Jump to content

Fire Emblem The Seven Keys


Xlelius
 Share

Recommended Posts

The Seven Keys is a rom hack of FE8 which chronicles the events of the Continent of Gyldeus over an approximate 50 year time span, 3 centuries after dragons disappeared from the land. 

Seven Keys take inspiration from FE4 both in its Legendary Weapons and in a few gameplay mechanics. It features 30 main story chapters, a final chapter, and 5 gaiden chapters, as well as 78 playable characters(Although not all characters are available at the same time). As a developer, I reward players for certain actions, and encourage players to experiment and try new things. 

154429574_7keyTitleScreen.png.325f2210f16afccce40f3b1dc3e064ac.png

Check out the trailer on YouTube:

https://www.youtube.com/watch?v=DV3bWWUfdNA

Below are a few screenshots from testing runs.

1020169775_SinclairStatusScreen.png.2050afb0ec1a1e18654a4c7bf9ecd7d1.png1507451497_MabelSupportScreen.png.dce6b32743a0f94c52e0d865bfbf4bdc.png20046510_MenuLibrary1.png.f9801137f3cb6c2753829c23c320177f.png1037926547_BattleScreenshot1.png.e56e3b377f84fb3c90ba2f8225c272e1.png605446320_BattleScreenshot2.png.a4aaa582c8f5c0c99a416f5b973024c9.png

Ver 1.0 is available for download at the following link:

https://drive.google.com/file/d/1o3rcR9iLpHVPrJOSxSGO2MXZECVoYpS4/view?usp=sharing 

Ver 1.5 is now available for download at the following Link:

https://drive.google.com/file/d/1mb3-ySCWsWwicSBLQT7CQDhxUUHPxm4Y/view?usp=sharing

Let me know if there are any issues.

Edited by Xlelius
Ver 1.5 Release
Link to comment
Share on other sites

  • Replies 51
  • Created
  • Last Reply

Top Posters In This Topic

  • 3 weeks later...
  • 2 weeks later...
  • 1 month later...

A question about the game:

In Chapter 25,  the two NPC, Issac and Lydia, Issac's panel shows that he has a conversation to Lydia. However, Issac remains as the NPC even after having both Isaiah and Teagan talked to him. Therefore, Issac cannot talk to Lydia since he cannot be recruited.

It seems both two NPC cannot be recruited through this Chapter 25.  However, Issac automatically joined the team in the next Chapter 26 while Lydia is not. Does it supposed to be in this way?

 

Edited by karlak
Link to comment
Share on other sites

Karlak, this is a small oversight. Originally, Isaac could be recruited earlier and would have a conversation with Lydia. His earlier recruitment was scrapped during development, but this conversation was not removed. The conversation was only some short dialog, so it had no effect on gameplay. While Isaac can join at the start of the next chapter, Lydia cannot be recruited in the third part of the game. Hopefully this addresses your concerns.

Link to comment
Share on other sites

6 hours ago, Xlelius said:

Karlak, this is a small oversight. Originally, Isaac could be recruited earlier and would have a conversation with Lydia. His earlier recruitment was scrapped during development, but this conversation was not removed. The conversation was only some short dialog, so it had no effect on gameplay. While Isaac can join at the start of the next chapter, Lydia cannot be recruited in the third part of the game. Hopefully this addresses your concerns.

Cool. Thanks for the reply. I am in Chapter 27 now. Really enjoy the gameplay and the plot. Although I am having a hard time to recognize the same character when he/she turns older with a different portrait, due to it was used as a different character in the original FE. But that's still fun. Hope it will get some update.

Link to comment
Share on other sites

⋯on VisualBoyAdvance freezes at start with the "Nintendo®" logo scrambled… if the option "use BIOS file" (bios.gba, gba_bios.bin) is activated [while using an old software].
⋯runs on NO$GBA v.3.02.

This are intentional?
– villager: "becaoming", "Mybe". A dialectal quirkiness‽
– Idalia: "Gerenal". A mockery‽
I've always found it odd that in a fantasy world, originally imagined in Japan, it's spoken a proper English.

Edited by WolfTwin
Link to comment
Share on other sites

I am enjoying it:

 

Small bug if you give an Archer a ballista it will crash the game because there is no combat animation for a regular archer holding a ballista, it will cause a crash if you try to heal or dance that unit too. You can just set the combat animation off for that particular character, or just change their class to ballista with codes:

https://gamefaqs.gamespot.com/gba/921183-fire-emblem-the-sacred-stones/faqs/36978

Those class bytes work, however if you just change the 2byte class value they will still have their old weapon prof etc, best wait till they can promote, then do the class hack, and then change to advanced class, this will then fix an issues around weapon abilities.

 

Link to comment
Share on other sites

On 8/3/2020 at 12:27 PM, ForteGX said:

As the character availability changes, do their items get lost? Especially, the promotion items? Do any characters return with their inventory?

Generally, characters taken their items with them when they leave. For characters who only leave for short periods of time, like 1 or 2 chapters at a time, you can still access their item during battle prep. That said, certain items will not transfer from generation to generation.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...