SpecterHector Posted February 20, 2020 Share Posted February 20, 2020 So I'm playing SD for the first time and I decided to go with Hard 5, I know that's probably crazy, but after how easy Sacred Stones was, I need a challenge. Chapter 1 was the wake up call, all those pirates rushing at you, every one of them is ridiculously strong, Javelin spam won the day here after a couple tries. Chapter 2 was awful, any minor mistake in the first several turns gets a unit killed, too many misses in the first couple of turns gets a unit killed, the terrain is tough to fight properly on, since the pirates have free reign and most of your units don't. I probably had to retry this level 5-7 times. Chapter 3 was actually a lot easier, Ogma, Navarre, and Cain choked the north, freeing up most of the others to fight off the west front, the boss was somewhat scary, Ogma, Navarre, and Caeda were the only ones who didn't get doubled, and base Navarre gets doubled with the Killing Edge, my original plan was to just run him out of weapon uses, but Navarre leveled up and got a point of speed, that allowed them to kill the boss in a few turns with some lucky crits. Now I have access to class change and forging, so I'd like some advice. How much might should I forge onto the Rapier and Wing Spear? What units should I use and what classes should I make them? Here's the units I'm likely keeping and their likely classes: Abel (Cavalier) Cain (Cavalier) Jagen (Paladin or Dracoknight?) Caeda (Pegasus) Ogma (what class?) for everyone else I need advice. Quote Link to comment Share on other sites More sharing options...
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