XavierStronome Posted April 6, 2020 Share Posted April 6, 2020 Name the Class name Base, Promoted, Tier 3, or unique class? Weapon types Growth bonuses Promo bonuses (if there is a class below) Horse, Pegasus, or infantry? Movement (Optional) Class line Quote Link to comment Share on other sites More sharing options...
XavierStronome Posted April 6, 2020 Author Share Posted April 6, 2020 Uhh... I'll do an example Weapons Specialist Unique class B Axes, Lances, and Swords +10% STR, SKL, SPD +5% DEF, LCK -5% MAG (No unpromo as this is a unique class) Infantry Mov: 6 Class line Weapons Specialist -> Weapons Master (Bows, S rank in all weapons, +1 mov and better growths) Quote Link to comment Share on other sites More sharing options...
LoneStar Posted April 6, 2020 Share Posted April 6, 2020 I'm thinking of a unique class for Flayn in Three Houses Wyvern Sage Unique +3 Growth in Reason, Faith, and Flying +25% HP, +5% MAG, +10% RES, +10% CHA Blacktome Faire, White Magic Uses x2, Canto Flier. 7 Mov Quote Link to comment Share on other sites More sharing options...
Yexin Posted April 6, 2020 Share Posted April 6, 2020 (edited) this would be a pre-awakening class, so no growth bonuses Class: Stargazer (M/F)Tier: PromotedWeapons: Light magic, Dance commandPromotion Bonuses: +3 HP, +0 Str, +2 Mag, +2 Skl, +2 Spd, +1 Def, +1 ResMovement Type: Infantry (6 Mov)Class Line: FE6/7/8 Monk/FE9 Priest/FE10 Light Mage -> Stargazer; FE6/7/8 Dancer/Bard -> Stargazer (in FE6/7/8, Guiding Ring is required; in RD no 3rd tier class is available, thus Stargazers can reach Level 35) these too would be pre-awakening classes, and even though their concept is very similar to that of already existing classes in FE3H, i'll consider these as different classes, since this is how i'd have created them Class: Hermit (M/F)Tier: BaseClass Bonuses: +5 Accuracy, Avoid and Critical (when unarmed, additional +5 Acc/Avo/Crt is granted)Weapons: Bare Fists (if no weapon is equipped)/GauntletsMovement Type: Infantry (6 Mov)Class Line: Hermit -> Ascetic (Promotional Items don't work with Hermits, they automatically promote to Ascetic class immediately after Level 20 is reached) Class: Ascetic (M/F)Tier: PromotedClass Bonuses: +10 Accuracy, Avoid and Critical (when unarmed, additional +5 Acc/Avo/Crt is granted)Weapons: Bare Fists/GauntletsPromotion Bonuses: +3 HP, +3 Str, +0 Mag, +2 Skl, +2 Spd, +2 Def, +1 Res (M); +3 HP, +3 Str, +0 Mag, +2 Skl, +2 Spd, +1 Def, +2 Res (F)Movement Type: Infantry (7 Mov) don't know if these classes would be balanced, trash or OP, i just wanted to share some of my ideas, i think they'd be fun to use Edited April 6, 2020 by Yexin Quote Link to comment Share on other sites More sharing options...
BergelomeuSantos Posted April 6, 2020 Share Posted April 6, 2020 ...'Class 5.0', you're on (my list of new and old classes that I use just to mess around) (don't mind the '5.0' part, it's just because the other 4 had some visual issues). Quin'din Warrior (Basically a Samurai, I guess) (Ignore the Quin'din part, I don't know what it means since it's a simply a joke about a candy called Quindim) (By the way, really good candy) Promoted? (Whatever it needs to be) Skill Growth Bonuses or whatever it's called: (+2 Growth on Swords, +1 on Lances and Hvy.Armor) Growths Bonuses: +25% HP, +10% STR, +20% DEX/SKL, +5% DEF, -5% SPD, -15% MAG, -10% RES Class Bonuses: +10 Critical, +10 Hit, Initiator Bonus ('Blow' Skills gain a bonus equal to half of their effect) Promotion Bonuses: Hell if I know. Movement: 6 or 5, Armored Unit Mastered Skill: Wary Fighter Now I'll just stick around and see the new ideas everyone has to offer. Quote Link to comment Share on other sites More sharing options...
indigoasis Posted April 6, 2020 Share Posted April 6, 2020 (edited) I've got two. The first is Master Knight. This isn't a new class, I just wanna see it again. My actual idea: Brawlvalier (that name could use some work). It's exactly what you would expect it to be; A brawler on a horse. It's a Tier 3 class with it's main weapon being the gauntlets, but instead of the rider fighting, it's the horse that fights. The horse would be wearing special hooves designed for kicking (although if you dismount, then the gauntlets would transition to the rider, so durability is shared between the two). Truly horse and rider as one. Lances can be the secondary weapon as per typical cavalier classes. Stat Stuff that I have no idea how to balance: Growth Bonuses: +20% HP, +20% STR, 0% MAG, +5% SKL, +15% DEF, 0% RES +5% SPD, +5% LCK, +3 Points in Brawling, +1 in Lances. Promotion Bonuses: +2-3 HP, STR, DEF, +1-2 SKL, LCK I'd give it 7 to 8 MV. EDIT: I think Charger could work for the class name. Edited April 6, 2020 by indigoasis Quote Link to comment Share on other sites More sharing options...
StriderSean Posted April 6, 2020 Share Posted April 6, 2020 Most of these are Three Houses based, but some should work in other games as well. Crusader (Master Class) (Armored Unit): Requirements: Faith A, Armor C+ Abilities: Ward (Res% chance to take a magical attack for an adjacent ally if their Res is lower than yours), Faith use 1.5x, Weight -5; Mastered: White Tomefaire (Honestly can't think of anything here, but optional aggression with spells like Aura and Abraxas might be useful, plus more healing from Nosferatu.) Skill Bonus: Faith +3, Armor +3, Axe +2; Stat Bonus: HP +4, Str +2, Mag +2, Spd -3, Def +3, Res +3, Move +1 (5 total) Growth Boost: HP +20%, Str +5%, Mag +5%, Spd -10%, Def +10%, Res +10% New, but the name isn't: Valkyrie (Master Class, Female Only) (Swaps between Flying, Mounted and Infantry): Requirements: Sword or Lance B, Flying B, Riding B Abilities: Remount (Can choose to take a flying mount, a grounded mount or no mount, each with it's own abilties and stat scores); Mastered: Valkyrie's Strike (Combat Art): Mt +4, Hit +10, Avoid +10, Crit +10, Use 4, Drags back when mounted, swaps when flying, moves past when infantry. Grounded: Stat Bonus: Str +1, Dex +1, Spd -1, Def +2, Res +1, Mov +4 (8 Move); Canto, Sturdy Blow (Str/Def +3 when initiating combat) Flying: Stat Bonus Dex +2, Spd +2, Res +2, Move +4 (8 Move); Canto, Mirror Strike (Str/Res +3 when initiating combat) Infantry: Str +2, Dex +2, Spd +2, Def +1, Res +1, Move +2 (6 Move); Vanguard Aura (Allies within 3 Spaces take -2 damage), Steady Posture (Def/Spd +3 when foe initiates combat) Skill Bonus: Sword +3, Lance +3, Flying +3, Riding +3; Stat Bonus (Flat Boost to every version): HP +2, Dex + 1, Def +1, Res +1 Growth Boost: HP 10%, Str 10%, Spd 10%, Def 5%, Res 5%, Cha 10% Quote Link to comment Share on other sites More sharing options...
XavierStronome Posted April 7, 2020 Author Share Posted April 7, 2020 Uh.. Class name: Piercer Promoted class Weapon types: Bow and Lance No growth bonuses (pre awakening) Promo bonuses: From archer: +3 HP, +2 STR, DEF, +1 SKL, SPD, +4 LCK From soldier: +2 HP, +1 STR, +2 DEF, SKL, +3 SPD, +4 LCK Infantry Mov: 6 (7 in PoR) Class line: Archer/Soldier -> Piercer Quote Link to comment Share on other sites More sharing options...
AnonymousSpeed Posted May 15, 2020 Share Posted May 15, 2020 (edited) Master of Legs Promoted Infantry Unit Wields Tomes, Bows, and Hidden Weapons Skills: At Arms Length- Through dabbling in the forbidden art of arms, the Master of Legs gains additional hit against a foe who cannot counter-attack Seal Movement- Using their mastery of legs, the Master of Legs can prevent an opponent from using their legs after combat Boosts strength, magic, and luck growths Penalizes the HP, defense, and resistance growths Edited May 15, 2020 by AnonymousSpeed Quote Link to comment Share on other sites More sharing options...
RomanFlour Posted July 27, 2020 Share Posted July 27, 2020 Reaper: -Promoted Infantry Unit -Wields Dark Magic and Axes Skills: -Lifeleech: Heals a percent of health upon landing an attack. Unlike Sol, this isn't really based on the damage dealt. -Regenerator: Chance to recover a percentage of health at the start of a turn. Boosts HP, Luck, and Skill. Penalizes Defense, Resistance, and Speed. This class name is hilariously edgy, I know, tho the main idea is that it is an HP-based tanking class with ways to recover health. Quote Link to comment Share on other sites More sharing options...
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