Maddie Report post Posted October 10, 2019 There are too many wyvern knights to deal with and i'm finding it really hard to keep everyone alive as i'm jammed in the northeast corner and they reinforcements never stop coming. Also for 21x i'm supposed to complete it in 30 turns. Could someone give a general strategy to get to the boss without being destroyed? Quote Share this post Link to post Share on other sites
SubwayBossEmmett Report post Posted October 10, 2019 A huge thing I did not know the first time I played this map was how reinforcement zones worked, you should just flat out avoid them. This link helps explain the map quite a bit https://www.fireemblemwod.com/fe6/guiafe6/ENG_cap21.htm Honestly the first time I played this map without a guide it was probably among the most grueling/frustrating experiences I've had in fire emblem, but if you know how to basically cheat how the devs made the game you can just ferry units over mountains or just blitz past the reinforcement zones. FE6 should not be played blind, too much bullshit in this game at times. Quote Share this post Link to post Share on other sites
Maddie Report post Posted October 10, 2019 I was playing blind until now but this was completely BS. I'm doing it now and the lack of reinforcements is great but the crappy hitrate against the Dragon masters is really racking up my turn count so I had to restart again. I want to finish the game so I'll just get through it. Are the chapters after this map even worse? Quote Share this post Link to post Share on other sites
SubwayBossEmmett Report post Posted October 10, 2019 (edited) 13 minutes ago, Edegard1902 said: I was playing blind until now but this was completely BS. I'm doing it now and the lack of reinforcements is great but the crappy hitrate against the Dragon masters is really racking up my turn count so I had to restart again. I want to finish the game so I'll just get through it. Are the chapters after this map even worse? 21x is a map that you just should rush through, literal manaketes hiding in chests, probably the largest "fuck you" I've seen in the series 22 is cool final map but feels just a bit long for me but maybe you'd like it. Zephiel is tough 23 I personally dislike this map as well, feels like a scrambled mess of status staves/long ballista/Wyverns 24 Hope you saved your divine weapons/hammerine because there's nothing but dragons in this map where you need to sieze 8 times. Cool in concept tedious execution, basically FE6 in a nutshell for me. 25: Idunn, easiest final boss in the franchise in a small room, where 0% growths roy almost two-shots her and she can't retaliate at range like every other dragon in the game. Only the Binding Blade deals effective damage. I generally find the map quality in this game pretty frustrating, I'll never understand why the FE sub reddit considers it one of the better games in the series outside of enemies actually having stats relative to FE7 and 8. Edited October 10, 2019 by SubwayBossEmmett Quote Share this post Link to post Share on other sites
Vince777 Report post Posted October 10, 2019 Wouldn't say it's a breeze afterwards considering Brunya's map is frustrating but this map is the hardest you have left for sure. The only one I dread more is the fog desert one. Quote Share this post Link to post Share on other sites
Maddie Report post Posted October 10, 2019 5 minutes ago, SubwayBossEmmett said: 21x is a map that you just should rush through, literal manaketes hiding in chests, probably the largest "fuck you" I've seen in the series 22 is cool final map but feels just a bit long for me but maybe you'd like it. Zephiel is tough 23 I personally dislike this map as well, feels like a scrambled mess of status staves/long ballista/Wyverns 24 Hope you saved your divine weapons/hammerine because there's nothing but dragons in this map where you need to sieze 8 times. Cool in concept tedious execution, basically FE6 in a nutshell for me. 25: Idunn, easiest final boss in the franchise in a small room, where 0% growths roy almost two-shots her and she can't retaliate at range like every other dragon in the game. Only the Binding Blade deals effective damage. I generally find the map quality in this game pretty frustrating, I'll never understand why the FE sub reddit considers it one of the better games in the series outside of enemies actually having stats relative to FE7 and 8. I was actually really enjoying it until Chapter 14 onwards. There were only a couple chapters afterwards that I actually enjoyed. I might like Chapter 22 because I absolutely love Zephiel and it is kind of an endgame map not counting the true end. Quote Share this post Link to post Share on other sites
Garlyle Report post Posted October 14, 2019 My strategy takes the route with less wyverns. That is, take the path all the way to the south, and around the mountain. Don't rush it, only if you want to get killed. Got any bows and Aircaliburs ready, use them where you find a window. Fliers can also do a great job, except Juno. Obviously you can bait and then kill as many from their rush a you can, and then prepare for the next waves. Don't worry about the turn limit, 30 should be enough with a normal pace. If you have a strong axe unit, you can place him on a mountain tile in the middle to lure the lance wielding wyvern in the final stretch. There are no mages with status staves, but approach the one with the Bolting tome carefully. Let me know if you got stuck in another chapter. Also which units are your best at the moment? Quote Share this post Link to post Share on other sites
Maddie Report post Posted October 14, 2019 @Garlyle I somehow got luck avoiding the reinforcements and then realised they only spawn in 3 turns in a row after my _th attempt and just defended for 3 turns then oneshotted the boss with Lillina. I got through the other chapter really easily at least on Friday. Quote Share this post Link to post Share on other sites