But evidently not the ones they used to have.

Flavia has been holding the fucking Lifesphere for a bare minimum of several fucking hours, and she's still badly wounded.

For those of your just joining us... The Lifesphere heals you 20 HP every single turn it's in your possession. Given that she survived that battle healthy enough to walk back here, she shouldn't have a single scratch on her anymore.

And thanks to Chrom feeling the power of it, we can't even excuse that as being a sign that this Lifesphere is a fake!

Flavia: Don't ask me why in hell's name the oaf hid it from you.

Ah yes, acknowledging something is stupid and then doing it anyway because you have no better ideas.

Weird that Say'ri says that “Steiger and Yen'fay” have fallen, and not “Pheros and Yen'fay have fallen”. It's like the game doesn't think Pheros is important at all, despite her being entrusted with a third of the emperor's army.

But yeah, apparently we've just taken out two-thirds of Walhart's army in two battles, using the shambles of our army remaining after Walhart routed us.

Say'ri: To think, how quickly our fortunes have shifted.

Fuck you, game.

...Anyway, Chapter 19 and a paralogue have just opened up. The paralogue, wherein you defend Tiki from a huge army of fliers, is damned near impossible to do on Lunatic without grinding up an army of galeforce users, because the enemies refuse to attack you unless forced to by not having a clear path to Tiki.

I'd rather leave the Walhart showdown duology to do in one day, and I don't think I can do both. So I'll be finishing up by reading Morgan and Lucina's A support, or what's left to comment about that I didn't already remark on last time.

Lucina: If you lack the potential to wield Falchion, its blade will be dull as a stone.

How would he have not noticed this during the apple chopping, exactly?

And when Morgan swings and the log is unscathed, Lucina assumes that this somehow means that he isn't worthy and not that he either sliced clean through it anime style or missed entirely (as it turns out it's the latter here, and the former on his second attempt after Lucina leaves for cooking duty and forgets Falchion). Even if the blade were as “dull as a stone”... I mean, if you hit a log with a baseball bat, the log has a tendency to feel the impact.

Yep, Morgan swings Falchion, slices clean through the log but doesn't notice because it was just that clean of a cut, and then Chrom swings by later and wonders who did this.

It's cute, and the emotional side of things is alright, but it's just so terribly, terribly thought out.

Well I guess that's it for today then. Tomorrow we'll be taking down Walhart, ending this stupid part of the story, and moving to the next stupid part of the story.

Stay safe, everyone.

Edited by Alastor15243
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I can kinda see what they were trying on there.

The Mila Tree is in former Rigel. The Demon's Ingle is in former Zofia.

It feels like they were implying some kind of token gesture happened. That each sibling was laid to rest under the land of the other. Sure, the Mila Tree is nowhere near where Rigel Castle was, to match the Demon's Ingle being where Zofia Castle was, but the idea still conveys itself as long the tree was anywhere in former Rigel.

Edited by Acacia Sgt
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3 minutes ago, Acacia Sgt said:

I can kinda see what they were trying on there.

The Mila Tree is in former Rigel. The Demon's Ingle is in former Zofia.

It feels like they were implying some kind of token gesture happened. That each sibling was laid to rest under the land of the other. Sure, the Mila Tree is nowhere near where Rigel Castle was, to match the Demon's Ingle being where Zofia Castle was, but the idea still conveys itself as long the tree was anywhere in former Rigel.

Unfortunately no, the Mila Tree is still well within Zofia's borders. Rigel I'm pretty sure is exclusively the area bordered in orange. If the area where the Mila tree wound up were Rigel territory... so would the temple of Mila that's even further north.

Edited by Alastor15243
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2 minutes ago, Alastor15243 said:

Unfortunately no, the Mila Tree is still well within Zofia's borders. Rigel I'm pretty sure is exclusively the area bordered in orange.

It's hard to tell since the coastlines don't fully match, but I do see the tree being just north enough to be in former Rigel. Maybe since I interpret the lake southeast as part of the gorge the sluice gates were built for (the mountains south of it being the same ones near Mila's Temple).  I see it corresponding to the Fear Mountain Range, the tree not far from where Nuibaba's Abode was.

But again, maybe just me.

Edited by Acacia Sgt
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