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Super Trainees, or normal units?


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I don't really care who I promote Knoll into.

Druid:

Can use Dark and Anima tome. And high Magic and Res compare to Summoners

Summoner:

Can summon stuffs. That's it.

Other than that, they're pretty much the same, just useless to me.

At least with the "summoned stuff", you have a disposible unit that has pretty damn good luck, and can avoid pretty well.

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It doesn't matter with infinite stat boosters, so I like to hit as few caps as possible.

Infinite stat boosters don't exist until after the game, though. :/

Oh, and Knoll should always go Summoner. His stats are so aweful that he has no other use than Summoning and healing.

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