Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 Severa pls Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 2 minutes ago, DodgeDusk said: They activate on initiation. So if Camilla can attack someone on enemy phase, she'll get the +5 Speed and +20(?) Defence on intiation. I understand the concept, but it just feels like there are better choices for an enemy that doesn't move, maybe that's just me. 3 minutes ago, Shrimperor said: Well, if you plan wrong and can't finish her off in player phase she can initiate on you. And then she gets the bonus. Also that's Sol not armored blow That's a good point, although it seems unlikely. Yeah i noticed that was Solar and not Armored Blow. Why tf do they all look the exact same!? Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted August 27, 2021 Share Posted August 27, 2021 11 minutes ago, Shrimperor said: You really really need lightning and/or a very strong Bolt Axe user so you can finish off the Stoneborn. Why the bolt axe in particular? It seems like a really mediocre option to me. Axe users aren't exactly known for their magic, and the stoneborns cannot be doubled. My only option is Kumagera with 15 magic, but he deals like 11 damage to them. As for lightning, Niles doesn't have enough magic to one-round a stoneborn. I invariably need someone to whack them with the blessed lance or a shining bow, and then either I use a dragon vein or the first attacker dies because there's three stoneborns in range at any given time. And I don't have enough veins in this difficulty. I have no idea what to do. Did I fuck up with my team comp yet again? I know half my team is captured bosses, but at some point the claim "everyone is viable in Conquest" has to hold up. I really want to believe this doesn't have to be Royal Emblem. ...Bah, to hell with it, I'll do it later. Fuga's Wild Ride was also daunting at first glance and then I figured it out. It's just a matter of time. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 (edited) 4 minutes ago, lightcosmo said: although it seems unlikely not really that Unlikely. Especially with the pair up you need to plan really well. 3 minutes ago, Saint Rubenio said: Why the bolt axe in particular? It seems like a really mediocre option to me. Axe users aren't exactly known for their magic yeah if you had a Axe magic user... Which is usually either Elise or Corncob. As for why Bolt Axe it's iirc the highest Magical MT weapon aside from Dstone+. Hmm Do you have a Magic corncob that can use Dstone+? S/he might be able to oneshot stoneborn. Otherwise maybe Magic Kana Dstone+? 3 minutes ago, Saint Rubenio said: I really want to believe this doesn't have to be Royal Emblem. i mean didn't you play like 3 runs without Royals? Sure not Lunatic, but doable. @Eltosian Kadath did do a Royal less pair up less run, maybe he can help? 3 minutes ago, Saint Rubenio said: I'll do it later yeah take a break and try to think about how you plan the dragon veins. Edited August 27, 2021 by Shrimperor Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 2 minutes ago, Shrimperor said: not really that Unlikely. Especially with the pair up you need to plan really well. Curious, how much damage would Ryoma be dealing to her initiating combat on his own with a pair up bot? Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 1 minute ago, lightcosmo said: Curious, how much damage would Ryoma be dealing to her initiating combat on his own with a pair up bot? ~26 x 2 But she also one shots him lol (Because Ryoma has Life and Death). Although i doubt she can hit him if Ryoma initiates thanks to Duelist blow Also her pair up has Life and Death on a Magic unit...which will one shot Ryoma as well Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 Just now, Shrimperor said: ~26 x 2 But she also one shots him lol (Because Ryoma has Life and Death). Although i doubt she can hit him if Ryoma initiates thanks to Duelist blow Also her pair up has Life and Death on a Magic unit...which will one shot Ryoma as well Just initiate combat and have Azura dance him out of range. Simple enough to avoid any problems whatsoever against a unit that can't move. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 Just now, lightcosmo said: Just initiate combat and have Azura dance him out of range. Simple enough to avoid any problems whatsoever against a unit that can't move. I mean, yeah, but you can'T dance everyone on same turn. I don't even has access to Shelter which means no double dance. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 Just now, Shrimperor said: I mean, yeah, but you can'T dance everyone on same turn. I don't even has access to Shelter which means no double dance. Why is anyone not named Ryoma attacking anyways? XD Quote Link to comment Share on other sites More sharing options...
Armagon Posted August 27, 2021 Share Posted August 27, 2021 We all joked about Ridley's unexplained return but little did we know, it would actually be Kraid who would be returning. Anyways I'm repeating myself but this game looks so fucking good. And I'm loving how fast movement and attacks are. Can't wait. 13 minutes ago, Shrimperor said: Severa pls Fair and balanced gameplay. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted August 27, 2021 Share Posted August 27, 2021 8 minutes ago, Shrimperor said: yeah if you had a Axe magic user... Which is usually either Elise or Corncob. As for why Bolt Axe it's iirc the highest Magical MT weapon aside from Dstone+. I knew it. It's always that fucking dipshit ruining everything. If I had extra deployment slots I'd kill her. 8 minutes ago, Shrimperor said: Hmm Do you have a Magic corncob that can use Dstone+? Nope. 8 minutes ago, Shrimperor said: Otherwise maybe Magic Kana Dstone+? Nope. ...Haha I'm fucked aren't I-- 8 minutes ago, Shrimperor said: i mean didn't you play like 3 runs without Royals? Sure not Lunatic, but doable. Two, and let's not forget one of them was a failure. 8 minutes ago, Shrimperor said: yeah take a break and try to think about how you plan the dragon veins. I mean, the dragon veins are there to let me kill the stoneborn safely. The problem is that I have no means to one-round them and not nearly enough veins to get to the end safely. ...Ohh, this is gonna be a mess... Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 1 minute ago, lightcosmo said: Why is anyone not named Ryoma attacking anyways? XD Because this is Conquest and anyone who looks at Ryoma funny and has WTA over him kills him this isn't BR lol Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 1 minute ago, Shrimperor said: Because this is Conquest and anyone who looks at Ryoma funny and has WTA over him kills him this isn't BR lol Well that's why i said in the case of non moving bosses, you can kinda abuse them as long as Azura hasn't kicked the bucket. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 1 minute ago, Armagon said: Fair and balanced gameplay. modding moment. 1 minute ago, Saint Rubenio said: mean, the dragon veins are there to let me kill the stoneborn safely. The problem is that I have no means to one-round them and not nearly enough veins to get to the end safely. ...Ohh, this is gonna be a mess... ok, try to think differently. Instead of using the dragon veins to kill, use them to escape the Stoneborn. Try to run if you can't kill them. Freeze them and stay out of their range. Your objective is to escape, not to kill. Might be harder to do due to lower DVs amount on Lunatic, but shouldn't be impossible Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 Just now, lightcosmo said: Well that's why i said in the case of non moving bosses, you can kinda abuse them as long as Azura hasn't kicked the bucket. Not when the map pressures you to finish fast. The turn i attack the boss i should finish the map because you will be sorrounded by then. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 2 minutes ago, Shrimperor said: Not when the map pressures you to finish fast. The turn i attack the boss i should finish the map because you will be sorrounded by then. Ah, i see, your pretty much skipping the map, see i was considering actually going through it. Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 (edited) Just now, lightcosmo said: Ah, i see, your pretty much skipping the map no i am not. But the map has alot of reinforcements. Punishes turtling really hard. No need to LTC, but you shouldn't turtle Edited August 27, 2021 by Shrimperor Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 1 minute ago, Shrimperor said: no i am not. But the map has alot of reinforcements. Punishes turtling really hard. No need to LTC, but you shouldn't turtle Alrighty, that makes sense. I almost always play FE slow, but that's just me. *shrug* Quote Link to comment Share on other sites More sharing options...
DodgeDusk Posted August 27, 2021 Share Posted August 27, 2021 Is something that much different in Chapter 24's difficulty with regards to the reinforcements, playable units/weapons, and Nohrian named enemies? I don't recall having any trouble on my initial Lunatic go at it; Camilla zips around like a champ and is the clear MVP (for reference: I don't typically use kids or do any sort of reclassing, so Camilla is generally my only flier that can proc Dragon Veins. I find she's phenomenal in Chapter 21 too). I imagine it'll be very similar this time, just with Hinoka instead of Camilla (and maybe flying Takumi). Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 Hinoka is in the same league as Camilla? Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 (edited) 5 minutes ago, DodgeDusk said: Is something that much different in Chapter 24's difficulty with regards to the reinforcements, playable units/weapons, and Nohrian named enemies? I don't recall having any trouble on my initial Lunatic go at it; Camilla zips around like a champ and is the clear MVP (for reference: I don't typically use kids or do any sort of reclassing, so Camilla is generally my only flier that can proc Dragon Veins. I find she's phenomenal in Chapter 21 too). I imagine it'll be very similar this time, just with Hinoka instead of Camilla (and maybe flying Takumi). The Difference: Hinoka so weak she hit the bench xD I have a few fliers with me, but nothing Camilla level, and Severa with 12 MoV triggers reinforcements that usually happen a bit later into the map quite a while earlier. If i let any flier trigger Dragon Veins Severa will just snipe them with her 12 MoV Edited August 27, 2021 by Shrimperor Quote Link to comment Share on other sites More sharing options...
DodgeDusk Posted August 27, 2021 Share Posted August 27, 2021 3 minutes ago, lightcosmo said: Hinoka is in the same league as Camilla? In the Conquest patch Shrimp and I are playing, you play with the Birthright characters. Hinoka comes in Chapter 10 as a Level 1 Falcon Knight--and I assume with the same internal level as Camilla does in the base game. I imagine she's not as good as Camilla (which is not slight to her, since Camilla is the clear best unit in Conquest), but fundamentally she should still be very sound. 1 minute ago, Shrimperor said: I have a few fliers with me, but nothing Camilla level, and Severa with 12 MoV triggers reinforcements that usually happen a bit later into the map quite a while earlier. If i let any flier trigger Dragon Veins Severa will just snipe them with her 12 MoV Now this? This is cruel. And I love it. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted August 27, 2021 Share Posted August 27, 2021 Just now, DodgeDusk said: In the Conquest patch Shrimp and I are playing, you play with the Birthright characters. Hinoka comes in Chapter 10 as a Level 1 Falcon Knight--and I assume with the same internal level as Camilla does in the base game. I imagine she's not as good as Camilla (which is not slight to her, since Camilla is the clear best unit in Conquest), but fundamentally she should still be very sound. But she comes with her growth rate/base stats as well, right? Quote Link to comment Share on other sites More sharing options...
Shrimpica Posted August 27, 2021 Share Posted August 27, 2021 Just now, lightcosmo said: But she comes with her growth rate/base stats as well, right? no. Hinoka's stats. And it's quite noticeable. Especially in the join chapter Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted August 27, 2021 Share Posted August 27, 2021 26 minutes ago, Armagon said: We all joked about Ridley's unexplained return but little did we know, it would actually be Kraid who would be returning. His last game was Zero Mission if you don't mind counting remakes, so I'm good with this.😄 Not saying I really like Kraid, but as I said before, he has been around as long as Ridley, but never developed the same notoriety. Partly b/c size. Now what we really need is a fight where Kraid is in front of you, and Ridley is above you. Should be "fun", and maybe taxing on the console's performance. Quote Link to comment Share on other sites More sharing options...
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