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“Unconventional” Builds you’ve had fun with


Fuzzlekins
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Well I already almost did a full W.lord BL squad (except Mercedes), but maddening came out mostly at the middle of that. Not to mention that Ingrid got strength blessed on that file (she overall got 70% str growth, while dedue had 60%, considering the actual growths are 35% and 50% respectively)

On this current GD maddening run, I wanted to make byleth a war master, if that counts (I hate EO, but I don't even know why), might not hapepen since I started training axes way too late.

I want to do a reverse class run at some point (boy, bishop raphael and fortress knight lysithea... going to be funny)

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Update on a few of the builds I'm using on my second Blue Lions run:

Mortal Savant Ignatz: Working out very well for me. Doubles classes with middling speed reliably and despite having a middling Magic stat (only 19 with the Magic Staff) the combination of Fiendish Blow and Black Tomefaire / Swordfaire lets him reliably one round most enemies on initiation. His Attack is about on par w/ his Magic so weapons like Silver Sword are pretty useful against high Res enemies, his speed and bulk are high enough that he doesn't get one rounded by enemies, which is genuinely impressive for a Mage on Hard Mode (Annette and Dorothea get one-round by a swift breeze in comparison). Overall, a pleasant surprise.

Swordmaster Ingrid: Another one that's working out pretty well for me. Her strength is rather low (around 22), but between Death Blow and Swordfaire, she's also one rounding most things on initiation. Another plus is that she has really high avoid so she's a great dodge tank.

Wyvern Rider Gilbert: This is a shockingly easy promotion to reach (only a few weeks of Flying lessons and he's ready to promote). His speed isn't as laughably bad, but isn't good enough to avoid doubles from most enemies. As a trade-off, his defense is noticeably worse, so getting doubled hurts a lot more. Despite these, higher mobility, Smite utility and still really high defense make him a lot more fun to use than as a Forretress Knight.

 

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Updating a couple builds I've tried recently:

Using the Great Knight class: I'm actually very surprised with how well this has turned out. Raphael and Leonie have become my Great Knights for this run. Raphael is a beast. I'm on chapter 18, and he has like 52 Prt or something crazy like that (with Empire Armoured Co and the Ochain Shield). I also gave him the Crest of Cichol via NG+, so he could take advantage of the Ochain shield's healing in addition to his personal (on the off chance it procs). Not sure how unconventional it is, seeing as how Fortress Knight is his canon class, and GK is just the next progression of that, but its hard for Raphael with that Riding weakness. Either way, its awesome. 10/10 would recommend.

As for Leonie, she's not as physically imposing, but she has a lot more speed. Carrying an axe and a shield kinda kills her speed though, I may give her a Lampos shield or something instead (those have no weight, right?). Anyway, speedy Great Knights are fun. Not much else to say.

Half-Baked-Malig-Knight Cyril: After seeing people talk about Bolt Axe WL, I figured I'd try it out with Cyril. His magic is kinda low, but his high speed and strength means he can wield a Bolt Axe and double fairly reliably. Plus his Dex gives him plenty of hit even with the 60 base hit of the Bolt Axe. Just to see how far I could take it, I trained him in Reason a bit so he could master Mage for Fiendish Blow, and he does really well. Plus he can always switch to a regular axe if he meets a foe with high res. The biggest issue is that he kinda needs a few Magic Herbs/Spirit Dusts to get going, and I think mine may have been Mag-blessed. But I honestly wasn't expecting him to hit for as much damage as he does. Overall, he performs pretty well.

Overly-Sword-Specialised-Wyvern-Lord-Ferdinand von Aegir (also known as Can't Touch This): This is undoubtedly the most fun I have ever had with a unit in Fire Emblem. Ever. I am not ashamed to admit the amount of favoritism I have poured into this build, which includes heavy NG+ abuse, sacrificing my dancer for Sword Avo +20, giving him Claude's Immortal Corps, and a fair amount of gardening for speed stat boosters (not much, because I'm also farming magic for Cyril). The end result is a Wyvern Lord with S+ in Swords (because I wanted Swordfaire, but WL doesn't have it), 70 something attack with Mercurius, and 168 avoid, with Alert Stance +. Yeah. Full build is:

Sword Prowess Lvl 5, Sword Crit + 10, Swordfaire, Sword Avo + 20, Alert Stance +, and an Evasion Ring.

If you ever want to completely break your game, I recommend this.

 

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  • 1 year later...

I tried to make most of my team all be pretty unconvenrial and I am really enjoying it. Here are some of my favourites.

Bishop RAPHEAL (Put nosferatu on him and he becomes a good tank, takes physical damage well and keeps healing himself back up. I love it for his character that he's running round healing his friends too) 

Fortress Knight Mariane (I just wanted to make Mariane such a badass. She is either Falcon Knight or Fortress Knight depending on the map. Either way people don't hit her and when they do she doesn't really care that much!!) 

Wyvern Lord Flayn (Bit of a glass Canon but I loved the idea of Flayn being on a dragon with an axe. Strength stat actually jumped pretty high but she also can use a bolt axe with her huge magic stat. Trying to improve speed so she can dodge things bevause health and defense are a bit shaky. 

Mortal Servant Shamir (literally just did this bevause I thought it looked cool but on her way to mortal servant she mastered assassin giving her lethality which is so good because its off her sex which is naturally really high) 

Dark Knight Catherine (also just thought she looked pretty epic. It was a hard time getting her to learn reason but it was really helpful that her resistance started going up and also bevause she's naturally quick the spells double a lot!) 

Edited by Jojomojo
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