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Weird question about battle animations


Benice
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In my current hack, I created a new class called "Hexblade," which uses swords and anima. For the battle animation, I used Gabrielknight's Alt (F) Mage battle sprite and a swordmaster sprite for the map. However, since it's a mage animation and all, the enemies' hp doesn't go down in the animation after the hexblade attacks. Would it be possible to change that or even give a sword attack animation?

Oh, and the game freezes if my hexblade attacks someone who has a handaxe.

Edited by Benice
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