null Posted March 24, 2021 Share Posted March 24, 2021 I'd be down for that. Definitely. Quote Link to comment Share on other sites More sharing options...
Benice Posted March 24, 2021 Share Posted March 24, 2021 6 minutes ago, Armagon said: Pls no. Why not? Marianne could use Dorte, for example. And maybe he could have a skill that makes him immortal, because Dorte. 6 minutes ago, Armagon said: Also it's a matter of funds as well. I don't need another thing to spend money on when Fire Emblem's economy is usually kinda....inflated already. Well, if the next one trims the amount from TH, it wouldn't be much of a problem. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted March 24, 2021 Share Posted March 24, 2021 While i didn't mind buyable horses in Berwick, it's not really the solution. Berwick also had many indoor maps where you had to dismount, or terrain needing climbing, don't forget that. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 24, 2021 Share Posted March 24, 2021 (edited) 11 minutes ago, Acacia Sgt said: You know, now I kinda wish Rune Factory had a SRPG spin-off... I feel like Rune Factory is too light in tone for that lmao. But I wouldn't mind it conceptually. 6 minutes ago, Benice said: Well, if the next one trims the amount from TH, it wouldn't be much of a problem. Fire Emblem in general purposely restricts your funds. And Berwick is the game where you had to pay a subscription fee for each and every character that wasn't your starting crew. 4 minutes ago, Shrimperor said: Berwick also had many indoor maps where you had to dismount, or terrain needing climbing, don't forget that. Forced dismount is cringe too. The last four maps in TRS (including endgame) are all indoors and that definitely contributed to my dislike of the game's final route split. Edit: And the terrain was also an issue in some maps as well. TRS horses are allergic to 1 mm puddle of water. Edited March 24, 2021 by Armagon Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted March 24, 2021 Share Posted March 24, 2021 I like RD's solution by just giving a flat mov debuff to mounted units indoors. Leaves them vulnerable to anti mount weapons 😛 Quote Link to comment Share on other sites More sharing options...
Sooks Posted March 24, 2021 Share Posted March 24, 2021 I completed chapter 12. Best chapter so far. ❤️ It’s semi late so I don’t know if I’ll do 13 tonight, but no monastery segment is making me think I will if I have the time. Chapter 12 did spike the difficulty up a tad, which is concerning. I really hope I won’t have to redo it, because while I did love it took forever. Also I found this amusing. So here you go. Quote Link to comment Share on other sites More sharing options...
Benice Posted March 24, 2021 Share Posted March 24, 2021 12 minutes ago, Shrimperor said: Berwick also had many indoor maps where you had to dismount, Did the last three chapters have lots of 'em? As of 12-1, I've seen...One indoor map, if memory serves. 9 minutes ago, Armagon said: Fire Emblem in general purposely restricts your funds. Some of them do, (FE8 did, parts of FE10 did, etc.) some of them don't, (FE6, FE9, FE11, etc.) making horses an investment and a risk is a good risk/reward system. 11 minutes ago, Armagon said: And Berwick is the game where you had to pay a subscription fee for each and every character that wasn't your starting crew. The game is balanced around that, and you really don't have a shortage of money as long as you don't misuse your funds. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted March 24, 2021 Share Posted March 24, 2021 Like buying furniture? From a story standpoint that has to be quite amusing... Quote Link to comment Share on other sites More sharing options...
Lightchao42 Posted March 24, 2021 Share Posted March 24, 2021 48 minutes ago, Armagon said: >Sees your new icon You have a Godzilla icon, so I had to claim Kong to restore balance to the universe. Otherwise their fight won't be fair! But speaking of which, I had a GvK thought about "that guy" that I forgot to mention in my last prediction post. Spoiler The opening of Godzilla 2014 featured the skeleton of another member of Godzilla's species alternatively known as Dagon or Raijin. I was wondering if this version of Mechagodzilla was constructed from this skeleton or another specimen as a throwback to Kiryu. Michael Dougherty (who wrote the plot and directed KotM) is a known Godzilla fan and Adam Wingard watched every Godzilla movie before directing GvK, so it wouldn't be too implausible as a reference, and it would give an in-story reason as to why Mechagodzilla is a copy of Godzilla. It would also make sense if Mechagodzilla is built to frame Godzilla for attacking cities, though I think the genuine Godzilla will get up to destruction too. I also think Kong's spine-axe will be made during his trip to Hollow Earth rather than being made from one of Godzilla's spines, so a trove of bones there would provide another source of Mechagodzilla parts. Quote Link to comment Share on other sites More sharing options...
Sooks Posted March 24, 2021 Share Posted March 24, 2021 2 minutes ago, Benice said: some of them don't, (FE6, FE9, FE11, etc.) Did Benice just compliment fe9?? Quote Link to comment Share on other sites More sharing options...
null Posted March 24, 2021 Share Posted March 24, 2021 2 minutes ago, Sooks said: Did Benice just compliment fe9?? Depends on your perspective. If you see restricted funds as a negative, then no, he didn't. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 24, 2021 Share Posted March 24, 2021 (edited) 10 minutes ago, Benice said: some of them don't, (FE6 We did not play the same FE6. 7 minutes ago, Lightchao42 said: GvK prediction Spoiler I think it would be neat if they do that Kiryu throwback too. Plus, it'd provide even more reason why Godzilla is pissed. I figured MechaGodzilla's existence was the reason for Godzilla's rampage but it'd adf an extra layer of rage if that MechaGodzilla was built around Godzilla bones, so from Godzilla's point of view, it's basically blasphemy. As for Kong's battle axe, I'm in agreement. Hollow Earth is definitely gonna be his quest to get that, at least that's what I've gathered from the trailers. Edited March 24, 2021 by Armagon Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 24, 2021 Share Posted March 24, 2021 14 minutes ago, Benice said: making horses an investment and a risk is a good risk/reward system. At this point, we just have to agree to disagree. Quote Link to comment Share on other sites More sharing options...
Benice Posted March 24, 2021 Share Posted March 24, 2021 7 minutes ago, Sooks said: Did Benice just compliment fe9?? Well yes but actually no. I don't particularly care about funds in most FE games, so long as I am able to equip myself in some fashion; I don't think I've ever really paid attention to them, really. 1 minute ago, Armagon said: We did not play the same FE6. Perhaps not. I certainly had the funds to buy about... I wanna say 14 boots? But yeah, this game gives you a lot; you have 10k at the end of chapter 1, you pick up a further 3k in chapter 3, then...A lot (I wanna say 8k, but I can't actually remember) from chapter 6, a lot in both liquid and solid funds from 7, a ton of stuff from 8, etc. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted March 24, 2021 Share Posted March 24, 2021 (edited) 3 hours ago, Saint Rubenio said: Wait, they did!? Goodness, no wonder they were so absurdly powerful... Why was that even a thing? Leadership Stars. Much dumber implementation of the concept here then in FE4 and 5. Leadership Stars affect every ally, no matter how far away from the Leader they are. And only the Leadership Stars of the Leader are taken into account. In other words: It's never actually a strategic element of any kind because you are never given a choice on who the leader is and whether or not to deploy them. So their Leadership Stars are always in play. It's not much better on the enemy side, since bosses with Leadership are virtually non-existent in the first place. And needless to say, Radiant Dawn's map design doesn't suit itself for early boss sniping to have an advantage for the rest of the map. Assuming it's not just "Defeat Boss" or "Seize" in the first place. So it's essentially just a blank bonus there too. Playable characters with Leadership Stars who have 1 or more maps where they are the leader include... Elincia: 3 Stars Lucia: 2 Stars Geoffrey: 3 Stars Ike: 3 Stars Tibarn: 4 Stars Each Leadership Star is worth +5% Hit/Avoid Edited March 24, 2021 by BrightBow Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 24, 2021 Share Posted March 24, 2021 3 minutes ago, Benice said: Perhaps not. I certainly had the funds to buy about... I wanna say 14 boots? Quote Link to comment Share on other sites More sharing options...
Benice Posted March 24, 2021 Share Posted March 24, 2021 Just now, Armagon said: Capped movement Fir go BRRRRRRR Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted March 24, 2021 Share Posted March 24, 2021 But can she reach the 21 Mov the Proto Garland (MC) can reach? Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted March 24, 2021 Share Posted March 24, 2021 All right turn 10 of chapter 9 (423 overall), and Hannibal has handed over Kapathogia. I saved one turn by manipulating Hannibal's movements a slight bit to get him closer to Cairpre, also made sure Leif got his battle talk with Travant as well...expect the next update soon as well, assuming everything goes according to plan... Spoiler Seliph Lv 28.80 HP 66 STR 25 MAG 10 SKL 22 SPD 19 LCK 19 DEF 21 RES 08 Ulster Lv 18.29 HP 53 STR 22 MAG 01 SKL 19 SPD 24 LCK 17 DEF 17 RES 00 Larcei Lv 19.51 HP 51 STR 22 MAG 00 SKL 22 SPD 17 LCK 21 DEF 12 RES 00 Lana Lv 24.24 HP 57 STR 08 MAG 27 SKL 16 SPD 23 LCK 26 DEF 14 RES 10 Dermott Lv 12.54 HP 41 STR 21 MAG 01 SKL 09 SPD 10 LCK 04 DEF 17 RES 01 Lester Lv 17.67 HP 46 STR 09 MAG 10 SKL 10 SPD 21 LCK 24 DEF 12 RES 00 Oifey Lv 24.24 HP 49 STR 20 MAG 10 SKL 22 SPD 16 LCK 10 DEF 19 RES 09 Julia Lv 24.37 HP 44 STR 04 MAG 30 SKL 19 SPD 29 LCK 11 DEF 04 RES 26 Arthur Lv 26.42 HP 65 STR 18 MAG 15 SKL 22 SPD 18 LCK 21 DEF 20 RES 10 Johalvier Lv 17.08 HP 48 STR 19 MAG 00 SKL 11 SPD 16 LCK 06 DEF 18 RES 01 Lief Lv 24.55 HP 57 STR 27 MAG 09 SKL 24 SPD 26 LCK 13 DEF 26 RES 11 Nanna Lv 17.84 HP 43 STR 16 MAG 03 SKL 09 SPD 15 LCK 14 DEF 10 RES 06 Shanan Lv 20.68 HP 48 STR 20 MAG 00 SKL 29 SPD 26 LCK 11 DEF 16 RES 04 Patty Lv 15.22 HP 54 STR 13 MAG 02 SKL 18 SPD 16 LCK 16 DEF 10 RES 01 Tinni Lv 22.52 HP 54 STR 10 MAG 16 SKL 24 SPD 27 LCK 21 DEF 20 RES 14 Lene Lv 10.80 HP 35 STR 04 MAG 04 SKL 07 SPD 15 LCK 11 DEF 03 RES 06 Faval Lv 17.13 HP 59 STR 19 MAG 01 SKL 25 SPD 18 LCK 18 DEF 13 RES 01 Ced Lv 22.36 HP 47 STR 07 MAG 17 SKL 25 SPD 24 LCK 20 DEF 11 RES 13 Cairpre Lv 02.05 HP 33 STR 00 MAG 11 SKL 09 SPD 10 LCK 08 DEF 01 RES 08 Hannibal Lv 20.00 HP 60 STR 20 MAG 00 SKL 16 SPD 11 LCK 07 DEF 22 RES 06 Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted March 24, 2021 Share Posted March 24, 2021 (edited) Whelp turn 11 of chapter 9 (424 overall) and Grutia is seized...I think I will wait for something to happen before updating the units... Edit: well that was disappointing, I was hoping the Grannvale enemies would stick around at least... RIP Tornado tome then... Edited March 24, 2021 by Eltosian Kadath Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted March 24, 2021 Share Posted March 24, 2021 1 hour ago, Shrimperor said: I like RD's solution by just giving a flat mov debuff to mounted units indoors. Leaves them vulnerable to anti mount weapons 😛 But they give out like, 2 horsekillers throughout the game! Xd Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted March 24, 2021 Share Posted March 24, 2021 You know, lately I've been having the craving to answer to that "If you could remake Genealogy" thread. Could be fun stating what I'd like to see... Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted March 24, 2021 Share Posted March 24, 2021 That went...uh oddly. I managed to maneuver around Arion after drawing in his forces thanks to the leg ring being on Seliph, and using Julia's ability to be captured when she should be killed (I was hoping Nostanking would handle it, but not for Arion...) to lure him where I needed him, I am ending chapter 9 on turn 18 (431 overall) as I have no idea how I would deal with Arion in a timely fashion otherwise. I am missing out on a lot of money from Tahra (was saving it for Patty, but she only reached one full money village before the end), but Arion is just too scary with the Gungnir, Adept, Nihil, and 5 leadership. If my army were more concentrated I could find a way, but that would take time (and they needed to be spread out to deal with the advancing wyverns anyway...) Spoiler Seliph Lv 29.60 HP 67 STR 25 MAG 10 SKL 22 SPD 20 LCK 19 DEF 21 RES 08 Ulster Lv 19.23 HP 54 STR 22 MAG 01 SKL 19 SPD 24 LCK 18 DEF 17 RES 00 Larcei Lv 19.89 HP 51 STR 22 MAG 00 SKL 22 SPD 17 LCK 21 DEF 12 RES 00 Lana Lv 27.28 HP 60 STR 08 MAG 27 SKL 17 SPD 23 LCK 28 DEF 14 RES 11 Dermott Lv 13.37 HP 42 STR 22 MAG 01 SKL 09 SPD 10 LCK 05 DEF 18 RES 01 Lester Lv 17.93 HP 46 STR 09 MAG 10 SKL 10 SPD 21 LCK 24 DEF 12 RES 00 Oifey Lv 24.24 HP 49 STR 20 MAG 10 SKL 22 SPD 16 LCK 10 DEF 19 RES 09 Julia Lv 24.37 HP 44 STR 04 MAG 30 SKL 19 SPD 29 LCK 11 DEF 04 RES 26 Arthur Lv 26.58 HP 65 STR 18 MAG 15 SKL 22 SPD 18 LCK 21 DEF 20 RES 10 Johalvier Lv 18.06 HP 50 STR 19 MAG 00 SKL 12 SPD 16 LCK 06 DEF 19 RES 01 Lief Lv 26.39 HP 59 STR 27 MAG 10 SKL 26 SPD 27 LCK 15 DEF 27 RES 12 Nanna Lv 18.89 HP 44 STR 17 MAG 03 SKL 09 SPD 15 LCK 14 DEF 10 RES 06 Shanan Lv 22.40 HP 50 STR 21 MAG 00 SKL 30 SPD 26 LCK 11 DEF 16 RES 04 Patty Lv 15.22 HP 54 STR 13 MAG 02 SKL 18 SPD 16 LCK 16 DEF 10 RES 01 Tinni Lv 23.70 HP 55 STR 10 MAG 16 SKL 24 SPD 27 LCK 21 DEF 20 RES 14 Lene Lv 11.30 HP 36 STR 04 MAG 05 SKL 07 SPD 15 LCK 12 DEF 03 RES 06 Faval Lv 17.65 HP 59 STR 19 MAG 01 SKL 25 SPD 18 LCK 18 DEF 13 RES 01 Ced Lv 22.63 HP 47 STR 07 MAG 17 SKL 25 SPD 24 LCK 20 DEF 11 RES 13 Cairpre Lv 10.90 HP 43 STR 00 MAG 13 SKL 11 SPD 18 LCK 10 DEF 04 RES 09 Hannibal Lv 22.14 HP 61 STR 21 MAG 00 SKL 16 SPD 12 LCK 07 DEF 22 RES 06 Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 24, 2021 Share Posted March 24, 2021 It says that yet everyone is allowed to use it as shown there. When in reality, only Savyna and Gibari should be allowed to use it. Quote Link to comment Share on other sites More sharing options...
Sooks Posted March 24, 2021 Share Posted March 24, 2021 Alright, it’s chapter 13 time. How will it go? Will I win the day and carry on the run? Will I have to go back to the previous chapter and rearrange some things to win? Will I be completely soft locked and have to play Crimson Flower instead? Will it be so bad that it ruins the game forever and I turn to KagaSaga? Will I have to sacrifice someone for the greater good? Place your bets below! If you’re right, you get, uh... a complimentary teehee! Quote Link to comment Share on other sites More sharing options...
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