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Serenes Forest's Teehee Thread


MisterIceTeaPeach

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1 hour ago, Shrimperor said:

Name one Track by pre-TX falcom that's not a banger xD

Bose theme

 

What'd I miss?

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Man, that Yasuke anime was pretty disappointing. Can't care enough to finish it.

In other news, I passed the math class!

ezgif.com-gif-maker.gif

3 hours ago, Saint Rubenio said:

The beautiful, beautiful Kaga-style gameplay-story integration.

Ah yes, the beautiful gameplay-story integration of FE4.

3 hours ago, Benice said:

Kinda makes me wonder if they will indeed remake FE4 next, since it is sorta similar to TH...

I hope not.

2 hours ago, Shrimperor said:

A battle so hard if you lose the game will offer you to lower the difficulty xD

I mean, Trails offers that for any battle.

Which i really appreciate, more games need something like this.

2 hours ago, twilitfalchion said:

I did try the CSIII demo a while back on Switch. Ngl, didn't like the combat much.

They changed too much coming from the old games, IMO.

You also skipped like, 5 games so there was some whiplash there, i think.

2 hours ago, Saint Rubenio said:

I dunno, it depends on the spells... When some spells are Tear, Teara and  Thelas... Well, to me it just feels like the classic JRPG pitfall of "this move is now outclassed by this other move, but it will stay on the list to be an eyesore."

But I shouldn't be so quick to judge. After all, I don't know if that's the case.

...is that the case, Shrimpy?

Well the way Trails' magic system works is that you can customize the list. So you won't necessarily have those "this spell outclasses this spell but we'll keep both" moments.

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3 minutes ago, Benice said:

Bose theme

 

What'd I miss?

Me failing to figure out how to get Vestaria to work on my platform.

And a bunch of Trails talk/music and Acacia talking about his just finished Vic2 playthrough.

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2 minutes ago, Armagon said:

In other news, I passed the math class!

 

ayy grats

2 minutes ago, Armagon said:

mean, Trails offers that for any battle

You are talking about retry offset, which i usually turn off. What i am talking about is an extra option that only appears for a handful battles at most. Atleast until Ao.

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2 minutes ago, Shrimperor said:

You are talking about retry offset, which i usually turn off. What i am talking about is an extra option that only appears for a handful battles at most.

Is it not the same thing?

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Just now, Armagon said:

Is it not the same thing?

nope. Retry offset auto lowers the difficulty if you have it on.

For those battles i am talking about the option appears when you lost even once, retry offset off or on.

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IMG_20210502_100054.jpg

Look at the goofy-ass grin on this dude.

3 minutes ago, Shrimperor said:

nope. Retry offset auto lowers the difficulty if you have it on.

For those battles i am talking about the option appears when you lost even once, retry offset off or on.

I mean, I know that, I'm talking about the effects.

Edited by Armagon
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7 minutes ago, Armagon said:

In other news, I passed the math class!

YAY!

 

8 minutes ago, Armagon said:

I hope not.

Lowkey agree, I don't have the heart to see the fallout depending on what changes they would or wouldn't make to it.

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38 minutes ago, Shrimperor said:

man, Kaga is super evil with his adept ballista lol

How does an Adept Ballista work? That isn't something where I'd think you could suddenly feel "I've got the momentary vigor to pull off another swing/stab/shot!". Which is how I interpret Adept as functioning in lore.

 

14 minutes ago, Benice said:

Lowkey agree, I don't have the heart to see the fallout depending on what changes they would or wouldn't make to it.

As I said just yesterday, this is a game where, unless they made two radically different games at the same time, it will be impossible to please everyone.

 

14 minutes ago, Armagon said:

Look at the goofy-ass grin on this dude.

The eyes are more off-putting to me. The darkness of the... corneas?... is too dark, it looks like empty space I could stick something into and poke at Godzilla's brain. The eyeballs themselves are dilated to the point I ponder if 'zilla has found a supplier for his monster addiction to crack. 

Edited by Interdimensional Observer
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14 minutes ago, Shrimperor said:

ZseVf0g.png

Kaga wat

Oh boy

Enemies with Good Neighbour stacking...

Revenge of the Doru.

It just was too underpowered back in Berwick for it's effect to actually matter.

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1 minute ago, Interdimensional Observer said:

How does an Adept Ballista work? That isn't something where I'd think you could suddenly feel "I've got the momentary vigor to pull off another swing/stab/shot!". Which is how I interpret Adept as functioning in lore.

It has a functioning magic-powered radar.

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2 minutes ago, Interdimensional Observer said:

How does an Adept Ballista work?

100% Chance to double attack. It isn't a brave weapon, it's a unit skill of the enemy ballista

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22 minutes ago, Armagon said:

In other news, I passed the math class!

ezgif.com-gif-maker.gif

 

WOOHOO!!!

Massive congratulations! 🥳👏

22 minutes ago, Armagon said:

I hope not.

I love fe4 but I hope they’ve learned to make remakes less faithful.

26 minutes ago, Benice said:

What'd I miss?

Shrimpy was Trailsposting, but positively. And I want to play Berwick. I think that’s it.

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Just now, Shrimperor said:

100% Chance to double attack. It isn't a brave weapon, it's a unit skill of the enemy ballista

That isn't what I meant. I'm well aware of repeater crossbows, but the process of loading a big bolt onto the ballista, cranking it back to put tension the giant arrow, moving the large machine to adjust aim for where a moving target is or will be headed, and then firing, is slow. The idea of a second shot in quick succession, whilst I haven't studied siege weaponry in detail, seems unrealistic.

Maybe Kaga should learn what a hwacha is instead.

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28 minutes ago, Armagon said:

n other news, I passed the math class!

Congrats!

------

Finished Ghost of Tsushima. It's a masterpiece. One of the best games I've played, honestly. Very little I can fault it with beyond a few small technical issues here and there as well as the common pitfalls of open-world games (samey side-quests and whatnot). That aside, I enjoyed it enough that those gripes don't matter much.

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1 minute ago, Interdimensional Observer said:

That isn't what I meant. I'm well aware of repeater crossbows, but the process of loading a big bolt onto the ballista, cranking it back to put tension the giant arrow, moving the large machine to adjust aim for where a moving target is or will be headed, and then firing, is slow. The idea of a second shot in quick succession, whilst I haven't studied siege weaponry in detail, seems unrealistic.

 

Magic xD

Time Alteration or something

Edited by Shrimperor
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33 minutes ago, Shrimperor said:

Enemies with Good Neighbour stacking...

This will happen a lot. Be warned, because this makes some formations quite difficult to crack.

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