Peter The Cool Posted January 3, 2020 Share Posted January 3, 2020 (edited) This fishing mechanic surprised me. Seams to take away from the main gameplay. Edited February 20 by Peter The Cool Quote Link to comment Share on other sites More sharing options...
vanguard333 Posted January 3, 2020 Share Posted January 3, 2020 Fishing has become a staple of RPGs, like experience points and skill trees, and that means that it sometimes gets tacked on without much thought as to why it would be there. It's kind-of ironic, since the earliest game that I can find that had a fishing mini-game is The Legend of Zelda: Link's Awakening, which is not an RPG in any sense of the word. All that being said, I kind-of like the fishing mini-game in Three Houses. It's not the best fishing mini-game I've played, but it can be fun in small amounts, and the fish you get can be useful for other things in the monastery, such as stat-boosting meals and eating with others. Quote Link to comment Share on other sites More sharing options...
SSbardock84 Posted January 7, 2020 Share Posted January 7, 2020 Who knows lol. But it does add ways to get food. Just one of the many little things they brought with the Monastery. Quote Link to comment Share on other sites More sharing options...
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